Hehehe, I assume you think just like zanz, BluePriest. All cards that are 'over' used need a nerf, huh? Zanz buffed Basilisk Blood, so it would be more used. If a powerful combo involving it comes and it becomes really used, I bet it will get a nerf too, if not the other cards, right? Mate, the game needs powerful cards. If its powerful, it will be more used than not-so-powerful cards, and this doesnt mean "need a nerf". Its a natural thing.
Do you know why SN is used? Quanta production is the key of this game, and quanta production by pillars is slow, or erratic (QT). Why not create an alternative way to generate quanta efficiently?
By the way, chaining SNs is possible because it doesnt consume entropy quanta at all. Why not make it cost 3 instead? No, its so used, and zanz hate it so much for being so used, lol, that he just wants to add a classy autolose in case you chain them.
Why I think it shouldnt be 100%, RRQJ? Entropy is the element that takes risks. Not everytime, of course, but a lot. When you use the Elf in your creature, you can kill it. When you use Chaos Seed or Pandemonium (even more unupped), you are taking risks. When you use Dissipation Shield, you are playing with your quanta, which is risky. Whats the point of chaining SNs if you know it will be bad? I know the point of the nerf is exactly this, but a margin should be given to entropy to risk