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Bobbunny

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Electrum/Quanta Cannon|Electrum/Quanta Gatling https://elementscommunity.org/forum/index.php?topic=35423.msg445925#msg445925
« on: January 05, 2012, 09:05:45 pm »
NAME:
Electrum Cannon
ELEMENT:
None
COST:
5
TYPE:
Permanent
ATK|HP:
5|5
TEXT:
100 :electrum: Deal 5 damage ignoring shield effects.
NAME:
Electrum Gatling
ELEMENT:
None
COST:
6 Any Quanta
TYPE:
Permanent
ATK|HP:
3|2
TEXT:
60 :electrum: Deal 3 damage.
100 :electrum: Deal 4 damage 2 times.
ART:
IDEA:
NOTES:
The cannon is a rare and the upgrade cost is 3,000. (Melting down the coins)
They can target creatures.
NOT A PRACTICAL WEAPON IN NORMAL USE
SERIES:

Alternate Version
[/size]


NAME:
Quanta Cannon
ELEMENT:
None
COST:
5
TYPE:
Permanent
ATK|HP:
5|5
TEXT:
5: Deals 3-7 damage. Ignores Shield Effects
NAME:
Quanta Gatling
ELEMENT:
Blank
COST:
6
TYPE:
Permanent
ATK|HP:
3|4
TEXT:
3: Deals 3 Damage.
10: Deals 4 damage twice.
ART:
IDEA:
NOTES:
If they are animated, Cannon gains Momentum while Gatling gains Adrenaline.
Cannon is a rare.
Do not stack.
You can only use one of the Gatling abilities.
Can attack creatures
SERIES:
Now you have 2.

Offline Larqua

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Re: Electrum Cannon|Electrum Gatling https://elementscommunity.org/forum/index.php?topic=35423.msg445971#msg445971
« Reply #1 on: January 05, 2012, 10:44:17 pm »
Seems a tad expensive, I could only see someone that already has every card they want and hordes of electrum to use actually playing this. ....It's definitely a somewhat new idea but, well. ....Why would anyone want to SPEND Electrum on a match, and more than they'll get even if they win to boot.

Offline maverixk

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Re: Electrum Cannon|Electrum Gatling https://elementscommunity.org/forum/index.php?topic=35423.msg445996#msg445996
« Reply #2 on: January 05, 2012, 11:21:41 pm »
Couple things, first with the table. Instead of Any Quanta X5, just put 5.
And you should leave the fields that have **words like this** blank if you're not putting anything there.

On to the card.
Does seem expensive, the ability that is. I'm pretty sure that even if you got an Elemental Master win that you probably wouldn't get you money back, you'd lose it.
I'm also not sure if that's codable...
Interesting idea though!
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Bobbunny

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Re: Electrum Cannon|Electrum Gatling https://elementscommunity.org/forum/index.php?topic=35423.msg446000#msg446000
« Reply #3 on: January 05, 2012, 11:26:03 pm »
Couple things, first with the table. Instead of Any Quanta X5, just put 5.
And you should leave the fields that have **words like this** blank if you're not putting anything there.

On to the card.
Does seem expensive, the ability that is. I'm pretty sure that even if you got an Elemental Master win that you probably wouldn't get you money back, you'd lose it.
I'm also not sure if that's codable...
Interesting idea though!
If it isn't I'll just change it to Quanta instead.

Anyway, the point really isn't made for getting money back. This is mainly a card for those who horde electrums and stuffs. The real practical uses is in a tourny really IMO.

Offline maverixk

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Re: Electrum/Quanta Cannon|Electrum/Quanta Gatling https://elementscommunity.org/forum/index.php?topic=35423.msg446068#msg446068
« Reply #4 on: January 06, 2012, 02:06:45 am »
Point taken. I like the idea quite a bit actually, I'm just not sure how practical it'll be.

However, in a tourney, with people who have plenty of money, it does seem like it could be pretty devastating.
Does it do any regular damage per turn, like a weapon? Is it a weapon? Or just a permanent?
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Re: Electrum/Quanta Cannon|Electrum/Quanta Gatling https://elementscommunity.org/forum/index.php?topic=35423.msg446087#msg446087
« Reply #5 on: January 06, 2012, 03:06:00 am »
Point taken. I like the idea quite a bit actually, I'm just not sure how practical it'll be.

However, in a tourney, with people who have plenty of money, it does seem like it could be pretty devastating.
Does it do any regular damage per turn, like a weapon? Is it a weapon? Or just a permanent?
Just a permanent. Although it could be a weapon for balance issues of having 6 cannons out at once.

Offline furballdn

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Re: Electrum/Quanta Cannon|Electrum/Quanta Gatling https://elementscommunity.org/forum/index.php?topic=35423.msg446089#msg446089
« Reply #6 on: January 06, 2012, 03:08:30 am »
Idea of using electrum as a mechanic during duels=instant no in my book.

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Re: Electrum/Quanta Cannon|Electrum/Quanta Gatling https://elementscommunity.org/forum/index.php?topic=35423.msg446118#msg446118
« Reply #7 on: January 06, 2012, 04:02:49 am »
Idea of using electrum as a mechanic during duels=instant no in my book.
Again, this is more of a lulzy idea. It's not for a practical use because of it's cost. Unless you hoard up several thousand electrums, you will never be able to effectively use them.

Offline furballdn

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Re: Electrum/Quanta Cannon|Electrum/Quanta Gatling https://elementscommunity.org/forum/index.php?topic=35423.msg446124#msg446124
« Reply #8 on: January 06, 2012, 04:17:11 am »
Idea of using electrum as a mechanic during duels=instant no in my book.
Again, this is more of a lulzy idea. It's not for a practical use because of it's cost. Unless you hoard up several thousand electrums, you will never be able to effectively use them.
Then why even introduce such a card idea? All this does is not inspire people to create more original or new decks, but just teach people that whoever has more :electrum wins a duel.

Bobbunny

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Re: Electrum/Quanta Cannon|Electrum/Quanta Gatling https://elementscommunity.org/forum/index.php?topic=35423.msg446212#msg446212
« Reply #9 on: January 06, 2012, 12:15:07 pm »
Idea of using electrum as a mechanic during duels=instant no in my book.
Again, this is more of a lulzy idea. It's not for a practical use because of it's cost. Unless you hoard up several thousand electrums, you will never be able to effectively use them.
Then why even introduce such a card idea? All this does is not inspire people to create more original or new decks, but just teach people that whoever has more :electrum wins a duel.
I find that it does. A deck possibly based on a nerfed version of the quanta cannon could be used as an effective nuker in terms of spell damage and creature killing. In terms of the Electrum weaponary idea, it's not very profitable to use it in the first place (Using it regularly will put you in the hole a couple thousand a math), but when you can, it is an efficient item to kill things with. Also, it's usually the person who has more electrums and rares that wins a duel. You don't see people with the starter exactly beat a fully upgraded rainbow do you?

Offline oblivion1212

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Re: Electrum/Quanta Cannon|Electrum/Quanta Gatling https://elementscommunity.org/forum/index.php?topic=35423.msg446256#msg446256
« Reply #10 on: January 06, 2012, 03:19:58 pm »
yeah, pretty neutral on the :electrum cost..

on another point, do you really want 2 different active abilities? seems pretty weird to me.. you know, about picking which one to activate...
:o

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Re: Electrum/Quanta Cannon|Electrum/Quanta Gatling https://elementscommunity.org/forum/index.php?topic=35423.msg446502#msg446502
« Reply #11 on: January 07, 2012, 03:33:11 am »
Idea of using electrum as a mechanic during duels=instant no in my book.
Again, this is more of a lulzy idea. It's not for a practical use because of it's cost. Unless you hoard up several thousand electrums, you will never be able to effectively use them.
Then why even introduce such a card idea? All this does is not inspire people to create more original or new decks, but just teach people that whoever has more :electrum wins a duel.
I find that it does. A deck possibly based on a nerfed version of the quanta cannon could be used as an effective nuker in terms of spell damage and creature killing. In terms of the Electrum weaponary idea, it's not very profitable to use it in the first place (Using it regularly will put you in the hole a couple thousand a math), but when you can, it is an efficient item to kill things with. Also, it's usually the person who has more electrums and rares that wins a duel. You don't see people with the starter exactly beat a fully upgraded rainbow do you?
Most duels sure, are based on money, but at least both players have roughly an even chance, and an unupgraded deck can do as well as an upped one. Your card just allows quantaless CC and high damage. Sure, it's not very profitable, but it'll be used to troll people in PvP a lot.

 

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