Ok this event is something that I’ve wanted to do and it consists of many different parts
what I want this to be is two rival factions fighting. But instead of just a big brawl they form squads within their larger overall team's. and then fight it out but there’s a twist if a enemy squad leader loses there men/women on their squad can be taken or the very elements they have control over and they themselves will be corrupted.
The event is something that I hope is unique and fresh and will provide a certain strategy behind the selection of elements and positions.
Rules
1. There will be two team’s
2. Each team has 16 members for a total of 32 people in this event.
3. Each team will have four leaders chosen/nominated by their teammates.
4. After the four leaders have been chosen they then choose 3 underlings within their team.
5. The squads then choose 2 elements per leader (so one leader may have time and fire but another leader on the same team cannot have those two elements) after elements have been chosen. The squads then start.
6. The battles each battle will have all three underlings fighting first they will fight best of 3 and the points will be tallied incase of no clear victor the two leaders will fight best of 5.
7. The decks must be made of one of your leader’s elements and any other element you team selected max of any one element is 2/3 of the deck. Decks cannot be bigger than 40 cards.
8. No changing decks between rounds you only get one deck for each match decks may be changed during each round (unless of the case of rematch’s read below)
9. The teams will then choose an opposing squad and those two squads will have a match, each squad can only fight once per round. Rounds end after all 4 or remaining squads have had their matches
10. When one squad loses there are two options for an enemy squad to do one take the enemy underlings and put them into the squads on their team.
11. Two they may take the enemy leader and one of his elements putting the enemy leader onto their squad and taking that element overall for their team to use. The element not taken is then given back to the squad and the squad must choose a new leader out of the remaining member’s.
12. If the squad chooses the first option and takes the enemy squad underlings the opposing squad leader and his two elements is redistributed between the remaining squads the leader is then put under the control of a still alive/reigning squad.
13. Why have more underlings? Let’s say Bob’s squad as 5 underlings and he has a match again sue. Sue’ s squad has 3 underlings bob’s three original underlings will fight and let’s say bob’s underlings all lose their matches bob may then use his remaining two to right the wrongs and turn those loses into a win by having two rematches between sues’ three underlings (the decks may be changed).
This is what I have so far its much better then my original post I hope and hopefully we can see this event somewhere in the near future. (probably after WOAR though
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Edit: pretty much what was a huge block of crappy text is now this
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