Haven't made a card for about a week because I've been looking for something special, and this is what I've settled with
A new type of ability for creature which has its own pros and cons, just like Rage Potion. However, this ability will SELF-ACTIVATE whenever you have sufficient quanta, which means if you do not activate the ability yourself, it will activate itself at the end of your turn.
But this is different from "absorbing quanta every turn" because the creature won't die because of lack of quanta.
But I still can't find a suitable ability for this mechanics. The closest one I've got is an ability that damages both player but I think it's a common ability so I want to get something else. Any help ?