Thanking about a
![Gravity :gravity](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/gravity18x18.png)
card which
grows each turn and will eventually become a Chimera.This is currently my idea :
"Gain 1|1 each turn. Chance to turn into Chimera.
0 : (sacrifice card), gain
![Gravity :gravity](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/gravity18x18.png)
equal to HP"
The chance to transform to Chimera is proportional to HP.
But this idea doesn't seem good imo. So I would like to hear the community.