Yeah, Crusader-Titan-Hole has the best stats so far. Only
deck could have been close to it I think. But, you know, I guess that stats gives only half the truth about deck, the other factors are decks other people use agains them and just luck. I don't belive that my other
deck is so much "worse" compared with Titan deck (as stats says), in testing they both gave me the same result against Rainbows (Rainbows didn't have any chance), but perhaps it says that people have started to use more Immo and rush decks against Platinum. Or may be that the other deck had just less luck.
Anyway, my massive brutal fat feroxian life spam gained 44-5; now if the Oracle has given me another
card - Flying Weapon - I decided to use something classical. Ferox is replaced by Divine Glory. Double intelligence (mark), full health.
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13-3 was the result of the Glories and now I'm gonna submit a deck that will stay there for a few days, because I have no Internet in the trip I'm going. Quicksand from the Oracle, triple mark. I wanted to do something without BH-s this time.
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36-8 for that after 3 days. Not a very good result. For some reason Black Hole decks work better than Quicksand decks; this indicates that relatively many people use Novas and Immos. Against my fat anti-plat deck both EQ-s and BH decks are equally devastating. Today a Gemfinder found me and we decided to put up the next one:
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I would really like to use Minor Phoenixes in those cases, but sadly AI just doesn't cremate them
. So, Brimstones and Gemfinders... And sadly this deck had 0 games during the night and then the O gave me the third
card in a row - Graboid.
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The result of the home-made Seism was 12-3. Pretty much as expected, since AI plays Graboids passively. Now it is home-made Firefly Queen time. Mr O gives me
cards really often. Triple mark, 180 health.
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6-5 for (a bit too slow) FFQ deck and now I had to make something with the green Pillar. Here it is:
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10-3. And a
card again - Firefly. I tried to use a bit different approach compared with my other
decks. An Octane without the permanent control:
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10-1 and a Purple Nymph from Oracle!!!
. This means an Entropy deck and I can't submit that right now (and too lazy to use trainer too). Basically this was a deck that had 100 cards and 5 of everything: 5 Maxwells, 5 Pandemoniums, 5 Butterflies, 5 Purple Nymphs, 5 Micro Abominations, 5 Dragons; and in addition 2 Discords and 9 Pendulums and Towers. It went 10-1. Today I got Nymphs Tears and those are the cards that almost forced me to make something Rainbow-like, because other formats are far too weak imo (or they are overused like Bs-s, which are almost in every second deck now). This is my first Rainbow in Arena. I just threw some weak stuff there, didn't use growers, because they use quanta constantly, but Tears tend to take that quanta away. Triple mark helps to use purple Dragons as hitters and to make this Rainbow a bit sharper.
Edit: after 3-1 result I finally realized that there is no point to use Supernovas and and
mark in Tears deck. Embarrassing... Ok, I put my growers back and finally my deck looks like this:
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How can you not love Rainbows? Especially when you have some Nymphs tears in it. You never know what you will get. AI seems really to enjoy this mess. Triple mark, 180 health btw. And the result was 16-3. Now I got the Poison, I got the remedy. Not really...no remedies except Purify or just very quick deck that could outrush this. I'm still in the mood of Rainbows, sorry. And I noticed if AI has a joice, then it Blesses Stalkers (not Arsenics and Physalias); also, it Blesses different Stalkes, not the same one many times. So its not totally hopeless that this could work. A dissappeared guy, called Malduk, made something similar some time ago.
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I think I'm gonna change my strategy a bit: I f a deck gets more than 1 loss (included) per 10 game, then I'm not gonna take it down. Maybe I'm gonna also test decks that did well in that sense so far. The thing is that the number of possible good decks that are not lame (Oraclebows etc) are limited. So it is my time. Today I won a Pest from Oracle, but by previous deck is still 12-1.
Finally, after 6 days it got 64-4, but yesterday (1 day ago) it was 60-2 and the 9th rank. So I thought it is no point to keep it up, because health is too low already and it will start to get more losses. Now a Solar Buckler from the Oracle and a deck:
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7-2 for the Light deck and now my first Auburn Nymph! I made a deckouter Earth-Light, you know that, nothing very original. 5 Nymphs, Stone Skins, Shards, Sancs, Miracles and few Reflective Shields. And it got 12-2. Then I took it down, because I wanted to make something with the Scarabs. And it bores everybody. My new deck (full HP, double mark):
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4-1 but I took it down, because this deck, unlike that Poison-Nova deck, is not so agressive and probably wouldn't go too far. Now 5 Momentums from the Oracle. I'm still on the mood of the Time decks.
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21-1 is for Dune Scorpio deck by now, another good result for the fat deck (so, go to hell who say that fat decks are weaker) and I finally reached to the Arena level 77. Now I'm kinda bored: too many lamebows are in the Arena (sometimes these are called also Oraclebows) and really too many people just copy each other's decks. And I also just finished some uneventful and kinda strange events in the forum. Now I guess this is really time for me to make another break. So far,
Lopic Tocked! And Untocked!
Now I have a bit more time to write. Lately it's have been better times in Arena. The reason may be that Arena just added some excitement and people play more and can afford more different kind of decks. And Arena awards are so high that there have been really busy under "I am awesome! I have 12 of every card" thread.
No doubt that overall
is the strongest element, followed by
.
is ridiculously quick in the Arena context- just put all Lances, Explosions, 12 Towers, triple mark and some damage (whatever it is, Flying Fahrenheits, Dragons, Golems) and you will most likely have a potential rank 10 deck at least. At least agains my anti-Platinum deck Fire Stalls are considerably weaker, I win agains those quite often. I have no idea what poeple use in Arena if they are afraid of those Stalls too much. Entropy is the second very strong element because it can afford Rainbows. When
is quick, then
is flexible.
Meanwhile I also tried to put into words how I think a good (Arena) deck looks like. Some simple rules (that could have some exceptions):
1. When you have upgraded cards, do not expect that Tower should give you much more than 6 quanta (unupped 5 quanta). Control decks can count for more. Pendulums are semi-Towers; quanta producing non-cost critters are Towers ; critters that produce quanta but cost something are Towers minus how much they cost. Mark is a Tower or slightly more (actually now I'm thinking that a mark is 2 Towers). When there are 6 critters that 1 use quanta every turn, add 2 towers (in 30-card deck); if that ability costs 2, then add 4 Towers.
2. The amount of overall quanta producers (Towers, Novas, Cremations) shouldn't be less than 1/3 in the deck (mark is not in the deck). If there are less, then make sure that you most likely can play something (quanta producing critter that is feeded by mark, cheap attacker etc) out in the next turn. And that "something" plus quanta producers shouldn't still take less than 1/3 of the deck.
3. In whatever kind of deck the amount of whatever specific quanta producers shouldn't be less than 1/6 of the deck. No matter how much that specific quanta is used.
4. In Rainbows all those rules apply but there in practice 1 Quantum Tower is only something like 1/6 or less than a mono-Tower. Like if you want to feed a Ghost of the Past for example (it costs 6), then you need either 1 Time Tower or at least 6 QT-s. When there is a Speedbow that has only few Towers, then you even can't assume than just each 1 of the QT gives you 1 quanta for each critter for sure; you should count as if every Tower gives you only 0,5 (then QT is even 1/14 of the mono-Tower) quanta from each element. In case of Supernovas and Cremations you can count on from 1/3 to 1/5 quanta they overall give.
There are always exceptions. For example, this deck's cost is 100 (acording to QI calcultor), but since it is a control deck and it doesn't have to rush, it is complitely ok that 14 Towers (or rather 13, but 14 with the mark) there have to produce slightly more quanta than 6.
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. Therfore I disagree with the
http://www.quantum-index.com/qi.php tool in that regard.
Another example when QI calculator is wrong and says that there is too few pillars.
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. You just can't count double cards there as it does and therefore this deck's cost is quite less than calculator says. Basically this deck has 14 quanta sources (mark is 2 towers) and that's enough.
Here is an opposite case when that calculator says that a deck has too many fire Towers:
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. The thing is that unlike me it counts all Cremations together as quanta sources but I counted as half of them and I believe that I got more adequate result.
Ok, enough of that calculator. As I said,
decks are so quick that you really can't do anything and you have to be super lucky to beat something like that:
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. Triple mark. It didn't get losses as expected (9-0).
This one went well too:
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. It didn't get losses like 15 times. Strange, but if I played approximately the same deck but with
Pendulums and
mark, then I got 2 losses pretty quickly. Feeding Physalias with the
mark was probably essential against some sort of quanta denials. This deck seems also to violate my second rule - there must be at least 1/3 quanta sources in the deck, but luckily there is a possibility to play Physalias out in the next turn, so there is not a big problem with that.
Today I won a
Pendulum again from the Oracle and put a weirdness up -
-
duo with the Parasites. I just thought that I almost never play them and therefore I gave a chance them too. I know it won't win much but I really don't care. What should I do with those wins anyway? There is more than enough electrum in my account. And it is much more important to know know which decks are winning and how to build those decks (if needed).
Previously I forgot one deck which was without losses too. Don't remember very exactly, but I believe this one was correct:
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That
-
deck I mentioned
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went 6-1 and now here is today's fresh Rustler deck:
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Surprisingly good 7-0 and 5 Dusks from the Oracle. Hmm... Only 60-card Deck would be a bit balanced with them, so here it is
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12-0 was the result of that
deck and now Long Swords. First I thought that it would be nice to use EE-s there, but then I discovered that AI mindlessly just puts Swords aside and replaces them with EE-s. Edited: I just hate how AI changes weapons without any hesitation if it can't fly them immediately. Changed deck again, but
mark still remained:
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9-1 and now a Liquid Shadow deck (by the way, something similar was my one of the first upgraded pvp deck that I made few years ago, without Black Holes though, the idea is not mine, but for now it is quite forgotten deck):
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6-1 and now I'm forced to make a Rainbow - QT from O.
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12-0 and here are Flying Unstoppable Gavels:
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6-3, I know that this kind of deck needs more creature control to be successful, because it may be slow sometimes, since it has to find Flying Weapons and Novas etc in right time and constant damage and damage-makers are not feeded my mark (unlike my similar Poison or Wyrm decks), but I just didn't want to repeat my old similar setups. Now a Devonian Dragon deck.
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Now that deck is not exactly that - there is -1 Rewind and 1 Ghost added.
6-0 and a Dragonfly deck:
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12-1 and Steam Machines, but without Rage Elixirs this time. I just felt that those make Steam Machines too much weaker, although using those there is very logical. So, now machines are slower but stronger.
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11-1 and seems like Lances are good in any deck. Today I won an Ulitharid and planned to make something idiotic - Fractal-Ulitharid, but then I discovered that AI doesn't fractal them for some reason. Or maybe I was too impatient, I don't know. Anyway, there is no problem, here is an another idiocity:
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Although it seems that there is too few
quanta, it is probably not so, because you should have enough time to gain quanta and there is no need to have quanta for all 6 Phase Shields asap. Its a bit that kind of joice-deck like previously showed
deck was: you can choose between Pandemonium, ButterFly Effect and Antimatter for example, but most likely you don't need quanta for all of them at th same time. Here AI can choose between
Dragons and Shields. (Of course it doesn't choose anything, it just plays Dragons first).
2-0 and another
deck:
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Those days are out of reach indeed. But I haven't had many
decks up anyway.
7-0 and Flying Titans with Overdrive this time:
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2-2 as pretty much expected. Complicated decks that require too many things to go well in order too be successful (here Titan, Flying Weapon, Acceletarion) are usually weaker. This wasn't an exception. Now an
Dragon again (this one is my favorite Dragon - big, strong and blue). It makes sense to play them with some Unstable Gaz, because they are so strong.
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13-0 and now a real pain in the arse - Twin Universe. AI just can't play that card normally! It waits like an idiot, I don't know what and why, before it starts to play them at all, and then plays them all at once, when it is most likely too late anyway. It just impossible to build a normal deck with those forthe Arena. Just a lame deck with Tu-s:
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7-1 nad another bunch of
cards again! Phase Dragons. Strange. Ok, I haven't tried Mindgates yet, so here it is:
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10-3 and Ivory Dragons.
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6-1 and now Poisedons. Of course I'm gonna fly them and make an
duo, but I thought that this time it wouldn't make that so EQ-oriented (I remember having also a deck with Poisedons and EQ-s, it was quite successful in that time). And it would be also nice to use my kind of new
Nymph; so looks so sad if I don't use her at all.
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It was 5-2 or 6-2, I already forgot. The minuses of this deck were that (1) it wasn't very quick, (2) it didn't have permanent control and (3) and compared with the similar deck with the EQ-s it gave some time to build defense. This decks wasn't probably outrushed, but killed slowly. Let's say if a Novabow has a Permafrost with the few Shards up, it would be already hard to do anything. Or if a Poseidon comes too late, there is no EQ-s to compensate late Poseidons. Or even worse - if a Poisedon was stolen early, then this deck would have had quanta problems itself. And quanta denial decks could kill that deck too. Not to mention decks that have PA-s, like I used to have agains Platinum:
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(This deck is quite similar to my infamous FG deck
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in their fatness and timeness. People usually don't like those, because they are relatively slower (why hurry, I don't get). But I like them, because they can basically beat any kind of decks and False Gods if lucky, there is no auto-quits in the Arena and against Gods, my FG deck has beaten all Gods. But against Arena, it depends more from the concrete day, sometimes it is good to have few Sanctuaries instead of Sundials there).
Ok, back to the topic.
Towers from the Oracle and a type of deck that was very popular among the control freaks
some time ago. It was mostly used along with the Phase Shields. Now this decks has lost a bit of its previous popularity.
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7-1 and Rewinds. My deck this
:
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Actually I didn't get the principle how Ai plays Fractal - there was something strange about it - again, like in case of TU-s, it usually plays that card way too late. Aether cards are mysterious, especially in the hands of AI.
5-0 and Dissipation Shields. Not too many choices there. I already had something similar up, but I guess that not exactly this one:
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500 500 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6tt 6tt 6tt 6tt 6tt 6tu 6tu 6tu 6tu 6tu 6tv 6tv 6tv 6tv 6tv 6tv 6u0 6u0 6u0 6u0 6u0 6u5 6u5 6u7 6u7 6u7 6u7 6u7 6u8 6u8 6u8 6u8 6u8 6u9 6u9 6u9 6u9 6u9 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 8pj
This kind of decks are tricky to make, because it is a little hard to guess how much quanta producers should be there. Disspiation Shields, Antimatters, Pandemoniums, Butterfly Effects, Maxwell's abilities, Purple Nymphs - all of them may be basically useful or useless. And there are many copies of those. Making this deck I basically counted only 1 Dissipation Shield, 1 Pandemonium, 1 Antimatter in as quanta needers, since they are situational, but on the other hand I counted all Butterfly Effects (AI plays them immidiately if it can), Maxwells and Purple Nyphs in as quanta needers. The quanta calculator would say that this deck is heavily short of quanta. That might be true, but only a bit.
6-0 and
strikes again. But with smaller deck this time - Purple Dragons from the Oracle.
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4-2, although compared with the fat version it didn't differ too much, but it just had a bit less creature control. At first it gained 2 losses and then 4 wins. Yeah, stats...I remember when I tried to make statistics about my FG deck. First 100 games gave me quite different result (overall and against each god as well) from the next 100 games. And then, surprisingly, results started to change pretty sharply again. After that I just abandoned that task. The only thing I noticed is that statistics go up if you play in the good mood
. Enough said about the "objectivity" of the statistics.
Today I won an
Dragon and I just made a simple deck with them.
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14-0 and Shockwaves. According to my modest opinion these cards are quite weak even in the
decks. So, sorry about the "Oraclebow":
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13-0 and Discords. I know, Black Hole decks are kind of lame too, but what else could I do with those Discords?
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5-1. Fire Storm and 5 of those!?. In order to make a balanced deck with them, the deck must be big. To make a good deck, the deck must have the best cards
has and 6 of them: 6 Lances and 6 Explosions. But a big deck needs a bit more creature control just in case, Fire Strom controls only masses. So, let's put Rage Elixirs in. Fahrenheits are very good cards in the context of triple draw - they are in too. But what about Immortals? How we kill those? Of course, the Fire Shield! But those Immortals can kill you before Fire Shield has finished it's job. What about some healing then? We have some overpowered Shards too! Let's put these in! Ok, enough of sarcasm. But the truth is that if the Oracle gives Fire Storm, then there are not too much choices to make a balanced decks. To differ at least a little from the other fire stalls, I added 3 Dragons there, although in the practilcal sense they are not necessary at all.
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Actually this is not the best possible version of the
deck that I could make with the Oracle cards, because it is slow and far too defensife. No real need for that. I just put that up because I hadn't made something similar before and for the aesthetical purposes - 5 Fire Storms just require a hardcore stall and a huge deck. It's like following the principle of the stall to the end
Actually I think that one of the best version would be something like this (although I still leave that previous version up):
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5-0 for my weak stall and an Fate Egg deck for now:
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4vj 4vj 4vj 4vj 4vj 4vj 6u2 6u2 6u2 71a 74f 77j 7ao 7dm 7dm 7dm 7gn 7gn 7jv 7n7 7n7 7q2 7q2 7q2 7q2 7q2 7q2 7qb 7qb 7qb 7qb 7qb 7qb 7t9 80k 8ps
There is so few hitters that if they appear to be crappy, this deck loses. But that's fate. This deck had 5-1 score and now Aether Nymphs!!! I'm too lazy to use a trainer to post the deck here, but essentially it's Air Nymphs along with Aether Nymphs, Thunderbolts, Fireflies. OK, since I'm in a good mood, here it is:
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Too watch the amount of quanta producers in this deck (Pendulums, Pillars) that feed Nymphs and their actions, then it may seem that this deck could easily be bigger for includind Explosions, for example. But there is also an additional moment: Fireflies are basically Fire Pillars and there are only 6 of them. If the deck would be bigger, like 40 cards for example, then it would violate my third rule of deckbuilding - there shouldn't be less than 1/6 specific quanta producers in the deck.
7-0 for such a slow deck and even without the permanent control!? What you guys are using there? Today I won a Firefly. It's already 100 time I win this card and now it's really an omen that I'm gonna be in the
team soon
. I don't remember anymore, but I guess that I don't have made this exact variation. Nymphs strike again:
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8-2 and a Graveyard deck for today:
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Actually, after 1-0 I changed that to something weaker but funnier:
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6-4, I expected it to have even worse result. Adrenaline now and somehow unusual deck in this sense that it has only 8 Towers. But that shouldn't be a problem, because Frogs and triple draw help me out - there are no moves wasted.
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2-0 and I'm gonna continue in the same minamalistic few-pillar style. Stalkers from the Oracle.
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2-2. I'm not very sure how AI used Blessing there (but obviously I can't say that here is plenty of quanta...). Now a Life on the Earth deck with the Dragons (who are a natural part of the earthlife). Full HP this time.
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6-2 and a fatbow for the Arena. I just never had those there. Santuaries from the Oracle.
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6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u6 6u9 717 71b 74b 74b 77f 77f 77g 7aj 7am 7dm 7dm 7do 7dq 7gp 7gv 7k6 7k6 7k6 7k6 7k6 7n3 7n8 7q5 7q5 7q5 7q5 7q5 7q5 7q7 7qc 7t9 7t9 7t9 7t9 80h 80h 80h 80h 8ps
8-1. Yeah, I'm in the second page now. Much more peaceful here. Here is an another Shockwave deck for today:
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8-0 and a Time Tower deck:
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8-1 and a Trident again. I think that there is 2 Trident decks already, so here it is, the 3d one. I believe that I haven't had exactly this version:
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77j 77j 77j 77j 77j 77j 77m 77m 77m 77m 77m 77m 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gs 7gs 7gs 7gs 7gs 7gt 7gt 7gt 7n2 7n2 7n2 7n2 8pm
Another 8-1 and Eagle's Eyes. I had something like that up already, but I don't know what better could I do.
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3-2 and Inundation (?!). Be careful, this card became more powerful in this morning. A deck like a big sea.
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7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gm 7gm 7gm 7gm 7gm 7gm 7go 7go 7go 7go 7go 7go 7gq 7gr 7gr 7gr 7gr 7gr 7gr 7gt 7gt 7gt 7gt 7gt 7gt 7gu 7gu 7gu 7gu 7gu 7gu 7h1 7h1 7h1 7h1 7h1 7i6 7i6 7i6 7i6 7i6 7i6 7i6 7i6 7i6 7i6 7i6 7i6 8pp
9-1 and Arsenics. I have won so many weapons lately.
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3-2 and Twin Universes.
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16-2 and a Gravity Force deck:
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7-1 and Nymph Queens
. And too lazy for the trainer now
8-3. Water Pendulums. A deck that I had several times, but all the time a little different variation:
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8-2. People started to use Purify after Sog nerf? A deck with the 5 Jade Shields:
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7-0. A Chaos Power Wyrms deck is next, although I'm aware that Ai can empower Maxwells instead. But that's life.
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This was 7-2 or something and I'm gonna continue with the weird deck with the obligatory Dim Shields:
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Btw thousands of fans have sent me e-mails and asked what did you do with your Platinum grinder after Sog nerf? I can tell you: there is no need to worry, I already changed my deck accordingly and I'm aware that Sogs are not as useful as they were before. Luckily there is also a bit less need for them too, because Lances were nerfed also. But Poison was kind of pain. So I made this:
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6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u9 6u9 71b 71b 74b 74b 77f 77f 77i 77i 7ah 7ah 7do 7do 7gp 7gq 7gq 7k6 7k6 7k6 7n8 7n8 7n8 7q5 7q5 7q5 7q5 7q5 7q5 7q9 7q9 7q9 7q9 7q9 7q9 7t9 7t9 80h 80h 80i 8ps
There is probably no need for 3 Purifies, 2 should be enough, but I think that if I win some new Shards, then I'm gonna use 1 here (probably that healing
Shard is worth of playing?). Sadly I haven't won any Shards by far, but I think I'll donate a bit in the near future. Btw, my new FG deck is this:
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6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u6 6u9 717 71b 71b 71c 74b 74b 77f 77i 77i 7am 7do 7do 7gp 7gq 7gq 7k6 7k6 7k6 7n3 7n8 7q5 7q5 7q5 7q5 7q5 7q5 7q8 7q9 7q9 7q9 7q9 7q9 7q9 7t9 80d 80d 80h 80h 8ps
9-10 and my first negative score deck! This what happens when you put jokes up. Now Diss Shields again.
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500 500 500 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6tt 6tt 6tt 6tt 6tt 6tu 6tu 6tu 6tu 6tv 6tv 6tv 6tv 6tv 6u0 6u0 6u0 6u0 6u0 6u5 6u5 6u7 6u7 6u7 6u7 6u8 6u8 6u8 6u8 6u9 6u9 6u9 6u9 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 8pj
11-6 and today I decided to be very creative. Mirror Shields.
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6rm 6rm 6rm 6rm 6rm 6rm 6rn 6rn 6rn 6rn 6rn 6rn 77k 77k 77k 77k 77k 77k 77m 77m 77m 77m 77m 77m 78q 78q 78q 78q 78q 78q 78q 78q 78q 78q 78q 78q 78q 78q 78q 78q 78q 78q 78q 7k0 7k0 7k0 7k0 7k0 7k2 7k2 7k2 7k2 7k2 7k2 7k6 7k6 7k6 7k6 7k6 7k6 8pq
6-5 by today and I can't build a new deck, because O gave me Mirror Shield again.
13-7 finally. Now a deck with the
Towers. The main idea of this deck is to be annoying:
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7t9 7t9 7t9 7t9 7t9 7t9 7ti 7ti 7ti 7ti 7ti 7ti 808 808 808 808 808 808 808 808 808 808 808 808 808 808 808 808 808 808 808 808 808 808 80a 80a 80a 80a 80a 80a 80d 80d 80d 80d 80d 80d 80e 80e 80f 80f 80f 80f 80f 80f 80j 80j 80j 80j 80j 80j 8pt
9-3 and a deck with swords
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4vj 4vj 4vj 4vj 4vj 4vj 6rk 6rk 6rk 6rk 6rk 6u2 6u2 71a 74a 74a 77j 7al 7dm 7gn 7gn 7jv 7n2 7n2 7n2 7n2 7n2 7n2 7q5 7q5 7q5 7q5 7tb 80a 80a 8ps
8-3 and I'm happy that I can use Cats again. This deck can be very quick.
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I also tried to play some Silver games for some new Shards that cause my decks stats to go down and I came out with that:
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6-2 and a shield with spines, protected spines.
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8-5 and Owl's Eyes:
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12-1 and a deck with the Werewolves:
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9-3 and a complicated deck with the Druids. A good result would be a surprise already
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6ts 6ts 6ts 6ts 6ts 6ts 6u3 6u3 6u3 6u3 6u3 6u3 6u5 6u6 6u6 6u6 6u6 6u6 6ua 6ua 6ua 6ua 6ua 714 717 717 717 717 717 71f 71f 71f 71f 71f 7af 8pj
13-1 (?!) I'm really failing at predicting. Graviton Firemastas:
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6-1 and a Shrieker rush:
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12-2 and a deck with the Mirror Shiels:
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It was 12-4 or something, actually I forgot the excaxt number while making a deck with the Brimstones:
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5-3 and Basilisk Blood. A deck:
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4-2. Sky Dragons with Blitzes:
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9-1 and Cocks:
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9-2 and just a weird deck with the Condors:
Sorry, I noticed later that I have a wrong deck here, but now I don't remember my Condor deck exactly anymore.
Sorry about not editing my post, I was tired and confused (like always, but now a little more). Condor deck dropped out soon, because it was too "peculiar". 0-5. Then I made a Syphon deck which went 9-1:
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And then a Peggy deck with 11-1:
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And today I have mutations:
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3-3 Now, inspired by this thumbs up-down stuff, I decided to make something really original. A Golem rush! Gemfinders from the Oracle.
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6u2 6u2 71a 74a 74a 77a 77a 77a 77a 77e 77e 77e 77e 77e 77e 77g 77g 77g 7ae 7dm 7dm 7dm 7dp 7dp 7dp 7dp 7dp 7dq 7dq 7dq 7dq 7dq 7jv 809 809 8pm
10-2 and 5 dark Pillars. I was in a mood of making something strange:
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5fk 7dj 7dm 7dm 7dm 7dm 7dr 7dr 7dr 7dr 7dr 7dr 7t4 7t4 7t4 7t4 7t4 7t5 7t8 7ta 7tb 7td 7tg 7tg 7tg 7tg 7tg 7tg 7to 7um 7um 7um 7um 7um 7um 7um 8po
12-2 and Water Pendulums. Take your time for fighting this one:
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77i 77i 77i 77i 77k 77k 77k 77k 77k 77k 77l 77l 77l 77l 77l 77l 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gn 7gn 7gn 7gn 7gn 7gn 7go 7go 7go 7go 7go 7go 7gp 7gp 7gp 7gp 7gq 7gq 7gq 7gq 7gq 7gq 7gs 7gs 7i6 7i6 7i6 7i6 7i6 7i6 7i6 7i6 7i6 7i6 8pm
9-3 and another biggie. Explosions from the Oracle.
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5fk 7dk 7dk 7dk 7dk 7dk 7dk 7dl 7dl 7dm 7dm 7dm 7dm 7dm 7dr 7dr 7dr 7dr 7dr 7dr 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7ju 7ju 7ju 7ju 7ju 7ju 7k1 7k1 7k2 7k2 7k2 7k2 7k2 7k2 7k6 7k6 7k6 7k6 7k6 7k6 8po
8-1 and Dragonflies.
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4vj 4vj 4vj 4vj 4vj 4vj 6rr 6u2 6u2 71a 74a 74a 77j 7ae 7dm 7gq 7gq 7jv 7mt 7mt 7mt 7mt 7mt 7mu 7mu 7mu 7mu 7mu 7mu 7qb 7qb 7th 7th 80a 80a 8pr
4-1 and Sky Dragons. I decided to choose life this time:
7ai 7ai 7ai 7ai 7ai 7aj 7aj 7am 7am 7am 7am 7am 7am 7dk 7dk 7dk 7dm 7dm 7dm 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7mt 7mt 7mt 7mt 7mt 7mt 7mv 7mv 7mv 7mv 7mv 7n3 7n3 7n3 7n3 7n3 7n3 7n5 7n5 7ng 7oe 7oe 7oe 7oe 7oe 7oe 7oe 7oe 7oe 7oe 7oe 7oe 7oe 7oe
6-1 and an Ivory Dragon deck:
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6rm 6rm 6rm 6rm 6rm 6rm 710 710 710 710 710 710 710 710 710 710 710 711 711 711 711 711 719 719 719 719 719 719 71a 71a 71a 71a 71b 71b 71b 71b 71b 71b 72i 72i 72i 72i 72i 72i 72i 72i 72i 7k2 7k2 7k2 7k2 7k2 7k2 7k5 7k5 7k5 7k5 7k5 7k5 7n2 8pq
7-2 and Abominations. I don't feel like going for
deck today and i have had several of them already here. Just going with a classical defensive rainbow (I haven't had this here yet, since I have preferred more agressive version). It's not excluded that this deck will stay up for more than 1 day (next days will be busy for me). Don't be mad, I know that this is annoying:
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6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6tu 6tu 6tu 6tu 6tu 6u8 71b 71b 74f 74f 74f 77j 77j 77j 77j 77j 7am 7am 7do 7do 7gp 7gq 7gv 7k2 7n3 7n8 7q5 7q5 7q5 7q5 7q5 7q5 7q7 7qc 7t9 7t9 7t9 80h 80h 80h 8ps
It went something like 10-3. Meanwhile there was also an Eternity deck that went 14-2:
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7k1 7k1 7k2 7k5 7k5 7k5 7k5 7k5 7k5 7n2 7n2 7n2 7n2 7n2 7n2 7q0 7q0 7q0 7q0 7q0 7q8 7q8 7q8 7q8 7q8 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 8pq
and today I have a Phoenix deck:
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7ap 7ap 7ap 7ap 7ap 7ap 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dk 7dk 7dk 7dk 7dk 7dk 7dm 7dm 7dm 7dm 7dm 7ds 7ds 7ds 7ds 7ds 7ds 8pn
8-2 and Lobos:
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4vj 4vj 4vj 4vj 4vj 4vj 6u1 71a 74a 74a 77j 7al 7dm 7gn 7gq 7jv 7n2 7n2 7n2 7n2 7n2 7n2 7n7 7n7 7qb 7qb 7th 80b 80e 80e 80e 80e 80e 80k 80k 8pu
8-5 and QT-s. I added 1 new shard there, because I can
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11-0 and I'm on the level 78 now. Usually this means a bit less than 200 health. A Stone Skin deck for today:
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8-3 and a deck with Light Dragons. Light in Darkness:
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6rm 6rm 6rm 6rm 6rm 6rm 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jq 7jq 7jq 7jq 7jq 7k2 7k2 7k2 7k2 7k2 7k2 7k6 7k6 7k6 7k6 7k6 7k6 7t4 7t4 7t4 7t4 7t8 7t8 7t9 7t9 7tb 7tb 7td 7td 7td 7td 7td 7td 7te 7te 7te 7te 7te 7um 7um 7um 7um 7um 7um 7um 7um 8pq
5-5 and to continue with the theme: Life in Darkness (Feral Bonds from O):
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6rn 6rn 6rn 6rn 6rn 6rn 7ai 7ai 7ai 7ai 7ai 7ai 7aj 7aj 7am 7am 7am 7am 7am 7t4 7t4 7t4 7t4 7t4 7t4 7t4 7t4 7t4 7t4 7t4 7t4 7t4 7t5 7t5 7t5 7t5 7t5 7t6 7t6 7t6 7t6 7t6 7t6 7t9 7t9 7t9 7t9 7t9 7t9 7ta 7ta 7tb 7tb 7td 7td 7td 7td 7td 7td 7to 8pn
6-3 and Novas. I thought that now it's a good chance to play my new Shards - there are 3 Shards of Patience (actually this deck needs more but ok) and 1 of Serendipity:
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4tf 4tf 500 6rv 6s1 6u3 6u3 6u3 6u3 6u3 6u3 6u8 710 710 710 710 710 710 711 713 71a 71e 71e 71e 71e 71e 71e 7ao 7dm 7dm 7gl 7gl 7gl 7qd 7ta 8pj
4-5 and I'm gonna continue with the similar style. The Oracle gave me Forest Spectres and the most natural deck to make something with them is obviously this:
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6u1 71a 77e 77e 77e 77e 77e 77g 77g 7af 7af 7af 7af 7af 7ah 7ah 7ah 7ah 7ah 7dp 7dp 7dp 7dp 7dp 7dp 7dq 7dq 7h2 7h2 7h2 7jp 7jp 7jp 7jp 7jp 8pp
5-1. Using all growers (Lycans, Graboids, Steam Machines, Golems and Spectres) in the pillarless deck is a kind of achievement
That was similiral to that, what I tried to make with Scorpios previously, but sadly Scorpio decks lacked some Shards (and I still don't have them). Now Nightmares. Just a simple deck with them:
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5-1 again and QT-s again. Last time when I had to make a Rainbow, I made something with Novas and
, now I'm gonna go with the
deck:
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6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u7 6u9 71b 71b 74b 74b 77c 77f 77f 7aj 7am 7do 7do 7gp 7gq 7gv 7k6 7k6 7k6 7k6 7n3 7n8 7q5 7q5 7q5 7q5 7q5 7q5 7q7 7qc 7t9 7t9 7t9 7t9 80h 80h 80h 80h 8ps
Although usually I don't pay attention to that but I just saw that when it won the first game it got "thumbs up!" for some reason. Thanks anyway
. As far I have seen this thumbs up and down thing is complitely random and has nothing to do with the deck's "originality" (not sure what it exactly is, some oldies here have probably seen pretty much everything; "original" may be called only some crazy stuff, but those decks usually don't win often and my votes are based just on subjective feeling and I must say that most decks seem unoriginal to me, but maybe I'm just bored).
30-2 after few days and now green Towers. A deck:
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5-2 and a deck with Condors. A bit different again. I thought that this deck really doesn't need Towers much, so I used Novas:
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4vj 4vj 4vj 4vj 4vj 4vj 6u5 6ua 6ua 6ua 6ua 6ua 6ua 711 711 711 711 711 711 714 714 714 714 714 714 71f 71f 71f 71f 71f 71f 74a 77l 7dm 7gq 8pj
9-2 and 7-3 with the Aether Tower deck:
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And a deck with the Nightfalls. If you are lucky, you can win Sacs and Sovs from there:
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6rt 6rt 6rt 6rt 6rt 6rt 6ru 6ru 71a 71a 71e 71e 71e 71e 71e 71e 72i 72i 72i 72i 72i 72i 72i 72i 72i 72i 72i 72i 72i 7t9 7t9 7t9 7t9 7t9 7t9 7ta 7ta 7ta 7ta 7ta 8pt