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Offline Jyiber

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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg1050130#msg1050130
« Reply #132 on: March 11, 2013, 01:40:03 am »
Can't blame him.
<^> Curiosity killed the cat. Now what if I told you Curiosity was the name of my dog?
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Offline TribalTrouble

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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg1050535#msg1050535
« Reply #133 on: March 12, 2013, 08:58:10 pm »
I read that as actually shooting down the chimney... I was very confuzzled until I re-read it.

Offline yee

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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg1050664#msg1050664
« Reply #134 on: March 13, 2013, 09:22:44 am »
Before the last update, everyone thought zanz was dead or kidnapped or something, too.  Then he suddenly appeared, bearing gifts of dry spells and salvagers, in addition to changing all the shards.  He's been gone for longer in the past.  I've been playing about 2 years now, and I've seen this happen before.  Admittedly, he was more active when I first started, though, but I don't think he's abandoned Elements yet.

And yeah... 'not talkative' is understatement of the year for zanz :p  He's like Santa Claus, bearing gifts every so often, but you never see him or get to talk to him or thank him or ask him for anything.  He just shoots down your chimney, leaves a bunch of new cards, and rides off on his reindeer dragon sleigh.
Could somebody make this into card idea?

Offline Drake_XIV

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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg1050698#msg1050698
« Reply #135 on: March 13, 2013, 05:30:32 pm »
Sounds like something that was done for a holiday card design competition.

Offline blarp

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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg1051060#msg1051060
« Reply #136 on: March 14, 2013, 11:36:14 pm »
Bout time I commented on this.

New content is great, but personally I do not like this idea. I forsee many problems with the main benefit being a cool pve task.

I'm glad you're thinking of new features and I like the trial idea, but I think the reward should not be customizeable marks. It should not allow you to chose photon and then make a photon nightmare deck to gain a crapton of quanta if your opponent plays any of the cards etc.... Maybe earn a rehand shuffle at the start of the game? Or a one time use precog or something?
« Last Edit: March 15, 2013, 03:01:13 am by blarp »
My default opinion of a new card is OP. Your job as a card creator will have to be to convince me otherwise.
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Offline eaglgenes101

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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg1051072#msg1051072
« Reply #137 on: March 15, 2013, 12:10:17 am »
Bout time I commented on this.

New content is great, but personally I do not like this idea. I forsee many problems with the main benefit being a cool pve task.

I'm glad you're thinking of new features and I like the trial idea, but I think the reward should not be customizeable marks. It should not allow you to chose photon and then make a photon nightmare deck to gain a crapton of quanta if your oppoent plays any of the cards etc.... Maybe earn a rehand shuffle at the start of the game? Or a one time use precog or something?
AI will probably be reprogrammed not to dump out tons of cheap creatures.
My 3 game-modification principles:
1. If it ain't broke, don't wreck it.
2. Simple fixes for simple problems.
3. Remember to fill in the holes.

Offline blarp

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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg1051115#msg1051115
« Reply #138 on: March 15, 2013, 03:03:53 am »
Bout time I commented on this.

New content is great, but personally I do not like this idea. I forsee many problems with the main benefit being a cool pve task.

I'm glad you're thinking of new features and I like the trial idea, but I think the reward should not be customizeable marks. It should not allow you to chose photon and then make a photon nightmare deck to gain a crapton of quanta if your opponent plays any of the cards etc.... Maybe earn a rehand shuffle at the start of the game? Or a one time use precog or something?
AI will probably be reprogrammed not to dump out tons of cheap creatures.

Maybe but it just seems like a bunch of work for a debatable feature.

If zanz's time is so important, why can't we decide how it should be best spent?
My default opinion of a new card is OP. Your job as a card creator will have to be to convince me otherwise.
Happy to help with questions regarding upped PvP
Thanks for voting Blarp as your Favorite PvP Deck of 2012!
Blarp (the deck), bane of Championship League

Offline Hazardus10

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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg1051886#msg1051886
« Reply #139 on: March 18, 2013, 01:51:23 am »
Bout time I commented on this.

New content is great, but personally I do not like this idea. I forsee many problems with the main benefit being a cool pve task.

I'm glad you're thinking of new features and I like the trial idea, but I think the reward should not be customizeable marks. It should not allow you to chose photon and then make a photon nightmare deck to gain a crapton of quanta if your opponent plays any of the cards etc.... Maybe earn a rehand shuffle at the start of the game? Or a one time use precog or something?
AI will probably be reprogrammed not to dump out tons of cheap creatures.

Maybe but it just seems like a bunch of work for a debatable feature.

If zanz's time is so important, why can't we decide how it should be best spent?

Agreed! Zanz is always on a tight schedule, and who knows the game better than the people that play it!
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Offline bripod

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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg1051911#msg1051911
« Reply #140 on: March 18, 2013, 02:10:06 am »
If zanz's time is so important, why can't we decide how it should be best spent?

Maybe because its HIS game?

Offline rob77dp

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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg1051968#msg1051968
« Reply #141 on: March 18, 2013, 04:17:51 am »
Spoiler for These, along with your other recent "just made 30" posts seem very spam-like and "fake"... I think a few deserve deletion.:
Before the last update, everyone thought zanz was dead or kidnapped or something, too.  Then he suddenly appeared, bearing gifts of dry spells and salvagers, in addition to changing all the shards.  He's been gone for longer in the past.  I've been playing about 2 years now, and I've seen this happen before.  Admittedly, he was more active when I first started, though, but I don't think he's abandoned Elements yet.

And yeah... 'not talkative' is understatement of the year for zanz :p  He's like Santa Claus, bearing gifts every so often, but you never see him or get to talk to him or thank him or ask him for anything.  He just shoots down your chimney, leaves a bunch of new cards, and rides off on his reindeer dragon sleigh.
Could somebody make this into card idea?
that looks amazing! I cant wait for some new cards! looking forward to it! :D
Bout time I commented on this.

New content is great, but personally I do not like this idea. I forsee many problems with the main benefit being a cool pve task.

I'm glad you're thinking of new features and I like the trial idea, but I think the reward should not be customizeable marks. It should not allow you to chose photon and then make a photon nightmare deck to gain a crapton of quanta if your opponent plays any of the cards etc.... Maybe earn a rehand shuffle at the start of the game? Or a one time use precog or something?
AI will probably be reprogrammed not to dump out tons of cheap creatures.

Maybe but it just seems like a bunch of work for a debatable feature.

If zanz's time is so important, why can't we decide how it should be best spent?

I highly suggest you get control of your double and triple posting and make sure you have "quality" posts and are not just posting for the sake of gaining post count.  That is all highly frowned upon in this establishment.  :)
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Offline TribalTrouble

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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg1052087#msg1052087
« Reply #142 on: March 18, 2013, 08:37:14 pm »
If zanz's time is so important, why can't we decide how it should be best spent?

Maybe because its HIS game?
See now, this may be why we can't have nice things.

Offline bombzero

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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg1053357#msg1053357
« Reply #143 on: March 23, 2013, 06:55:10 am »
This is a very cool idea, but it has a problem: it is repeatable but you don't have that much incentive to actually repeat it. It is not something you can do every day (akin to Oracle's predicted god), it's something you do once then forget about it until you need to re-attune your Mark to another card. Maybe make it so that you can only try the Trial once per day (resets with Oracle) and it has a VERY good reward?

Although, I can see this adding a whole new level to strategic PvP. It would KILL some decks: Pestal, for instance, would die against an anti-Devourer mark. Discord could have problems disrupting a low quanta start if your opponent suddently has +5 quanta when it comes into play. Hmmm...

this is very accurate

 

anything
blarg: