I had this idea while playing. The idea was, different beacons that are permanents. I'm no expert when in comes to formatting or tables, but the rough idea is include all twelve elements in one form or another, utilizing its main attribute to its advantage, at a higher cost to play, but lesser cost to cast.
For example,
Spoiler for Examples:
6
Beacon of Life / 5
Beacon of healing
Heal the player for 5 hp
Heal the player for 10 hp
4
Gravity Beacon/ 3
Unstoppable Beacon
Grant the target Momentum
5
Fiery Beacon/4
Beacon of Flames
Inflict 5+x damage on the target, x being the number of
you have in your pool (cap of 35 damage).
Obviously, this can be tweaked MAJORLY, as I'm no expert in balancing, either. And the abilities can be tweaked, as well. I tried to think of ways that differ from Nymphs, as this is a standalone idea that is opposite of Nymphs. And yes, the fire one is different because a single fire bolt can't OTK, why should this beacon?