*Author

Offline PyrodiniumTopic starter

  • Jr. Member
  • **
  • Posts: 134
  • Country: ph
  • Reputation Power: 2
  • Pyrodinium is a Spark waiting for a buff.
  • Halfblood hunter
Placebo|Placebo XS https://elementscommunity.org/forum/index.php?topic=50996.msg1094968#msg1094968
« on: August 28, 2013, 05:06:43 am »
NAME:
Placebo
ELEMENT:
Fire
COST:
2 :death
TYPE:
Spell
ATK|HP:

TEXT:
Prevent all damage due to poison for 2 turns. Poison damage stacks normally.
NAME:
Placebo XS
ELEMENT:
Death
COST:
2 :death
TYPE:
Spell
ATK|HP:

TEXT:
Prevent all damage due to poison for 3 turns. Poison damage stacks normally.

ART:
Pyrodinium
IDEA:
Pyrodinium
NOTES:
Affects both you and your creatures. This does not nullify SoSac's effects.
SERIES:


Placebos are useless medicine that makes the patient think that they are getting better. This is my take on Death's counter against itself. It fits the Element's theme of "surviving when you should have been dead already". Actually, this card came to mind due to the lore below that just popped into my head a while ago.

Lore:
"The Graveyard section has sent word, again, that low intelligence skeletons are clogging up their space due to your "experiments". For the last time, chugging both deadly poison and contraband elixirs DOES NOT improve your performance nor make you manlier than your fellow apprentices. Due to these reports and the shortage of Purifies in the apothecary, we have made this medicine. It won't cure your stupidity but it will keep you alive long enough to seek help." - Death Corps Master-at-arms

Tweaks:
Is the cost okay? Should I increase the turns?

Offline serprex

  • Administrator
  • ********
  • Posts: 2240
  • Reputation Power: 0
  • serprex hides under a Cloak.
  • Awards: War #12 Winner - Team Darkness
Re: Placebo|Placebo XS https://elementscommunity.org/forum/index.php?topic=50996.msg1095013#msg1095013
« Reply #1 on: August 28, 2013, 03:00:18 pm »
Cost too high. Consider Purify's 2|1 (& it's real medicine)
Overall too niche. Purify functions as healing when not facing poison, this does nothing. It has no other purpose. It might have combos if there were cards that poisoned yourself. Potential in making this suppress poison damage for own creatures too (then useful in Oty and Liquid Shadow decks)

Having it turn off SoSa (think SoSa chains) for x turns could give it use against SoSa decks. One wouldn't use this while using SoSa usually, since you then want poison damage
« Last Edit: August 28, 2013, 03:04:42 pm by serprex »

Offline PyrodiniumTopic starter

  • Jr. Member
  • **
  • Posts: 134
  • Country: ph
  • Reputation Power: 2
  • Pyrodinium is a Spark waiting for a buff.
  • Halfblood hunter
Re: Placebo|Placebo XS https://elementscommunity.org/forum/index.php?topic=50996.msg1095108#msg1095108
« Reply #2 on: August 29, 2013, 05:21:35 am »
Cost too high. Consider Purify's 2|1 (& it's real medicine)
Overall too niche. Purify functions as healing when not facing poison, this does nothing. It has no other purpose. It might have combos if there were cards that poisoned yourself. Potential in making this suppress poison damage for own creatures too (then useful in Oty and Liquid Shadow decks)

Having it turn off SoSa (think SoSa chains) for x turns could give it use against SoSa decks. One wouldn't use this while using SoSa usually, since you then want poison damage

I'm okay with 2 :death|1  :death.

Hmmm... throwing a wild idea here but what if it converts poison counters to healing counters for X turns instead?

Offline Keolino

  • Sr. Member
  • ****
  • Posts: 553
  • Reputation Power: 6
  • Keolino is a Spark waiting for a buff.
  • +/Gl!it)c?h%ยง"#
Re: Placebo|Placebo XS https://elementscommunity.org/forum/index.php?topic=50996.msg1095150#msg1095150
« Reply #3 on: August 29, 2013, 03:51:46 pm »
Hmmm... throwing a wild idea here but what if it converts poison counters to healing counters for X turns instead?
Sounds a little bit strange, cause if you would get poison counters in this three turns, it would be changed back to healing? This doesn't make much sense, but it would be very interesting. ;D
What's the speed of dark?

Offline PyrodiniumTopic starter

  • Jr. Member
  • **
  • Posts: 134
  • Country: ph
  • Reputation Power: 2
  • Pyrodinium is a Spark waiting for a buff.
  • Halfblood hunter
Re: Placebo|Placebo XS https://elementscommunity.org/forum/index.php?topic=50996.msg1095174#msg1095174
« Reply #4 on: August 29, 2013, 06:19:03 pm »
Hmmm... throwing a wild idea here but what if it converts poison counters to healing counters for X turns instead?
Sounds a little bit strange, cause if you would get poison counters in this three turns, it would be changed back to healing? This doesn't make much sense, but it would be very interesting. ;D

Well, it is a placebo after all so side effects may vary :D
Yeah, basically the more the enemy inflicts poison damage to you during these three turns, the more healing you get. I think that would make people look forward to being hit by Dune Scorps.

 

anything
blarg: