Poll

Do you like it?

Yes!
Yes, after a few changes.
No, it's overpowered.
No.

*Author

Offline Sanity1Topic starter

  • Newbie
  • *
  • Posts: 2
  • Reputation Power: 1
  • Sanity1 is a Spark waiting for a buff.
  • New to Elements
Dispersal (spell) https://elementscommunity.org/forum/index.php?topic=43026.msg536185#msg536185
« on: August 24, 2012, 03:42:24 pm »
Dispersal (spell) - Target a spell, that spell is now cast on all creatures, including your own. One cast per turn (non-immortals of course).
                             - The next spell played will be cast on all target-able creatures, including your own. One cast per turn. **New idea**

Would be an interesting addition to most decks, and a lot of strategy in forcing your opponents spells back at his creatures too. Probably have a high quantum cost to prevent it from being overpowered. Only issue is I don't know if you're able to target things from your hand. :/
« Last Edit: August 25, 2012, 11:54:45 am by Sanity1 »

Offline blahs15

  • Jr. Member
  • **
  • Posts: 113
  • Country: us
  • Reputation Power: 2
  • blahs15 is a Spark waiting for a buff.
  • 'relic king'
Re: Dispersal (spell) https://elementscommunity.org/forum/index.php?topic=43026.msg536197#msg536197
« Reply #1 on: August 24, 2012, 04:22:36 pm »
There have been many card suggestions to allow you to target cards in your hand...
But there isn't card currently in the game that allows you to do so. So i'm not sure if this would really work.
cheers ^.^
317 Relics and counting. (4 are upped) :D

Offline Ajit

  • Hero Member
  • *****
  • Posts: 1015
  • Reputation Power: 15
  • Ajit is a Blue Crawler starting to think about his first run.Ajit is a Blue Crawler starting to think about his first run.Ajit is a Blue Crawler starting to think about his first run.
  • Awards: Winner of the Card Border Redesign
Re: Dispersal (spell) https://elementscommunity.org/forum/index.php?topic=43026.msg536207#msg536207
« Reply #2 on: August 24, 2012, 05:18:35 pm »
There have been many card suggestions to allow you to target cards in your hand...
But there isn't card currently in the game that allows you to do so. So i'm not sure if this would really work.

The targeting hand mechanic is in game, considering you have to select or "target" a card when discarding from a full hand.  I think it's at least a unique idea.

Offline CuCN

  • Hero Member
  • *****
  • Posts: 1756
  • Reputation Power: 25
  • CuCN is a proud Wyrm taking wing for the first time.CuCN is a proud Wyrm taking wing for the first time.CuCN is a proud Wyrm taking wing for the first time.CuCN is a proud Wyrm taking wing for the first time.CuCN is a proud Wyrm taking wing for the first time.
  • Toxic
  • Awards: Slice of Elements 5th Birthday CakeSlice of Elements 4th Birthday Cake
Re: Dispersal (spell) https://elementscommunity.org/forum/index.php?topic=43026.msg536259#msg536259
« Reply #3 on: August 24, 2012, 09:09:56 pm »
How would this interact with spells that don't affect creatures (e.g. poison, miracle, precognition) or spells that already affect multiple creatures (e.g. rain of fire, pandemonium, sky blitz)? Could you target spells in the opponent's hand if you used precognition?
Also, would it be overpowered if used on parallel universe?

Offline Sanity1Topic starter

  • Newbie
  • *
  • Posts: 2
  • Reputation Power: 1
  • Sanity1 is a Spark waiting for a buff.
  • New to Elements
Re: Dispersal (spell) https://elementscommunity.org/forum/index.php?topic=43026.msg536450#msg536450
« Reply #4 on: August 25, 2012, 11:49:10 am »
How would this interact with spells that don't affect creatures (e.g. poison, miracle, precognition) or spells that already affect multiple creatures (e.g. rain of fire, pandemonium, sky blitz)? Could you target spells in the opponent's hand if you used precognition?
Also, would it be overpowered if used on parallel universe?

I considered the first two; for spells that don't effect creatures, it'd probably be best/easiest to just not allow those spells to work with this card, and for Spells that hit everyone, I was thinking maybe it would just use it twice on all creatures. But you've completely stumped me with parallel universe. xD You're right, that would be way too overpowered. :/ The only possibility would be to make it so it can't work with it.

I also gave it some more thought: what if instead of targeting a spell from your hand, it stuck into the permanent section and worked on "the next spell played"? But I also remembered antimatter, and that seems like it could be much too overpowered as well. :/
« Last Edit: August 25, 2012, 11:51:49 am by Sanity1 »

Offline AnonymousRevival

  • Legendary Member
  • ******
  • Posts: 2173
  • Country: hk
  • Reputation Power: 25
  • AnonymousRevival is a proud Wyrm taking wing for the first time.AnonymousRevival is a proud Wyrm taking wing for the first time.AnonymousRevival is a proud Wyrm taking wing for the first time.AnonymousRevival is a proud Wyrm taking wing for the first time.AnonymousRevival is a proud Wyrm taking wing for the first time.
  • Aethemera, aether et lux
  • Awards: Slice of Elements 6th Birthday Cake
Re: Dispersal (spell) https://elementscommunity.org/forum/index.php?topic=43026.msg537029#msg537029
« Reply #5 on: August 28, 2012, 02:54:05 pm »
The next spell played will be cast on all target-able creatures, including your own. One cast per turn.

No need that part as 'all' already means 'all'.

As long as it has somewhere between 4-6 I think it'd be fine.
Ignotum venit retro vivere. :aether :light

Offline ZephyrPhantom

  • Legendary Member
  • ******
  • Posts: 7675
  • Country: aq
  • Reputation Power: 101
  • ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
  • Awards: Slice of Elements 6th Birthday CakeSlice of Elements 4th Birthday CakeFlavour Text Revival Competition - WinnerSlice of Elements 3rd Birthday CakeSlice of Elements 2nd Birthday Cake
Re: Dispersal (spell) https://elementscommunity.org/forum/index.php?topic=43026.msg537031#msg537031
« Reply #6 on: August 28, 2012, 03:01:45 pm »
I personally think that this could work as a Permanent with a 'charge' on it. When a spell is played, the Permanent releases its 'charge' and triggers the mass-casting effect, self-destructing in the process. (The 'one cast per turn' effect would become 'only one charge can be removed per turn')

Having it as a permanent also makes it easier to counter with PC and prevents the card from clogging up your hand.

What happens to spells that don't normally target creatures? (Like SoSa and Heal)

Offline dragtom

  • Hero Member
  • *****
  • Posts: 1094
  • Reputation Power: 16
  • dragtom is a Blue Crawler starting to think about his first run.dragtom is a Blue Crawler starting to think about his first run.dragtom is a Blue Crawler starting to think about his first run.
  • Champion of the Silences Torn.
  • Awards: Slice of Elements 14th Birthday CakeSlice of Elements 13th Birthday CakeSlice of Elements 12th Birthday CakeSlice of Elements 11th Birthday CakeSlice of Elements 10th Birthday CakeCard Design Competition - Divine ArtificeSlice of Elements 9th Birthday CakeSlice of Elements 8th Birthday CakeSlice of Elements 7th Birthday CakeSlice of Elements 6th Birthday CakeMS Paint Card Art #8 WinnerSlice of Elements 5th Birthday CakeSlice of Elements 4th Birthday Cake
Re: Dispersal (spell) https://elementscommunity.org/forum/index.php?topic=43026.msg1006534#msg1006534
« Reply #7 on: October 09, 2012, 04:01:16 pm »
One cast per turn.
what about 'drains all (insert quanta type here) quanta left'?
as of right now, i think it is op if used right.
perhaps this should be of a type that does not have cc. (:life, maybe :light)

What happens to spells that don't normally target creatures? (Like SoSa and Heal)
what happens to spells that already target multiple creatures? and, specifically: to unupped pandemonium?
what happens to nightmare/fractal?
what happens to gravity pull?
be quick- time is quanta.

Offline choongmyoung

  • Hero Member
  • *****
  • Posts: 1037
  • Reputation Power: 16
  • choongmyoung is a Blue Crawler starting to think about his first run.choongmyoung is a Blue Crawler starting to think about his first run.choongmyoung is a Blue Crawler starting to think about his first run.
  • Me the Korean Cubiest.
Re: Dispersal (spell) https://elementscommunity.org/forum/index.php?topic=43026.msg1006547#msg1006547
« Reply #8 on: October 09, 2012, 05:28:05 pm »
butterfly? is this allows you to target high atk creature?
Circular Logic is true. Thus, Circular Logic is true.

 

blarg: