This a concept which I really want turn to a real card :
1. I want to make a card which does huge damage (could be in HP, quanta or hand) to both players. Such card should induce negative profits on yourself.
For example, both players suffer 30 damage, cost : 8 quanta. This card does not create HP difference but you will need to pay 30 quanta for it so you will only use it when necessary.
Of course, I'm not gonna make a card which simply makes both players lose lots of HP because that would be too powerful.
The current version I have in my head is a card that destroys up to 3 cards in opponent's hand, and deal 8-10 damage to yourself for each card destroyed.
2. I also want to include 2 elements in this card : Darkness and Fire. For example, both players suffer X damage for every
![Fire :fire](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/fire18x18.png)
you have, cost 8
![Darkness :darkness](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/darkness18x18.png)
. OR, destroy one card in opponent's hand and deal 10 damage to yourself for every 10
![Fire :fire](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/fire18x18.png)
you have, cost X
![Darkness :darkness](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/darkness18x18.png)
.
Anyone has any idea on this Hell fire concept ?