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Offline Treldon

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Re: Chaos Draw | Destiny Draw https://elementscommunity.org/forum/index.php?topic=56723.msg1167710#msg1167710
« Reply #12 on: November 22, 2014, 06:39:58 pm »
I referred to the unupped. Though now on second read I have to realize that
Since it is powerfull, I tihnk maybe that your opponent should also draw a card from his deck.
referred to the upped. My bad
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Offline qatzkiTopic starter

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Re: Chaos Draw | Destiny Draw https://elementscommunity.org/forum/index.php?topic=56723.msg1167711#msg1167711
« Reply #13 on: November 22, 2014, 06:45:17 pm »
Sure dude, no problem. What else do you think of the idea? Is it OP?

I see this being very usefull in stalls.. of some sort. But we will see in the future how this turns out
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Offline Treldon

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Re: Chaos Draw | Destiny Draw https://elementscommunity.org/forum/index.php?topic=56723.msg1167715#msg1167715
« Reply #14 on: November 22, 2014, 06:54:44 pm »
Whether it's OP or not...can't really tell. In some decks that really need that one card to work, it is extremely useful. Though in others it could be less useful.

Earlier you mentioned Limitless Speed as an example -  for that specific deck it might be in the less useful category, at least based on my experience. More often than not I had to keep the dragon in my hand to protect it from CC, or could not play it due to lack of quanta. For Limitless drawing the dragon in the last turn is okay. You will probably win anyway, the difference is whether sooner or later (let's skip the part where you run out of dim shields)

On the other hand, if you run a Chimera based deck, it is the single most important card, so you would want to draw it as soon as possible

In short: it might be balanced as is, but I'll let the more experienced members decide that  ;)
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Offline Espithel

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Re: Chaos Draw | Destiny Draw https://elementscommunity.org/forum/index.php?topic=56723.msg1168083#msg1168083
« Reply #15 on: November 24, 2014, 05:16:31 pm »
I'd replace the upped effect with the unupped effect.

It's not OP, but it's one of those effects that's waiting to be broken.

 

blarg: