Just count your damage and make a final blow with a weapon. That gives times for SoGs to heal, and is how most EMs are done anyway.
This whole "Bond cant EM anymore" discussion is blown completely out of proportions. Firstly, rarely anyone really uses Bond to EM. 1 Bond heals 1 per creature, and unless you spam those, you'll likely be in situations where creature damage will kill the opponent before it heals you anyway. SoGs are cheaper and better for actual survival until you setup your board.
If you're really aiming to EM all the time, SoGs + simple Heal can do the trick if you're unable to hit with weapon.
If even that cant settle your needs for EMs, Miracle + Luci/Heal will ALWAYS work, which is billion times more reliable than Bonds.
About "waaahhhh my Bond is not healing me when my creature is just about to die from poison": this is barely noticeable nerf. Difference happens only on that single turn, for that single point of healing, and only against opponents that actually use infections or fireshield, which is simply - really really REALLY RARE.
Actually, the biggest nerf with Bonds is when you're against pulled Doll, as in that situation Bond is a difference between life and death, and, not surprisingly at all, no one is whining about that.
Similar situation is when your antimattered vamp is about to kill you.
Lastly, against sum of all generic opponents, Bonds received a buff.