That is super cool, i have always wanted to create my own card game.Because there is no AI...
The AI isn't attacking me though.
A great game, good to see it is being developed. :)
Bug report: The ability "Regen" doesn't work. Neither as intended, nor at all.
Edit: Same with Soulseeker's ability. Doesn't trigger if anything (ally or enemy) dies, tapped or untapped.
Star Cell is also quite... fun. ^^ Not sure what it should do, so just stating what I've seen: It triggers 3 stars everytime an opponent kills one of your creatures (in the area where the Cell is, not where the dying creature was). If your creature dies from its own attack, no stars are triggered. The Star Cell itself doesn't care when it died, it will spawn 3 stars either way.
Not sure if a bug, but Miracle heals over max. HP if used on a creature, effectively giving +10 HP, even if it wasn't hurt at all.
Graphical bugs:
The first placed cards in each line while deck building is out of the screen.
Other:
For some reason, I cannot copy the deck code. That may be a browser or add-on issue rather than one of your game.
That is super cool, i have always wanted to create my own card game.
The AI isn't attacking me though.
Suggestions so far:I find it more interesting to have to sacrifice cards. It adds more to the strategy. You can either sacrifice big cards and go for a more aggressive approach, or sacrifice small cards and go for a more control approach.
- To avoid the first turn card sacrifice, the players could be offered to get a mana of their choice in the beginning of the game.
- Highlight could be added to playable cards, just like in Elements.
I find it more interesting to have to sacrifice cards. It adds more to the strategy. You can either sacrifice big cards and go for a more aggressive approach, or sacrifice small cards and go for a more control approach.You could still sacrifice another card right out the gate, so that option wouldn't be taken away from you. If both players discard, it's just -1 card with no real advantage to anyone (unless someone has a Peasant card).
(does anyone even read these?)
Magic and Hearthstone both would have to be considered dull as well, but I couldn't agree with that. Magic does have a subtitle, which is why it may be worth discussing subtitles.
Magic and Hearthstone both would have to be considered dull as well, but I couldn't agree with that. Magic does have a subtitle, which is why it may be worth discussing subtitles.
The only reason why Magic: The Gathering has a subtitle is that the term "magic" is too vague to copyright on its own.
Game renamed to just plain Fragments for now, but I'm not sure this is the end of name-changing.
Also the game is now at http://fragmentscardgame.com/ instead of that hard-to-remember-url.
I think it also needs loading screen, I have a slow computer at work and at first I thought it is a bug, I just had a big rectangle, after a while there actually started to appear something. So it might be confusing without any indication the game is loading.I have a fast computer and the same thing happens :(
Yeah thanks for reminding me.Also the game is now at http://fragmentscardgame.com/ instead of that hard-to-remember-url.
Hype! (Update your sig)
The game supposedly has a loading bar (and it did show up before) but now it's gone for some reason. Tried to look into it but couldn't find the cause :/I think it also needs loading screen, I have a slow computer at work and at first I thought it is a bug, I just had a big rectangle, after a while there actually started to appear something. So it might be confusing without any indication the game is loading.I have a fast computer and the same thing happens :(