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Offline ~NapalmTopic starter

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~ Elemental Shackles ~ https://elementscommunity.org/forum/index.php?topic=22939.msg290739#msg290739
« on: March 15, 2011, 01:28:42 am »
~Elemental Shackles~
~Original Idea and Developed by: Napalm Grenade with help from TStar~

~Read the rules silly, how else are you going to know what to do?~

~Getting ready
~How to sign up?
Anyone with a forum and a chat account can sign up for this event. Start by reading the rules very carefully to determine whether or not you are able to participate fully. Then sign up by posting on a separate sign up topic. If you cannot find a sign up topic, or if it is locked, this event is not currently active, and you will have to wait for it to restart.

Maximum amount of participants for this event is 32. If the event is full, you can still sign up as a reserve player, and will get a chance to join the event if any of the 32 players doesn't show up during round 1.

~Card Requirements
However, while anyone who meets the simple requirements above is welcome, it is strongly suggested that you have a minimum of 6 of every unupgraded card as you may or may not be forced to use an element of which you do not own many cards. As building an illegal deck will result in a loss, it is up to your discretion as to whether or not you want to join with fewer cards than that. A fair supply of upgraded cards is also recommended.


~Deckbuilding

~Elemental Shackles
This is the key factor of this event. Your current deck must contain a minimum of 50% or cards of the element matching your opponents mark from the previous duel. This means that in the first duel, any deck and mark is allowed, but for the remainder of the round, you will need to be aware of the fact that there are special rules.

~Upgraded Cards
This is the other key factor of the event. Each duel you can use any number of upgraded cards less than or equal to the amount your opponent used in the previous match, up to a maximum of 10. These upgraded cards must be from the element matching your current mark. Again, you can chose how many you take in the first round. Just remember, get too greedy and it may come back to bit you where it hurts!

~Changing Your Deck
After every duel, you will have to make sure your deck for the the next match meets the above deckbuilding requirements. While you may not need to, you are allowed to change your deck, and mark, in any way to fit these stipulations.


~Details
~Swiss Fighting
This event will be fought in a Swiss Tournament style. Those with similar scores will face eachother. Groups of people with the same score will be paired by a Random Number Generator. The winner of each matchup will be determed by a best-of-five series, or the first to achieve three wins.

~Finding an Opponent
You are responsible for finding and arranging a match with your opponent.  BCC a copy of all PMs intended to set up a match to the Event Organizer.  That way, he/she can tell who is making an effort and who isn't.  Players who aren't active will be automatically defeated by their active opponent (they will lose a point), at the end of each round.  You will not be punished if your opponent is inactive, but you will not be given a free win either. Instead you will receive a two point participation award for the round. Players who are both inactive OR both active and cannot agree on a time will both lose three points.

~Scoring
Your score gain and loss is based upon the following table:
Match ResultsPoints earned
3-0+1337
3-1+3
3-2+2
2-3-1
1-3-2
0-3-9001
0-0+1
The first player to achieve eighteen points wins the event.  You cannot drop below 0 points.

~Tie Breaking
In the event of multiple players breaking 18 points in the same round, the player with the highest score wins.  A player who finishes with 21 points would beat one who finished with only 18.  If multiplayers win with the same score simultaneously, a round robin tournament will be fought until one player has more points than the rest.  During the tie-breaker tournament, no new cards will be learned.

~Byes
If there is an uneven number of players, then the player in last place gets a free win worth two points.  If there is a tie for last, the player who gets the bye will be randomly picked between the players in last.

~Cheating
We take all kinds of cheating very seriously. If you get caught cheating, you automatically lose and will be banned indefinitely from all Elements community PvP and PvE events. So please play fair. Unless it's Napalm. She can cheat because it's in the rules.

~Elemental Shackles~
~Original Idea and Developed by: Napalm Grenade~

~Read the rules silly, how else are you going to know what to do?~

~Getting ready
~How to sign up?
Anyone with a forum and a chat account can sign up for this event. Start by reading the rules very carefully. Then sign up by posting on a separate sign up topic. If you cannot find a sign up topic, or if it is locked, this event is not currently active, and you will have to wait for it to restart.

Maximum amount of participants for this event is 32. If the event is full, you can still sign up as a reserve player, and will get a chance to join the event if any of the 32 players doesn't show up during round 1.

~Card Requirements
However, while anyone who meets the simple requirements above is welcome, it is strongly suggested that you have a minimum of 6 of every upgraded card as you may or may not be forced to use an element of which you do not own many cards. As building an illegal deck will result in a loss, it is up to your discretion as to whether or not you want to join with fewer cards than that.


~Deckbuilding

~Elemental Shackles
This is the key factor of this event. Your current deck must contain a minimum of 50% or cards of the element matching your opponents mark from the previous duel. This means that in the first duel, any deck and mark is allowed, but for the remainder of the round, you will need to be aware of the fact that there are special rules.

~Upgraded Cards
This is the other key factor of the event. Each duel you can use any number of upgraded cards less than or equal to the amount your opponent used in the previous match, up to a maximum of 10. These upgraded cards must be from the element matching your current mark.

~Changing Your Deck
After every duel, you will have to make sure your deck for the the next match meets the above deckbuilding requirements. While you may not need to, you are allowed to change your deck, and mark, in any way to fit these stipulations.


~Details
~Swiss Fighting
This event will be fought in a Swiss Tournament style. Those with similar scores will face eachother. Groups of people with the same score will be paired by a Random Number Generator. The winner of each matchup will be determed by a best-of-five series, or the first to achieve three wins.

~Finding an Opponent
You are responsible for finding and arranging a match with your opponent.  BCC a copy of all PMs intended to set up a match to the Event Organizer.  That way, he/she can tell who is making an effort and who isn't.  Players who aren't active will be automatically defeated by their active opponent (they will lose a point), at the end of each round.  You will not be punished if your opponent is inactive, but you will not be given a free win either. Instead you will receive a two point participation award for the round. Players who are both inactive OR both active and cannot agree on a time will both lose three points.

~Scoring
Your score gain and loss is based upon the following table:
Match ResultsPoints earned
3-0+1337
3-1+3
3-2+2
2-3-1
1-3-2
0-3-9001
0-0+1
The first player to achieve eighteen points wins the event.  You cannot drop below 0 points.

~Tie Breaking
In the event of multiple players breaking 18 points in the same round, the player with the highest score wins.  A player who finishes with 21 points would beat one who finished with only 18.  If multiplayers win with the same score simultaneously, a round robin tournament will be fought until one player has more points than the rest.  During the tie-breaker tournament, no new cards will be learned.

~Byes
If there is an uneven number of players, then the player in last place gets a free win worth two points.  If there is a tie for last, the player who gets the bye will be randomly picked between the players in last.

~Cheating
We take all kinds of cheating very seriously. If you get caught cheating, you automatically lose and will be banned indefinitely from all Elements community PvP and PvE events. So please play fair. Unless it's Napalm. She can cheat because it's in the rules.
"Of course you should fight fire with fire. You should fight everything with fire."

Offline Dogg

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Re: ~ Elemental Shackles ~ https://elementscommunity.org/forum/index.php?topic=22939.msg290741#msg290741
« Reply #1 on: March 15, 2011, 01:29:53 am »
Always some very well put humor when Napalm writes something, even if the subject is serious. I love that! This event looks very cool and promising. I think it will allow for a lot of strategic moves, which is always a good thing. Elemental Shackles for president!
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Re: ~ Elemental Shackles ~ https://elementscommunity.org/forum/index.php?topic=22939.msg290742#msg290742
« Reply #2 on: March 15, 2011, 01:31:03 am »
you play mitosis phoenixes, she plays PU phoenixes...
I will go with fractix personally
:P

anyway, sounds fun (and very phoenix-friendly, since you can use phoenix with any element...)

Offline willng3

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Re: ~ Elemental Shackles ~ https://elementscommunity.org/forum/index.php?topic=22939.msg290746#msg290746
« Reply #3 on: March 15, 2011, 01:34:30 am »
Okay I'll be honest.  This might be my favorite PvP Event idea yet.  This takes the concept of strategy to an all new extreme, and I love strategy.  There are probably some itty bitty details that need to be worked out, but I'm loving this concept so far.
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Offline ZephyrPhantom

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Re: ~ Elemental Shackles ~ https://elementscommunity.org/forum/index.php?topic=22939.msg290753#msg290753
« Reply #4 on: March 15, 2011, 01:39:13 am »
This was discussed on chat. There should be barely any opposition to this awesomesauce event.

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Offline DevilLoss

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Re: ~ Elemental Shackles ~ https://elementscommunity.org/forum/index.php?topic=22939.msg290755#msg290755
« Reply #5 on: March 15, 2011, 01:42:38 am »
napalm the idea can be good but u need to clearfy this this sounds more like a tourny idea are there teams
how many people can be on a team
how big can the decks bee
how long will people have to play matches
is there a scoring system and how is it set up
The Devil what more is there to say.

Offline pikachufan2164

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Re: ~ Elemental Shackles ~ https://elementscommunity.org/forum/index.php?topic=22939.msg290759#msg290759
« Reply #6 on: March 15, 2011, 01:48:34 am »
Sounds nifty :)

Will this be a speed-building event (i.e. build decks #2-5 on the spot)? o:

@DL -- It sounds like it will be an individual tournament (probably a standard bracket like double elimination)
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Re: ~ Elemental Shackles ~ https://elementscommunity.org/forum/index.php?topic=22939.msg290762#msg290762
« Reply #7 on: March 15, 2011, 01:56:31 am »
Sounds nifty :)

Will this be a speed-building event (i.e. build decks #2-5 on the spot)? o:

@DL -- It sounds like it will be an individual tournament (probably a standard bracket like double elimination)
I don't think so..
I think you will create 12 decks (one for each element) beforehand

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Re: ~ Elemental Shackles ~ https://elementscommunity.org/forum/index.php?topic=22939.msg290764#msg290764
« Reply #8 on: March 15, 2011, 01:58:49 am »
Sounds nifty :)

Will this be a speed-building event (i.e. build decks #2-5 on the spot)? o:

@DL -- It sounds like it will be an individual tournament (probably a standard bracket like double elimination)
I don't think so..
I think you will create 12 decks (one for each element) beforehand
Actually, if you wanted to make it uber-challenging you could make it a speed-building event.  That version might be a little long though.

Offline ~NapalmTopic starter

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Re: ~ Elemental Shackles ~ https://elementscommunity.org/forum/index.php?topic=22939.msg290767#msg290767
« Reply #9 on: March 15, 2011, 02:04:25 am »
napalm the idea can be good but u need to clearfy this this sounds more like a tourny idea are there teams
how many people can be on a team
how big can the decks bee
how long will people have to play matches
is there a scoring system and how is it set up
This is all stuff that needs to be worked out. Like I said, that's just the basis. I don't know what other appropriate rules would need to be added to make it an actual event.

A few things for sure.
    I hadn't envisioned this as a Tourney, as Marisa was strictly opposed to it. But I guess it's an option.  It will be an individual style event; No teams.  Aside from the 50% and no upgrades rule, there are no limitations to deck building. I prefer the freedom. Long enough. Possibly even a week for each round. Silly question, of course there is a scoring system. But when I figure it out, I'll let you know :)) (a CotO style scoring system would work perfectly fine for this I think)
Sounds nifty :)

Will this be a speed-building event (i.e. build decks #2-5 on the spot)? o:

@DL -- It sounds like it will be an individual tournament (probably a standard bracket like double elimination)
While making this a speed building event would be fun, It might limit the prospective players. Some of our newer members may need a little grinding time to build a legal deck from an element they don't normally play. Although this is probably something the player should consider before joining.

We really have two options here, a long drawn out event giving plenty of time to build decks between matches, or a speedbuilding event where penalties are received for leaving in the middle of you match set. Due to real life being more important than a silly little game (yes, even Elements is a silly little game), I favor the first option.

Either way, I would strongly recommend that anybody participating would have nearly a full set of the unupped cards.
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Offline icecoldbro

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Re: ~ Elemental Shackles ~ https://elementscommunity.org/forum/index.php?topic=22939.msg290787#msg290787
« Reply #10 on: March 15, 2011, 02:40:00 am »
I would love it to be uped, giving me a reason for getting more cash.
It sounds like a great idea.
Another variation I can think off is The same deck building rules but with a Round Robbin system that keeps going.
e.g.
I play Player A, The last deck that my opponent used had a Entropy Mark, therefore for next round I am obligated to use a 50% entropy deck.
I love how this tournament allows us to use strange combos that most people would never think off.

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Re: ~ Elemental Shackles ~ https://elementscommunity.org/forum/index.php?topic=22939.msg291013#msg291013
« Reply #11 on: March 15, 2011, 02:50:45 pm »
How many people can join?
Is this simple elimination, double elimination, round robin, swiss etc.?
How do you win the event? ( if not explained in the previous question)
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