king of the HillThe basic Idea/ConceptKing of the hill is an idea for a pvp event that involves playing games against different players to become king of the hill: aka the one with the most points.
Each player starts with one win and one loss(this will make sense in a moment) and is aloud to play any player in a best 2/3 match with a unique twist on the usual gameplay to determine he winner. Upon defeating a player in the best of X match, they receive points equal to the opponents wins, and whoever lost the match loses points equal to the opponents losses. For example:
Shinki12345: 5 wins and 4 losses, 9 points total
Vs
Kirbylover314: 7 wins and 5 losses, 11 points total
If I were to win, I would receive 7 points, going up to a total of 16 points 6 wins and 4 losses, and Kirbylover would lose 4 points and end up with 7 wins 6 losses and 7 points total.
Rules and GameplayIn addition to these rules, there is one more mechanic I have chose to add to this event; an element of randomness. Each player will decide what decks they play based on a semi-random die roll, here's how it works:
Spoiler for Hidden:
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- Colors of the deck will be decided based on a 2d12 die roll, each player rolls for their colors in PM with their opponent(using /roll(2d12) command). If I roll a 9 + 10, my colors are time and air, if I roll a 10 + 10, I'm playing mono-time. A new die roll is done every game, players will not be aloud to use the same pair of numbers during the 2-3 games played, if the same number is rolled for the same person, that person rerolls
- Decks must consist of at least 30% of each element and cannot use cards from other elements(this does jot include colorless cards, short swords are allowed).
- All cards must be unupped shards are banned by default unless both players agree to use them.
- You may play against anyone whenever you choose as many times as you like, but you cannot play the same person again until you have played at least 3 matches with other participants.
- Duels are decided by the individual, you may choose to duel any amount of people during the duration of the event.
- Winners must post their die rolls and deck lists for all 3 games when posting the results of a match.
Purpose/NicheEssentially, the purpose of this event is to discourage farming easy pray as the gains become much smaller over time, while the potential losses can become quite large. This also encourages a thematic "King of the Hill" flavor since the person on top(the KotH) is most likely only going to accept challenges from other high ranking players.
The event is meant to combine every essential piece of skill involved in elements pvp: Deck building, deck choice, gameplay, and most importantly: creativity. This event will hopefully encourage new ideas in combinations that are not commonly seen, creating a deck that uses earth/wind seems like a pretty interesting experience to say the least.[/list]