permanent-less deck is intended to create some form of card advantage or equality by rendering EQ/explosion/steal useless and working around black hole. creating a deck like yours that focuses on damage and CC counters this perfectly (as does fire stall, poison stall, supernova rush, and mass antimatter/rewind).
will the metagame shift back to CCYB doing best? not sure. playing a 6-10 minute game is far more fatiguing than 2 minute game. been trying lots of unusual decks, but still finding THIS has best shot at winning fast
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maybe zanz will take all the data and make adjustments to the game. maybe its working as intended. dunno. sure like to see more variety without it making people feel noobish for not abusing overpowered stuff (i guess that means making everything equally overpowered?)
wouldnt mind some new cards either, if it hasnt gotten too painful to update the AI to use them. some elements need some more personality