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Elements the Game Forum - Free Online Fantasy Card Game
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Elements the Game
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Card Ideas and Art
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Design Theory
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Pre-Smithy Ideas
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Pillar| Tower Based Mechanics on Creatures
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EmeraldTiger
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Re: Pillar| Tower Based Mechanics on Creatures
https://elementscommunity.org/forum/index.php?topic=49248.msg1070971#msg1070971
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Reply #12 on:
May 17, 2013, 01:13:27 am »
Got something in mind?
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OdinVanguard
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Re: Pillar| Tower Based Mechanics on Creatures
https://elementscommunity.org/forum/index.php?topic=49248.msg1070992#msg1070992
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Reply #13 on:
May 17, 2013, 02:10:39 am »
Quote from: EmeraldTiger on May 17, 2013, 01:13:27 am
Got something in mind?
Name: Amalgam Golemn
Cost: 5 (fused)
Stats: 1+*|1+* (2+*|2+* upgraded)
Text:"Fused.
Amalgam: Stats are based on the number and type of pillars matching the fused element."
So you could do something like
+3 | +0
+2|+2
+0|+4
+1|+3
etc.
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Last Edit: May 17, 2013, 02:12:11 am by OdinVanguard
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timetock
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Re: Pillar| Tower Based Mechanics on Creatures
https://elementscommunity.org/forum/index.php?topic=49248.msg1070993#msg1070993
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Reply #14 on:
May 17, 2013, 02:13:17 am »
Consider making an "other" creature coupled with quantum pillars
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EmeraldTiger
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Re: Pillar| Tower Based Mechanics on Creatures
https://elementscommunity.org/forum/index.php?topic=49248.msg1070997#msg1070997
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Reply #15 on:
May 17, 2013, 02:30:33 am »
Off topic: I regularly see
and
as being the Geo-Trio. Is there some thing we can use there? /off topic.
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Re: Pillar| Tower Based Mechanics on Creatures
https://elementscommunity.org/forum/index.php?topic=49248.msg1071064#msg1071064
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Reply #16 on:
May 17, 2013, 06:39:42 am »
Is this a discussion for pillar/Tower based mechanics in general?
In that case I've debated a creature that uses the a sacrifice of a tower as an additional cost.
Or a creature that can generate pillars.
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Elements the Game Forum - Free Online Fantasy Card Game
»
Elements the Game
»
Card Ideas and Art
»
Design Theory
»
Pre-Smithy Ideas
»
Pillar| Tower Based Mechanics on Creatures
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