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Offline Freefall357Topic starter

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Chronovore [modified 26/6] https://elementscommunity.org/forum/index.php?topic=41571.msg515171#msg515171
« on: June 26, 2012, 07:33:31 am »
Time needs more middling creatures.

Chronovore
 :time  :time
1/2
Each turn it gets +1/+1

that is the basis of it...it feeds on the time it exists

alternate ideas or things to tie in

make it a 0/LargeNumber that gets +1/-1 per turn
add in a 1 :time/turn upkeep and reduce it's casting to just one Time quanta
make it a 3/3 or some such with:
-a standard "pay quanta for +x/+x"
-+1/+1 when ever you draw a card
make it n/1+n where n= either your time quanta/10 or the number of cards in your hand


just spitballing

---EDIT---

THE GOAL:  Give Time a middle range creature [that isnt rare].
Yeah, they have a buncha creatures, but I was looking for something to make a more solid mono-time...maybe it just isnt in the cards for Time. HEYOO!  ::)
Also, I could just be way off and just bad at this game...it has been a while and I am still working on getting enough of all of the cards to make friggen decks.

ANYWHO

Yup, Stellari stole my idea before I had it...timetravel is confusing  ?_?

So...

4 :time [more?]
4/2 [increase? decrease?]
-1/-0 per turn
+1/+1 whenever you draw a time card [something that costs :time to play]
« Last Edit: June 26, 2012, 11:16:17 pm by Freefall357 »

Offline Annele

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Re: Chronovore https://elementscommunity.org/forum/index.php?topic=41571.msg515223#msg515223
« Reply #1 on: June 26, 2012, 12:16:30 pm »
Imo, having it just gain +1/+1 for free would be slightly OP. I personally like the idea of it gaining +1/+1 every time you draws a card. Though maybe have it so the ones at the start of the turn don't count? I like your ideas though. It seems you have really thought this through.  ;D
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Offline Poker Alho

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Re: Chronovore https://elementscommunity.org/forum/index.php?topic=41571.msg515229#msg515229
« Reply #2 on: June 26, 2012, 12:33:39 pm »
a creature that gets +1|+1 for every card you draw... combine that with overdrive and you've got a creature that gains +4|+0 every turn, minimum :D

Offline Annele

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Re: Chronovore https://elementscommunity.org/forum/index.php?topic=41571.msg515231#msg515231
« Reply #3 on: June 26, 2012, 12:36:17 pm »
a creature that gets +1|+1 for every card you draw... combine that with overdrive and you've got a creature that gains +4|+0 every turn, minimum :D

That's why I suggested have it only count for effects that make you draw a card.
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Offline Poker Alho

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Re: Chronovore https://elementscommunity.org/forum/index.php?topic=41571.msg515233#msg515233
« Reply #4 on: June 26, 2012, 12:37:54 pm »
a creature that gets +1|+1 for every card you draw... combine that with overdrive and you've got a creature that gains +4|+0 every turn, minimum :D

That's why I suggested have it only count for effects that make you draw a card.

it wouldnt be OP imo... you can do an even better combo with a  :water creature, SoP and overdrive, where that creature will get +5|+1 every turn (although it wont attack)

Offline SnoWeb

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Re: Chronovore https://elementscommunity.org/forum/index.php?topic=41571.msg515265#msg515265
« Reply #5 on: June 26, 2012, 03:51:00 pm »
Time is the element with the highest number of creature as well a the highest number of small flavour creatures: egg, déjà-vu and scarabs

I would say time do not need any other creature. Time needs spells and maybe permanent. Time needs PC, healing and another shield. It might also appreciate something which can use the accumulation of time quanta (see stone skin) and/or something with can burst time quanta (see immolation).

Offline esran

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Re: Chronovore https://elementscommunity.org/forum/index.php?topic=41571.msg515297#msg515297
« Reply #6 on: June 26, 2012, 05:27:44 pm »
why not make it a spell?
"target creature gets time feed: gain +1/+1 when an effect makes you or your opponent draw a card"
my 2 :electrum

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Re: Chronovore https://elementscommunity.org/forum/index.php?topic=41571.msg515304#msg515304
« Reply #7 on: June 26, 2012, 05:37:20 pm »
This idea has been done though.  Check Stellari in the Crucible.

Offline Freefall357Topic starter

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Re: Chronovore [modified 26/6] https://elementscommunity.org/forum/index.php?topic=41571.msg515491#msg515491
« Reply #8 on: June 26, 2012, 11:16:34 pm »
EDITED OP

 

blarg: