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Elements the Game Forum - Free Online Fantasy Card Game
»
Elements the Game
»
Card Ideas and Art
»
Design Theory
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Pre-Smithy Ideas
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Dusk
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LittleFighterFox(1)
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rickerd
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Dusk
https://elementscommunity.org/forum/index.php?topic=35109.msg442524#msg442524
«
on:
December 26, 2011, 10:31:52 am »
Name: Dusk
Unupped: 3/2 for 5
.
Upped: 4/3 for 6
.
skill: Sneak attack (
): Dusk's attack doubles, Dusk becomes visible that turn.
old version:
unupped: 3/2 for 3
.
upped: 4/3 for 4
.
skill: Sneak attack (
): Dusk's attack doubles, Dusk becomes visible that turn.
are there sugestions/comments?
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LittleFighterFox
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Re: Dusk
https://elementscommunity.org/forum/index.php?topic=35109.msg442640#msg442640
«
Reply #1 on:
December 26, 2011, 11:18:36 pm »
I'm not sure, but I think there is another section for these ideas, possibly the pre-smithy.
Because your missing a table, proper title, etc.
Otherwise, I think you should add the fact that it starts invisible or something?
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furballdn
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Re: Dusk
https://elementscommunity.org/forum/index.php?topic=35109.msg442683#msg442683
«
Reply #2 on:
December 27, 2011, 02:31:21 am »
Sounds like a much more powerful version of pegasus. It is not only much cheaper, but it is also invisible until it dives.
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DoubleCapitals
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Re: Dusk
https://elementscommunity.org/forum/index.php?topic=35109.msg442686#msg442686
«
Reply #3 on:
December 27, 2011, 02:42:24 am »
looks too OP, should increase the cost.
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furballdn
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Re: Dusk
https://elementscommunity.org/forum/index.php?topic=35109.msg442738#msg442738
«
Reply #4 on:
December 27, 2011, 06:11:05 am »
Quite OP. It's a mono version of pegasus that is also invincible unless it dives.
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rickerd
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Re: Dusk
https://elementscommunity.org/forum/index.php?topic=35109.msg442806#msg442806
«
Reply #5 on:
December 27, 2011, 02:09:25 pm »
I was thinking about the quanta for the skill but I didn't know a better one than
I agree it's a bit Op so I'll change it.
Edit:
I increased the cost with both 2
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Elements the Game Forum - Free Online Fantasy Card Game
»
Elements the Game
»
Card Ideas and Art
»
Design Theory
»
Pre-Smithy Ideas
»
Dusk