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Offline ShrinkTopic starter

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Dominance https://elementscommunity.org/forum/index.php?topic=37377.msg469705#msg469705
« on: March 11, 2012, 02:21:12 pm »
~Dominance~
Original idea by: Shrink   |   Developed by: Shrink   |   Art by: ??   |   Organized by: ??

Two clans whom have utterly mastered the elements of this world have worked together to destroy all others that they deemed enemies. They've now respectfully decided that there may only be one. Players will distinguish themselves as specific members of two groups, each empowered with certain skills.

After one clan has been defeated, quarrels begin about who should hold the true title as The Elite, the title an emperor holds over the World of Elements . Let a -second- fight to the death begin.



1. HOW TO SIGN UP?
Anyone with a forum and a chat account can sign up for this event. Start by reading the rules very carefully. Then sign up by posting on a separate sign up topic. If you cannot find a sign up topic, or if it is locked, this event is not currently active, and you will have to wait for it to restart.

Maximum amount of participants for this event is 24. If the event is full, you can still sign up as a reserve player, and will get a chance to join the event if any of the 24 players doesn't show up during round 1.

When signing up:
  • Include your IGN if it is not the same as your forum.
  • Name your preferences of position in order from most to least wanted.

Clan names will be changed for each "Dominance" Event based on the theme. (This will change the name of the Soldiers, Spies, and Support as well)


2. POSITIONS IN CHOICE
Each of the clans formed lived through the idea of equivalence. Among the 12 members (of a clan) , there are three subgroups that are empowered with separate yet powerful abilities. These subgroups work off each other to create a powerful offense.

These subgroups of four players will only fight members of the same subgroup in the other clan.

Position #3: Spies: These clansmen gain information from the other clan by dueling the opposing spies. Their duels' results decide how many upgrades the Soldiers are able to use (Two for each duel won).

Position #2: Support: Deck-buffing is a skill necessary to overpower the opponents' thoughts; These clansmen battle the opposing support group to decide the other elements the Soldiers may use. (One specific element [that the support player chooses] for each duel wonT).

Position #1: Soldiers: Strength is a specific skill of these powerful clansmen. Their ability to use upgraded cards and decide how the clan truly fares in battle is quite important. Soldiers' duel results decide which clan has won the round.

T "Other" cards will always be allowed.


3. PART 1 - ROUNDS AND PHASES

At the beginning of each round four elements will randomly be chosen for each of the two clans.
     -Spies and Support may only use these elements in deck building (along with other).
          -Shards are banned.


Each of the five rounds are separately split up into two phases.
These phases are:
     1) Spies VS Spies -and- Support VS Support (Completely Unupped Dueling) --> It is during this phase that results declare how Soldiers may build their decks.
     2) Soldier VS Soldiers --> This phase decides the winning clan of the round.

Every player will duel every other player at least once in their subgroup.

Phase #1 will be best of 5. Spies and Support will have three days to complete their games.
Phase #2 will be 3 games total. The clan Soldiers with the higher total amount of won will win that round*. Soldiers will have three days to complete their games from when the first sub-round has been completed.

When a clan has won 3 of 5 rounds, Part 2 will begin.

*In case of a tie, two randomly selected soldiers will have an extra duel of best of 3.


Example Round (after Part 1.1 is finished) :
1) Soldier from Clan #1 VS Soldier from Clan #2 (2 - 1)
2) Soldier from Clan #1 VS Soldier from Clan #2 (0 - 3)
3) Soldier from Clan #1 VS Soldier from Clan #2 (1 - 2)
4) Soldier from Clan #1 VS Soldier from Clan #2 (2 - 1)
Total: (5 games - 7 games won)

Clan #2 wins Round 1.



4. PART 2 - ROUNDS OF TRUE DOMINANCE

It is during this this time that the winning clan will disband itself and they will fight to the death.

These twelve players will go into the almighty RNG, setting up six unupped duels.

Duel are best of 5: The loser *dies* [One and Done]

Shards are banned.
     -At the beginning of each of the rounds, six elements will be randomly selected to be used in deck building. You may only use those six for that round.


After each duel is over for each round the winner gains the ability to use three upgraded cards in their next duel.

When three players are left, they will duel in round robin fashion. Each player will duel the other two - five total duels between two players.

The winner is the player who has the most game wins after fighting the other two players.


5. DUELS
Quick overview:
Part 1 - sub 1: Best of five.
Part 1 - sub 2: Three total games for each match-up.

Part 2: One and Done until there are three players left. Then there will be a round robin among the three players. Five total games. Player with the highest total of games won is the winner.


6. AFTER DUELS
After finishing your game, please post the outcome and the decks you used for each game in the Round Thread (Battle Results). A brief description is recommended yet not required.


7. WINNER
The winner of part 2 is named 'Tyrant of the WoE'.


8. REWARDS
The winner of the event will receive the following forum award icon: *to be finished at a later date*
« Last Edit: April 27, 2012, 02:07:39 am by Shrink »
Doctor Death

Offline Cheesy111

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Re: Dominance https://elementscommunity.org/forum/index.php?topic=37377.msg469734#msg469734
« Reply #1 on: March 11, 2012, 04:14:12 pm »
A bit of feedback:
Lore: Seems a bit shaky, what's the basis of "The Elite" title?  Why do they fight over it?
"there may one be one" - Pretty sure that's supposed to say something else.
Fight teams --> fight among clans seems to be very similar to Budokan.
Positions: I like it, but deck size seems like a strange thing to modify considering that most Elements decks are 30-card decks.

Offline ShrinkTopic starter

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Re: Dominance https://elementscommunity.org/forum/index.php?topic=37377.msg469740#msg469740
« Reply #2 on: March 11, 2012, 04:40:36 pm »
A bit of feedback:
Lore: Seems a bit shaky, what's the basis of "The Elite" title?  Why do they fight over it?
"there may one be one" - Pretty sure that's supposed to say something else.
Fight teams --> fight among clans seems to be very similar to Budokan.
Positions: I like it, but deck size seems like a strange thing to modify considering that most Elements decks are 30-card decks.
I can work on the story a little further, but I see what you mean.

I know it may seem similar to Budokan, but I think the fact that other players' results decide how a player, whose results decide how the clan does, can build his deck gives this event a personality of its own.

The reason I did the thing with the decks is to help create a more in depth way to strategize. If the support loses their matches then the soldiers must rush. See how that works? Players can attempt to guess what's coming.

I may change it to giving the Soldiers different options for elements based on how the support does instead. <-- I would love feedback on this idea!

Thanks for the feedback.
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Re: Dominance https://elementscommunity.org/forum/index.php?topic=37377.msg469781#msg469781
« Reply #3 on: March 11, 2012, 06:37:36 pm »
Hi srm, here are a bunch of questions about your idea :)

About the positions : how many players are there in each group ? Does a player keeps the same position during all Part 1 ? From what I understand, there seems to be 3 soldiers for each clan, but that's not clear.

Are there any deckbuilding restrictions apart from Shard ban ? Giving options based on how Support does seems indeed a very good idea.

Could you clarify the duel process ? Part 1.1 is best-of-five, and there are 3 duels in Part 1.2, but what are exactly these duels ? Are they best-of-five too ? How are the Soldiers paired ? If there's a round-robin every round, does that mean that a Soldier will have to duel multiple Soldiers of the other clan in a single round ?

How long do you think the event will last ?

I'll probably post some other questions later :)
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Offline ShrinkTopic starter

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Re: Dominance https://elementscommunity.org/forum/index.php?topic=37377.msg469832#msg469832
« Reply #4 on: March 11, 2012, 08:55:33 pm »
I will first post my responses in pink then after you reply I will try my best to modify the OP :)

Hi srm, here are a bunch of questions about your idea :)

About the positions : how many players are there in each group ? Does a player keeps the same position during all Part 1 ? From what I understand, there seems to be 3 soldiers for each clan, but that's not clear.

24 players divided into 2 clans. 12 members in a clan divided into 3 position types. So, there are 4 in a position :)

Are there any deckbuilding restrictions apart from Shard ban ? Giving options based on how Support does seems indeed a very good idea.

I think I'm going to change it so that each round an entire clan will be able to use four elements chosen at random. Each support player that wins a match will be able to give the Soldiers the option to use a specific element that that support player chooses.

Could you clarify the duel process ? Part 1.1 is best-of-five, and there are 3 duels in Part 1.2, but what are exactly these duels ? Are they best-of-five too ? How are the Soldiers paired ? If there's a round-robin every round, does that mean that a Soldier will have to duel multiple Soldiers of the other clan in a single round ?

I just read over that part, and some of my wording is incorrect. It should be duels instead of matches and matches instead of duels in some parts. Part 1.2 is supposed to be three matches for each of the four Soldiers in a clan and I was wrong to say round robin. For each match two soldiers are paired up randomly (Part 1 is best of 5 rounds so there is a possibility that soldiers may play someone they have faced already).

Example Round (after Part 1.1 is finished):
1) Soldier from Clan #1 VS Soldier from Clan #2 (2 - 1)
2) Soldier from Clan #1 VS Soldier from Clan #2 (0 - 3)
3) Soldier from Clan #1 VS Soldier from Clan #2 (1 - 2)
4) Soldier from Clan #1 VS Soldier from Clan #2 (2 - 1)
Total: (5 duels - 7 duels won)

Clan #2 wins Round 1.

I should also include that in case of a tie, two randomly selected soldiers will have an extra match of best of 3.

I also made a mistake for part 2. The final three players will be playing in a round robin, but that is unlike the soldiers so I'm going to have to change that.

Each player will play the others in a match of 5 total duels. The winner is the one who has won the most duels among the three.


How long do you think the event will last ?

Well each round is essentially six days long in part 1 (3 days for support and spies and 3 days for soldiers).

I need to add this, but for part 2, players will have 3 days as well to finish their duels.

So 3-5 rounds for part 1 (18-30 days)

2 rounds of 3 days to get to the final three players. Then, these three will have five or six day (not too sure yet) to finish their matches. (So 6 + (5-6)=11-12)

In total around 29-41 days.


I'll probably post some other questions later :)
Thanks for the feedback ^^

EDIT: Modified OP
« Last Edit: April 14, 2012, 12:29:00 am by Shrink »
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Offline ShrinkTopic starter

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Re: Dominance https://elementscommunity.org/forum/index.php?topic=37377.msg483529#msg483529
« Reply #5 on: April 19, 2012, 10:40:01 am »
See that Gyro has not been here for awhile now, I decided to self-bump this thread with a poll. I would love extra feedback on the event along with your vote!
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Re: Dominance https://elementscommunity.org/forum/index.php?topic=37377.msg484312#msg484312
« Reply #6 on: April 20, 2012, 04:47:02 pm »
I like the idea :)

Here are coming a few questions :

1- Do people sign up in teams, or are the teams randomized once we get the 24 people?

2- Do we sign up as the position we want, or do we decide who has what position once we are in team?

3- when you say it would last from 29 to 41 days, is it possible to make it nearer the 29 than the 41?

4- You should add in the OP that there are 4 people by position in each team.

5- I dont have muc other questions for now, might ask more later

Thanks for answering :)
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Re: Dominance https://elementscommunity.org/forum/index.php?topic=37377.msg484356#msg484356
« Reply #7 on: April 20, 2012, 06:35:40 pm »
I like the idea :)

Here are coming a few questions :

1- Do people sign up in teams, or are the teams randomized once we get the 24 people?

Randomized

2- Do we sign up as the position we want, or do we decide who has what position once we are in team?

I meant to add that. You will be vying for a position along with your signup. *modifying OP*

3- when you say it would last from 29 to 41 days, is it possible to make it nearer the 29 than the 41?

I can see it going more to the middle of these two numbers, but it really is all based on how well each team performs.

4- You should add in the OP that there are 4 people by position in each team.

You're right.

5- I dont have muc other questions for now, might ask more later

Thanks for answering :)

No, thank you for asking :)
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anything
blarg: Shrink,??