Tribe MechaA Tribal Element based on Machinery and mechanical effects. Uses Mechanical 'Tokens' or 'Bits' instead of Quanta. These are located in a pool near the Quanta chart with a number over a gear shape. This tribe is based around the idea of shaping the raw elements. They synchronize well with Time, Entropy, Gravity and Aether. It is weapon and shield and item heavy
Pillars & PendulumsMechanical Pillar/Tower: Produce a Machine 'Token'
Mechanical Pendulum: alternate between a Quanta of your mark and a Machine 'Token'
Shields and WeaponsWeapon: Wrench - deal 4 damage, 1 Bit: heal target Mecha Creature for 4?/6?
Weapon: Auto Driver - deal 3/5 damage, unblockable
Weapon: GearBlade - deal 5 damage, spend 1 Bit to raise attack power by +2
Shield: Mechanized Vambrace, reduce dame by 1, 1 Bit to increase defense by 1 until end of turn, can be used multiple times per turn
Shield: SteelPlate: reduce damage by 2
PermanentsMegii Nest - Other, Megii can be played using any type of Quanta.
CreaturesMegii creatures that combine to create more powerful creatures, most cost about 1-3 quanta/bits.
All Megii (Meh-Guy) have the Active Ability 0: Combine, sacrifice this creature to add its attributes and abilities to Target Megii. | |
Mechii basic combinatory creature 2|2 | |
Quagii quantum generating combinator. 1|2 generate a quantum. | |
Agii adrenal combinatory creature, adrenaline. 1|1 | |
Ferrii Tough combinatory creature. 2|4 | |
Gravii Fast Combinator. Momentum. 2|2 | |
Phasii immaterial combinator. Immaterial. 2|2 | |
Venii venomous Megii, 1|1 Venom. | |
Shadii Vampiric 1|1 | |
Luminii Luminescent Megii (seems redundat) 1|1
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Chronii scavernger 1|1
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Aquii swarming megii. 1|1 swarm, 2|1 swarm upped
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Entrii Empathic type megii, 0|1
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Aerii Flying Megii. 1|1 Airborne. | |
Pyrii strong megii, 4|2
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might give time overdrive instead and move scavenger to entropy. | |