Updated the first post with a revised ending where each member of the winning team gets a forum award icon.
Adding skills to each class is something I considered and tentatively decided against because a) I worry about the Event reaching WoE complexity, b) the Event's success or failure may rest on balance and I'm hesitant to muddy the waters, and c) I want this to be separate from other PvPEs so I don't want to borrow
too much from the Colosseum, WoE, etc.
Based on feedback from several players above, I'm back on the fence.
With help from whatever poor sucker maj/Sot appoints as Organizer, I think b) and c) could be worked through. Which just leaves us with the question: would adding skills make things too complex? More feedback appreciated.
Feedback on specific skills is great, welcome feedback, but it is getting kind of granular. If you take a step back, are there potentially bigger problems with the Event? For instance, as the rules are written, each player only actually battles once every 12 days on average. The rest of the time is team discussion and decision making. One could argue this belongs half in Forum Games. Thoughts on that? Still look fun?
I suspected I'd get pretty positive feedback just because I knew there'd be interest in a RPG-style Event. But I still appreciate all the comments. Keep 'em coming!