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Offline timetockTopic starter

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Action|Movement https://elementscommunity.org/forum/index.php?topic=52716.msg1113249#msg1113249
« on: December 04, 2013, 08:38:58 am »
NAME:
Action
ELEMENT:
Life
COST:
7 :life
TYPE:
Spell
ATK|HP:

TEXT:
All creatures attack once. Ignore shields.
NAME:
Movement
ELEMENT:
Life
COST:
6 :life
TYPE:
Spell
ATK|HP:

TEXT:
All creatures attack once. Ignore shields

ART:

IDEA:

NOTES:
your creatures attack first.

an idea to counter mono-aether. The more I look at it though, the more I think it's abusable. But I really hate high cost cards. They just remove versatility and deck building... However maybe some people would like this idea so I guess I'll just attempt to submit my very first card idea.
(even though it makes shields even more UP than they are right now...)

PURELY a creature-based modifier. I really didn't think of this card when I made it (Fast Foward: http://elementscommunity.org/forum/level-3-armory/fast-forward-fast-forward/24/). They have different concepts and uses, anyways.

NOTE THAT IT BYPASSES SHIELDS. READ IT CAREFULLY. PLS.
SERIES:

« Last Edit: December 27, 2013, 12:19:35 pm by timetock »

Offline CuCN

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Re: Action|Movement https://elementscommunity.org/forum/index.php?topic=52716.msg1113250#msg1113250
« Reply #1 on: December 04, 2013, 08:50:52 am »
How does this interact with Adrenaline?

Offline timetockTopic starter

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Re: Action|Movement https://elementscommunity.org/forum/index.php?topic=52716.msg1113252#msg1113252
« Reply #2 on: December 04, 2013, 09:51:11 am »
oh I meant to include in notes. adrenaline would function as normal. It's basically giving each side a turn, without perms.

Offline timetockTopic starter

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Re: Action|Movement https://elementscommunity.org/forum/index.php?topic=52716.msg1114936#msg1114936
« Reply #3 on: December 13, 2013, 10:49:13 am »
bump? no one wants a life counter to dim shield?

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Re: Action|Movement https://elementscommunity.org/forum/index.php?topic=52716.msg1114949#msg1114949
« Reply #4 on: December 13, 2013, 12:12:29 pm »
perhaps gravity or darkness but why is it life? by the way good idea. similar to sky blitz though.
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Re: Action|Movement https://elementscommunity.org/forum/index.php?topic=52716.msg1114951#msg1114951
« Reply #5 on: December 13, 2013, 12:20:21 pm »
The name sounds like something from :gravity. The effect is basically Sky Blitz plus mass momentum, except stacking makes the attack "grow" as 2x, 3x, 4x, ... and no quanta is drained.
Every time a graboid evolves, an elemental gets his wings.
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Re: Action|Movement https://elementscommunity.org/forum/index.php?topic=52716.msg1114958#msg1114958
« Reply #6 on: December 13, 2013, 01:25:06 pm »
The name sounds like something from :gravity. The effect is basically Sky Blitz plus mass momentum, except stacking makes the attack "grow" as 2x, 3x, 4x, ... and no quanta is drained.

The opponents creatures are attacking as well, so it's not exactly an overpowered sky blitz. It's more of a reverse sundial. Instead of blocking for your and your opponents turn, it makes an extra attack.
What's the speed of dark?

Offline timetockTopic starter

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Re: Action|Movement https://elementscommunity.org/forum/index.php?topic=52716.msg1115485#msg1115485
« Reply #7 on: December 16, 2013, 12:05:38 am »
The name sounds like something from :gravity. The effect is basically Sky Blitz plus mass momentum, except stacking makes the attack "grow" as 2x, 3x, 4x, ... and no quanta is drained.
The opponents creatures are attacking as well, so it's not exactly an overpowered sky blitz. It's more of a reverse sundial. Instead of blocking for your and your opponents turn, it makes an extra attack.
yea. I wanted a "who has more creatures does more damage" card that bypasses shields.
Why I put it in life:
1. synergies with itself. :life usually is creature spam, and only a few elements can use creatures to outdamage :life.
2. :life symbolizes energy, and vitality. What are creatures but alive? (or somewhat alive).
3. Life seriously needs that dimshield counter. This is just one of many ideas.

However, this card might be chained with sky blitz, might be abusable. (What I'm saying is having a field full of airborne, sky blitz, use this card. Bypasses shields and does double damage. Then you end turn and your sky blitzed creatures get to attack another time.)

I heard a drain quanta mechanic? Thought by making your opponent's creatures attack would balance it, but by thinking how it could be abusable, I'm not exactly sure anymore..

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Re: Action|Movement https://elementscommunity.org/forum/index.php?topic=52716.msg1115507#msg1115507
« Reply #8 on: December 16, 2013, 02:40:42 am »
Might be strong with SoSac then. With enough pillars, or chaining shards you can play this without having to worry about your opponentscreatures.
Every time a graboid evolves, an elemental gets his wings.
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Re: Action|Movement https://elementscommunity.org/forum/index.php?topic=52716.msg1117360#msg1117360
« Reply #9 on: December 26, 2013, 06:59:05 am »
bump? no one wants a life counter to dim shield?
There's already a card in the future stages that has the effect that makes one turn pass. It's pretty much a better version of this card.
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Re: Action|Movement https://elementscommunity.org/forum/index.php?topic=52716.msg1117369#msg1117369
« Reply #10 on: December 26, 2013, 08:56:31 am »
bump? no one wants a life counter to dim shield?
There's already a card in the future stages that has the effect that makes one turn pass. It's pretty much a better version of this card.
link? pretty pls?

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Re: Action|Movement https://elementscommunity.org/forum/index.php?topic=52716.msg1117492#msg1117492
« Reply #11 on: December 27, 2013, 06:01:18 am »
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