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Offline ninjaclone09Topic starter

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Elimination https://elementscommunity.org/forum/index.php?topic=34083.msg430139#msg430139
« on: November 24, 2011, 07:20:43 pm »
Elimination - Rules
Original idea by: ninjaclone09   l   Developed by: ninjaclone09   l   Art by: ??   l   Organized by: ??

Teams of five will compete. Each team will start with 5 points. Whenever a player loses a match, that team loses a point. Whenever they win a match, they gain a point. If a team runs out of points, they are eliminated.

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1. HOW TO SIGN UP
Anyone with a forum and a chat account can sign up for this event. Start by reading the rules very carefully.

There will be exactly 20 members in this event. There will be 4 teams, with 5 players in each team. Teams will be randomly generated.

Players can also sign up as substitutes during the time given for signing up and in the middle of the event. When you sign up as a sub(substitute) you will either:
1. Be permanently subbing for a team if they have a player who isn't active
2. Be put in certain battles at certain times in case a player isn't active for one game.
Losing purposely so that the opponent will win will ban you from this event and most likely other events too.

__________________________________________________________________________________________________________________________________

2. ELEMENT AUCTION
After the teams are picked, they will get their own forum section. Only members of the team can look in their forum section. They will debate about which elements they want. There are 4 teams, and each team will get 3 elements. All teams can use other cards. In the auction, each team will have 200 points. They will spend certain ones on each element. There will be a topic for each element. Teams will PM the event organizer their team leader after they decide it. Team leaders will bid what the team has decided in the topics with elements they want. They can use their 200 points however they want. So if your team wants an element more than others, they should bid higher. Teams can bid as long as they want on elements. However, they have to bid on at least 3 topics. However, they should bid for more in case they get outbid in certain elements. After the auction is finished, teams with more than 3 elements will have to let go elements of their choice and teams who bid the second most will get the element instead. This will keep going until all teams have 3 elements. If members do not communicate with the other members in their team when the auction comes, they will be kicked and replaced with permanent substitutes. Element auction lasts for 10 days. Also, during auctions, you can't just bid 1 higher(example: player 1 bids four, player 2 bids five, player 1 bids six, player 2 bids seven, etc.). Each bid has to be seperated by 5(example: player 1 can't bid 34 because player 2 just bid 33, so player 1 bids 38.). Also, the first bid has to be at least 10 points.

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3. DECKBUILDING
When getting ready for a battle, build a 35 card deck. It has to have EXACTLY 35 cards. It also has to be fully unupgraded. You may make only 1 deck for each match. Team members cannot use the same decks they used in earlier matches. Players can't use decks other members in the team had used earlier, either. You may make simple changes to your decks. Example: Switch 9 burning pillars and 9 stone pillars that you used from you last deck and replace them with 18 earth pendulums. Using the three elements you get, you can make mono decks, duo decks, and trio decks.

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4. DUELS
Players have 5 days for the fight to happen. After being told their matchup, they will build decks and fight in the time given. They will PM eachother their time zone and when they can play. If the fight doesn't happen, the one who was clearly more active is given the victory. Matches are best-of-3. If a desync error occurs, and messes up the game, players will restart the match. Do not scout the other player's deck. Also, do not lie about the desync error when you are about to lose. That is cheating.

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5. AFTER DUELS
Winners post their decks in the "Battle Results" section after the match and a short description of how the match went. After a player wins, their team gets 1 more point. After a player loses, their team loses 1 point. However, if a team's points go to 0 in the middle of a match and there is still matches left, they are not eliminated if a player gets them a point back. Example:

Team 1 has 1 point left and the round is almost over. Member 4 and Member 5 haven't finished their matches left. Member 4 loses his match and the points go to 0. Later in the round, Member 5 wins his match. The team's points goes back to 1 and they survive that round.

However, if the team's points are at 0 at the end of the round, they are eliminated from the rest of the event. Points can go into negatives during a round. If the team does not have a number of points that is over 0, the team is eliminated.

__________________________________________________________________________________________________________________________________

6. WINNER AND EXTRAS
After three teams are eliminated, the last team left wins.

Extra rules:
After 2 teams are eliminated, the scoring will change; if you lose, your team loses 3 points, and if you win, you only win 1 point.

Offline ninjaclone09Topic starter

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Re: Elimination https://elementscommunity.org/forum/index.php?topic=34083.msg430141#msg430141
« Reply #1 on: November 24, 2011, 07:21:52 pm »
Tell me if im missing anything guys, constructive criticism will be appreciated :3

update: just edited the element auction section

Offline Jappert

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Re: Elimination https://elementscommunity.org/forum/index.php?topic=34083.msg430152#msg430152
« Reply #2 on: November 24, 2011, 07:41:21 pm »
Seems like a good start, it needs something more though.

- First of all, there has to be a way to end this event. If there are two teams left with both 10 points, this event could potentially last forever, with team exchanging points back and forth.
- I don't think all 5 team members can be declared winners. Maybe only the one with the highest win percentage?
- You can't spectate every match and you shouldn't have to.
- I'd add something to deck building first. Simply 3 elements / team seems a bit to easy or maybe even boring at times.

Nice start though, keep up the good work.

Offline pikachufan2164

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Re: Elimination https://elementscommunity.org/forum/index.php?topic=34083.msg430222#msg430222
« Reply #3 on: November 24, 2011, 10:03:24 pm »
- First of all, there has to be a way to end this event. If there are two teams left with both 10 points, this event could potentially last forever, with team exchanging points back and forth.
Adding onto that, it would help if the point scoring wasn't zero-sum. +1 for win, -3 for loss (for example; obviously, this can be adjusted for the final length) would let the event end faster. As an analogy, think of how War salvage/discard works -- you gain a little for winning, but lose a lot for losing.
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Offline ninjaclone09Topic starter

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Re: Elimination https://elementscommunity.org/forum/index.php?topic=34083.msg430663#msg430663
« Reply #4 on: November 25, 2011, 07:39:49 pm »
update: WINNER section changed name to WINNER AND EXTRAS. Has some extra rules there.

update: added more to DECKBUILDING section.

 

anything
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