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Offline OldTrees

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Re: Mecha Tribe | The Technomicon Campaign https://elementscommunity.org/forum/index.php?topic=40562.msg506369#msg506369
« Reply #12 on: June 01, 2012, 12:38:00 am »
Id like to know if this is worth continuing? I am considering doing artwork (3d models) for all the Megii. Id like some help getting them in order.

Specifically their abilities, passive only and preferably existing on fitting but not redundant elements and on balance. If they are worth building, Ill do the artwork over the next few weeks.
Rather than reuse abilities (especially ones on teaching spells like Liquid Shadow, Luciferin and Momentum), why not make a small number of new abilities in the elements that best fit this mechanic.

Perhaps abilities that would be better in this form rather than as new teaching spells.
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Offline storytellerTopic starter

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Re: Mecha Tribe | The Technomicon Campaign https://elementscommunity.org/forum/index.php?topic=40562.msg506372#msg506372
« Reply #13 on: June 01, 2012, 12:47:57 am »
well, these dont grant the abilities to another until they combine.

The mechanic is:

Megii A
1|1 Adrenaline.

Megii B
2|2 Momentum.

Megii A uses its ability 0: Combine on Megii B creating

Megii B
3|3 Momentum Adrenaline

with Megii A being sacrificed. Megii B could then use its combine ability on another to create a more powerful one. The idea being they can Voltron together to create a powerful creature with what you want. Its more like a mini-vampire or charger than a teaching spell. You have to sacrifice one to add its power to another.

I really dont want, specifically the Megii, to nt have new abilities if possible, but other Technomicon creatures can and will.


Offline OldTrees

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Re: Mecha Tribe | The Technomicon Campaign https://elementscommunity.org/forum/index.php?topic=40562.msg506373#msg506373
« Reply #14 on: June 01, 2012, 12:52:03 am »
I would still recommend condensing the number of cards used to represent the Megii set. This will help you prioritize the important Megii valuable abilities over the less valuable Megii abilities
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Offline storytellerTopic starter

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Re: Mecha Tribe | The Technomicon Campaign https://elementscommunity.org/forum/index.php?topic=40562.msg506390#msg506390
« Reply #15 on: June 01, 2012, 01:51:51 am »
I want one for each element but I think Im going to get rid of the Quagii, the one that makes a random quanta, I will probably leave the regular one.

I might consider removing  :fire :earth :air :water for the more 'scientific' ones remaining, but I really like one for each element.

Ill go through the passve list again and see what I come up with.

 

blarg: