*Author

Offline KieburTopic starter

  • Jr. Member
  • **
  • Posts: 42
  • Country: scotland
  • Reputation Power: 1
  • Kiebur is a Spark waiting for a buff.
  • Inconsistent and Proud
More card ideas! https://elementscommunity.org/forum/index.php?topic=27605.msg351414#msg351414
« on: June 14, 2011, 09:59:36 pm »
right, im just gonna get straight into ideas! Starting with some  :time cards. . .

Fast forward - Advances turn count by 1 or 2? upped version advances turns more. The current turn when the card is played continues as normal.
Perhaps changes Pharaohs into mummies?
perhaps useful as a counter to wings and phase shields and cloaks etc.

Stasis field -  Shield, attacking creatures get -2|+1. Unupped version perhaps a spell that does -2|+1 or similar to all (enemy?) creatures. Idea is opposite to acceleration, a shield that slows attacking creatures to a stop.

onto the rest!

Focus - All quanta is converted into quanta of your mark. Upped could maybe have a bonus, or perhaps unupped doesnt convert at 1:1, not sure. Also not sure how useful itd be but ah well, perhaps for a sudden miracle/air blitz or fractal?

finally:

Bribe - pay double the basic cost of an enemy creature to steal it. Upped version - Mind control. Set cost to steal an enemy creature?


Tell me what you think? For some reason i just randomly come up with ideas but im useless at the practicalities of this XD
Warning: This post may contain sarcasm.

Saynt

  • Guest
Re: More card ideas! https://elementscommunity.org/forum/index.php?topic=27605.msg351454#msg351454
« Reply #1 on: June 14, 2011, 10:52:08 pm »
Fast forward is too situational, maybe advance turn count and draw cards.
Stasis field would be a shield either unupped or upped, it's not too common for an upgrade to change a spell to a permanent (no instances of this except shards).
Focus is OP, you could spam quantum towers and get 3x the quanta of elemental towers, would completely devastate opponent with Fahrenheit/Fire Lance deck.
Bribe needs a bit of tweaking, I'm not sure about the cost... To pay varying amount and type of quanta for each different creature from one card played seems overly complicated.

Offline KieburTopic starter

  • Jr. Member
  • **
  • Posts: 42
  • Country: scotland
  • Reputation Power: 1
  • Kiebur is a Spark waiting for a buff.
  • Inconsistent and Proud
Re: More card ideas! https://elementscommunity.org/forum/index.php?topic=27605.msg351456#msg351456
« Reply #2 on: June 14, 2011, 10:58:38 pm »
seeee this is why i need feedback, never thought of that but yeah focus definitely op =P

the drawing cards makes sense too for fast forwards, maybe both players draw a card for each turn?
makes sense, i was just struggling to think of a way to improve to what ive got or improve from it =S maybe delaying creatures when atk<def/atk = 0? is a thought id had? though i suppose i could just go the normal route of decreased cost to play =P

ahh, i dont know for bribe, it was just a strange idea i had that i thought seemed interesting =P
Warning: This post may contain sarcasm.

Offline KieburTopic starter

  • Jr. Member
  • **
  • Posts: 42
  • Country: scotland
  • Reputation Power: 1
  • Kiebur is a Spark waiting for a buff.
  • Inconsistent and Proud
Re: More card ideas! https://elementscommunity.org/forum/index.php?topic=27605.msg351898#msg351898
« Reply #3 on: June 15, 2011, 08:54:44 pm »
thank you again to saynt! Rest of you should be ashamed >=P either that or my ideas are so awesome they need no further feedback in which case i expect to see them ingame by tomorrow  ::)

:P
Warning: This post may contain sarcasm.

Offline OldTrees

  • Legendary Member
  • ******
  • Posts: 10297
  • Reputation Power: 114
  • OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
  • I was available for questions.
  • Awards: Brawl #2 Winner - Team FireTeam Card Design Winner
Re: More card ideas! https://elementscommunity.org/forum/index.php?topic=27605.msg353594#msg353594
« Reply #4 on: June 19, 2011, 02:30:25 pm »
Fast Forward:
Freeze, Delay, Sundial, Cloak, Wings, Dim Shield
Currently it can only be used to remove/reduce an opponent's effect/card. It would need a constructive use to be worthwhile. So it really wants a card with a timer that improves as the timer counts down to enter the game before it.

Stasis:
Look in the Armory at Fear Shield. Use that discussion to guide your balancing.

Focus:
Strategy: Using Quantum Pillars as triple mono pillars but you have to cast the Focus spell to gather the quanta.
Be careful with designing this.

Bribe:
Taking control of an enemy creature is very hard to balance. Currently Antimatter + Liquid Shadow (8 :entropy + 4 :darkness + 2 cards) gives a form of control for 1 turn per hp of target creature.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
Ask the Idea Guru: http://elementscommunity.org/forum/index.php/topic,32272.0.htm

 

blarg: