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Offline eaglgenes101Topic starter

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Coordination | Concentration https://elementscommunity.org/forum/index.php?topic=36107.msg454181#msg454181
« on: January 29, 2012, 02:04:08 am »
The card is:
Choose 2 creatures on the same side. Their attacks will be combined into one.
It's  :gravity .
What should the cost of this card be?

And also:
Multum in parvo: 2 (what element this is). 2|2. 2 (what element this is): Mitosis. All copies are coordinated.
What element should this be?
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Re: Coordination | Concentration https://elementscommunity.org/forum/index.php?topic=36107.msg454261#msg454261
« Reply #1 on: January 29, 2012, 05:37:29 am »
Chimera sounds similar.

Mitosis is usually considered Life.

Mitosis + Coordination = Growth
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Offline eaglgenes101Topic starter

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Re: Coordination | Concentration https://elementscommunity.org/forum/index.php?topic=36107.msg454271#msg454271
« Reply #2 on: January 29, 2012, 06:25:42 am »
The design is supposed to be this: attacks are added up and status effects combined, them that's sent to the shield.
Ex. 1: A crimson dragon is coordinated to a sapphire charger to take advantage of its momentum. 16 momentum damage happens total.
Ex. 2: Another crimson dragon is coordinated to a graviton mercenary against a skull shield. 14 damage gets through, and they have an 8% chance of dying (since the shield sees 8 health). It's collective; they will either both die or both live.
Ex. 3: An adrenalined horned frog is coordinated to an adrenalined charger. The first three attacks are momentumed, but the last one leaves both at the mercy of the effect of the shield.
Ex. 4: 3 copies of multum in parvo coordinated with a life dragon attack a thorn carparace. They have a 75% chance of all being infected, but the life dragon will still live even if the multum in parvos die.
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Re: Coordination | Concentration https://elementscommunity.org/forum/index.php?topic=36107.msg454274#msg454274
« Reply #3 on: January 29, 2012, 06:40:47 am »
Oh.

What would Adrenaline Horned Frog + Ruby Dragon be?
1 attack at 18
4 attacks at 18, 3, 3, 3
4 attacks at 18, 18, 18, 18

Would Vampire (active skill that is not a status) have an effect?

Would Acceleration (active skill that is not a status) accelerate both creatures fro double effect?
Your answer for Acceleration would hold for various Venoms as well.

Why is the adrenaline charger vulnerable during a 4th attack? It is no longer providing Momentum so why is it part of the attack?
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Offline eaglgenes101Topic starter

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Re: Coordination | Concentration https://elementscommunity.org/forum/index.php?topic=36107.msg454576#msg454576
« Reply #4 on: January 30, 2012, 12:46:04 am »
Oh.

What would Adrenaline Horned Frog + Ruby Dragon be?
1 attack at 18
4 attacks at 18, 3, 3, 3
4 attacks at 18, 18, 18, 18
4 attacks at 18, 3, 3, 3.

Would Vampire (active skill that is not a status) have an effect?
Ex. 5: A minor vampire, a vampire, and a flying vampire dagger are coordinated against a hope shield that blocks 9 damage. 3 damage goes through, and the minor vampire heals 2, and the vampire and vampire dagger both heal 3.

Would Acceleration (active skill that is not a status) accelerate both creatures fro double effect?
Your answer for Acceleration would hold for various Venoms as well.
Only the creature affected by acceleration has the stat change, and only once.

Ex. 6: A dune scorpion and a forest scorpion are coordinated. Sharing the damage pathway, the dune scorpion deals damage, so 2 poison goes through, and it changes to neurotoxin.

Why is the adrenaline charger vulnerable during a 4th attack? It is no longer providing Momentum so why is it part of the attack?
It's joined with the horned frog, so it's still sharing effects with the horned frog.

I pulled most of these out of my ass. If you think it should be different, say so.
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Offline OldTrees

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Re: Coordination | Concentration https://elementscommunity.org/forum/index.php?topic=36107.msg454601#msg454601
« Reply #5 on: January 30, 2012, 02:24:03 am »
Would Vampire (active skill that is not a status) have an effect?
Ex. 5: A minor vampire, a vampire, and a flying vampire dagger are coordinated against a hope shield that blocks 9 damage. 3 damage goes through, and the minor vampire heals 2, and the vampire and vampire dagger both heal 3.
Why would 8 damage be healed if only 3 damage was dealt?

How much healing would Vampire + Ruby Dragon cause?
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Offline eaglgenes101Topic starter

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Re: Coordination | Concentration https://elementscommunity.org/forum/index.php?topic=36107.msg454612#msg454612
« Reply #6 on: January 30, 2012, 02:55:31 am »
Would Vampire (active skill that is not a status) have an effect?
Ex. 5: A minor vampire, a vampire, and a flying vampire dagger are coordinated against a hope shield that blocks 9 damage. 3 damage goes through, and the minor vampire heals 2, and the vampire and vampire dagger both heal 3.
Why would 8 damage be healed if only 3 damage was dealt?
To the system, Vampire dagger has gotten 3 damage through, so it heals 3.
To the system, the vampire has gotten 3 damage through, so it heals 3.
To the system, the minor vampire got all of its damage through, so it heals 2.

How much healing would Vampire + Ruby Dragon cause?
4.
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Re: Coordination | Concentration https://elementscommunity.org/forum/index.php?topic=36107.msg454625#msg454625
« Reply #7 on: January 30, 2012, 03:32:31 am »
Would Vampire (active skill that is not a status) have an effect?
Ex. 5: A minor vampire, a vampire, and a flying vampire dagger are coordinated against a hope shield that blocks 9 damage. 3 damage goes through, and the minor vampire heals 2, and the vampire and vampire dagger both heal 3.
Why would 8 damage be healed if only 3 damage was dealt?
To the system, Vampire dagger has gotten 3 damage through, so it heals 3.
To the system, the vampire has gotten 3 damage through, so it heals 3.
To the system, the minor vampire got all of its damage through, so it heals 2.
To the system, Vampire dagger has gotten 3 damage through, so it heals 3.
To the system, the vampire has gotten 3 damage through, so it heals 3.
To the system, the minor vampire has gotten 3 damage through, so it heals 3.

or

The coordinated vampire attack got 3 damage through, so it heals up to 3.
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Offline eaglgenes101Topic starter

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Re: Coordination | Concentration https://elementscommunity.org/forum/index.php?topic=36107.msg454831#msg454831
« Reply #8 on: January 30, 2012, 04:41:02 pm »
Would Vampire (active skill that is not a status) have an effect?
Ex. 5: A minor vampire, a vampire, and a flying vampire dagger are coordinated against a hope shield that blocks 9 damage. 3 damage goes through, and the minor vampire heals 2, and the vampire and vampire dagger both heal 3.
Why would 8 damage be healed if only 3 damage was dealt?
To the system, Vampire dagger has gotten 3 damage through, so it heals 3.
To the system, the vampire has gotten 3 damage through, so it heals 3.
To the system, the minor vampire got all of its damage through, so it heals 2.
To the system, Vampire dagger has gotten 3 damage through, so it heals 3.
To the system, the vampire has gotten 3 damage through, so it heals 3.
To the system, the minor vampire has gotten 3 damage through, so it heals 3.

or

The coordinated vampire attack got 3 damage through, so it heals up to 3.

The system knows that by itself, the minor vampire can damage and heal 2 by itself.
The system also knows that that max drain (by itself) is 4 for the vampire and 6 for the vampire dagger.
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Re: Coordination | Concentration https://elementscommunity.org/forum/index.php?topic=36107.msg454857#msg454857
« Reply #9 on: January 30, 2012, 05:08:01 pm »
Would Vampire (active skill that is not a status) have an effect?
Ex. 5: A minor vampire, a vampire, and a flying vampire dagger are coordinated against a hope shield that blocks 9 damage. 3 damage goes through, and the minor vampire heals 2, and the vampire and vampire dagger both heal 3.
Why would 8 damage be healed if only 3 damage was dealt?
To the system, Vampire dagger has gotten 3 damage through, so it heals 3.
To the system, the vampire has gotten 3 damage through, so it heals 3.
To the system, the minor vampire got all of its damage through, so it heals 2.
To the system, Vampire dagger has gotten 3 damage through, so it heals 3.
To the system, the vampire has gotten 3 damage through, so it heals 3.
To the system, the minor vampire has gotten 3 damage through, so it heals 3.

or

The coordinated vampire attack got 3 damage through, so it heals up to 3.

The system knows that by itself, the minor vampire can damage and heal 2 by itself.
The system also knows that that max drain (by itself) is 4 for the vampire and 6 for the vampire dagger.
Minor Vampire is not by itself, it is with Coordination. The vampire ability triggers off the damage dealt not the stats of the vampire.

As far as you have explained so far it appears the attacks of the creatures are combined. This results in some of theme soaking up the DR so others can breach it and deal damage. Once damage is deal, if it was deal by a vampiric member then it would return healing equal to the damage dealt. Not equal to the damage dealt times the number of coordinated vampires.
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Offline eaglgenes101Topic starter

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Re: Coordination | Concentration https://elementscommunity.org/forum/index.php?topic=36107.msg469982#msg469982
« Reply #10 on: March 12, 2012, 03:46:47 am »
I'm planning to revive this for my mind series. What do you suggest its cost and interactions with various abilities be?
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Re: Coordination | Concentration https://elementscommunity.org/forum/index.php?topic=36107.msg469986#msg469986
« Reply #11 on: March 12, 2012, 03:58:39 am »
If it is a one turn duration then it should cost less than destroying a shield. If it is permanent then it should cost less than mass momentum.

I do not know about all the interactions. Post in the smithy and listen to responses.
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anything
blarg: