Deckout 1-2, plus a card I haven't tried much with (Soul Catcher), means new deck.
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52h 52h 52o 52o 52o 52q 52q 52r 52r 52r 52r 61p 61p 61p 61p 61p 61p 6rm 6rm 6rm 6rm 6rm 710 710 710 710 718 718 718 71f 71f 71f 71f 71f 7q9 7q9 7q9 7q9 7q9 7q9 8pq
SoSa-Dial without the SoSas. Instead, Spark serves early-game for quick quanta (and occasionally dragons), and mid-game to add counters to Bone Wall. The AI playing it with Sundial up is, thankfully, not a problem. Everything maxed out except for a single mark.