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Offline ShrinkTopic starter

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Re: Rags to Riches https://elementscommunity.org/forum/index.php?topic=39251.msg493247#msg493247
« Reply #24 on: May 05, 2012, 12:15:05 pm »
Maybe the contestant can choose what type of pillars (s)he wants (e.g., "I want all aether" or "I want time, light, and darkness"), but not the number, which is determined by a RNG? Not sure how well that would work.

I'm just gunna leave the way it is. It's a good suggestion, but I'm a little worried that Round 2 would get very hard for players with the possibility that he/she gets 1-5 pillars after buying their packs.

Also, I support the idea about a maximum number of rounds. 10 rounds at 3 days each is a month. 20 rounds (hey, it may take a while for the last few to lose 3-0!) is two months. This could easily stretch into an extremely long commitment without some kind of a cap.

I forgot to add this in. Thanks for reminding me. *modifying OP*

EDIT: Modified.
« Last Edit: May 05, 2012, 12:18:33 pm by Shrink »
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Offline MyNameIsJoey

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Re: Rags to Riches https://elementscommunity.org/forum/index.php?topic=39251.msg493270#msg493270
« Reply #25 on: May 05, 2012, 02:19:24 pm »
Suggestion : Way to buy these cards that are not in the boosters for 75 gold
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Offline ShrinkTopic starter

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Re: Rags to Riches https://elementscommunity.org/forum/index.php?topic=39251.msg493274#msg493274
« Reply #26 on: May 05, 2012, 02:44:15 pm »
Suggestion : Way to buy these cards that are not in the boosters for 75 gold

Are you referring to the banned cards? If so, I can see this happening, but also seeing that people may not be as interested in playing while knowing that those "banned" cards are in players' card pools.

EDIT: Also, I think that may give people other reasons to use different starter decks.
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Offline MyNameIsJoey

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Re: Rags to Riches https://elementscommunity.org/forum/index.php?topic=39251.msg493275#msg493275
« Reply #27 on: May 05, 2012, 02:55:56 pm »
But 75 is really expensive for a single card, while you can buy boosters.
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Offline ShrinkTopic starter

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Re: Rags to Riches https://elementscommunity.org/forum/index.php?topic=39251.msg493698#msg493698
« Reply #28 on: May 06, 2012, 10:32:19 am »
But 75 is really expensive for a single card, while you can buy boosters.

That's true. I wonder what other people think about this possible change.
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Offline YoungSot

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Re: Rags to Riches https://elementscommunity.org/forum/index.php?topic=39251.msg501946#msg501946
« Reply #29 on: May 21, 2012, 07:14:39 pm »
I like this concept, but it seems like it still needs a fair amount of work to be done creating the Shop (a google doc of some kind I'd assume) and a method for determining the specific booster contents. I'd be willing to run it once it gets finished though.

Offline Onizuka

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Re: Rags to Riches https://elementscommunity.org/forum/index.php?topic=39251.msg501958#msg501958
« Reply #30 on: May 21, 2012, 07:35:27 pm »
It seemed to me like the buying packs would be completely random (generating based on a card list?).

Only problem I see with that is there needs to be some sort of record thread of everything. A la dog pit, perhaps?
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Offline ShrinkTopic starter

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Re: Rags to Riches https://elementscommunity.org/forum/index.php?topic=39251.msg502021#msg502021
« Reply #31 on: May 21, 2012, 09:51:32 pm »
I like this concept, but it seems like it still needs a fair amount of work to be done creating the Shop (a google doc of some kind I'd assume) and a method for determining the specific booster contents. I'd be willing to run it once it gets finished though.

You're right in saying that the Card Shop needs work, but I would really need some help in getting it done if you were to run it. I want to make it player-friendly as well a PvPO-friendly.

I was leaning towards the following percentages for getting rare cards:

Whether a player gets two or three rare cards: 70% for two -- 30% for three

Whether one of those rares is a mark or nymph: 5%

As for the way a player knows what cards are in the card pools, I agree that there should be some form of google docs (like the vault) for each player.

I know I'm probably trying to do too much, but why not think big?

It seemed to me like the buying packs would be completely random (generating based on a card list?).

Only problem I see with that is there needs to be some sort of record thread of everything. A la dog pit, perhaps?

Yes the cards you get are completely RNG'd. The way you use/sell/upgrade them is up to you.

For the other question, refer to my reply to Sot.

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Offline ShrinkTopic starter

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Re: Rags to Riches https://elementscommunity.org/forum/index.php?topic=39251.msg502232#msg502232
« Reply #32 on: May 22, 2012, 11:41:49 am »
Here are some example packs that were created by my Pack Generator:

Bronze Booster
Spoiler for Hidden:
Hover over cards for details, click for permalink
Deck import code : [Select]
5aa 5i4 61o 52g 5t2 5de 5uk 52g 5i5 4vj 594 5up 61q 5oj

Silver Booster
Spoiler for Hidden:
Hover over cards for details, click for permalink
Deck import code : [Select]
4vc 58o 5mq 4sa 4sa 625 61r 5rj 52l 52n 52s 5rl 4sk
(???=Psion)

Gold Booster
Spoiler for Hidden:
Hover over cards for details, click for permalink
Deck import code : [Select]
623 5rp 623 55m 61p 5om 5rs 55s 61u
« Last Edit: May 22, 2012, 11:49:07 am by Shrink »
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blarg: