Ok, so, now I will try to comment some of the decks in this thread, using dragoon post on page 7. Wont comment all now, some will be later. But lets start.
Ps: please dont be offended if I dislike your deck. Its just my opinion.
Rainbows:Aetherbow: looks interesting idea. Mind Gates will get cards from opponent. There is some CC, and Steals for PC. Fight him could be fun. I would remove a Mind Gate, and maybe 2 Steal (4 steal looks too much for no real darkness quanta supply), add some creatures with control skills. Possibly less quanta pillar too. I would vote Yes, maybe minor changes.
Deathbow: would need many changes to work. Many cards are expensive for low quanta supply, like RoF, PU and Owls Eye. I would say No.
Dragonbow: AI would probably never put a dragon in play, once they need massive quanta fom QT only. I would say No.
Fatebow: as the notes say, its really bad constructed. I would say No.
Rainbow 1: Like an improved Dragonbow version. Creatures, shields, and short swords. It could be fun, but I would prefer add some spells. I would say No.
Rainbow 2: All creatures that have skills not matching its element... interesting concept. Sadly, looks like very unbalanced. Water, for example, is overused, while Light, for example, is underused. It could be interesting with some balance. For now, I would say No.
Rainbow "Skittles": This is what I call a rainbow interesting enough for AI 3. Changes really not necessary, maybe a little tweak. I would say Yes.
Shortbow: This deck has 2 Owls Eye, that I think an AI 3 should have 1 at max, because its a very powerfull card vs noobs. Other than that, I can see the point of Rustlers using Light to supply FFQ with Life... but the whole combo is poorly constructed. U need Novas to use 2 Rustlers that u need to use... 2 FFQ, in 48 cards. Other than the poorly constructed combo, too many flying weapons (dunno if AI 3 should have this many weapons), Shockwaves, Dragons... Hmmmm, I would say No. If I was trying redesign it, I would start getting rid of Rustlers FFQ combo.
The Bolter: this is not even a little bit fun to play against. Beyond that, AI doesnt have the habit of accumulate quanta before using spells, so, I think it would fail. I would say a big No.
Waterbow: in fact, chances are against this deck. It needs to get creature and proper pendulum to work together. And, most skills are not really useful at start, like Chrysaora and Toadfish. I see this deck as slow and boring. I would say No.
TriosAir/Death/Aether: another very bad idea. AI 3, I think, is not supposed to stall the game for 20 turns chaining Wings. I would say No (and would say No for any AI3 deck with more than 2 Wings).
Air/Aether/Light: poorly constructed. 2 Hope and 1 Miracle for 2 Fireflies as single light quanta supply (would AI fractal fireflies?)? Removing light cards would be a start. Also, the aether part has little quanta supply... and strong cards for a lv 3. I would say No.
Air/Life/Light 1: we already have a FFQ AI 3 deck. Maybe this one could substitute the other... with changes. 1st, too many Life Pendulum, for 4 Life cards. This one, in fact, could use Rustler, and maybe a Cocka or Dragon. The Air side, I would remove a FFQ (I think a lv 3 should have max 4 of key cards), and maybe an Owl Eye, or some Shockwave (CC to strong for lv 3). I would say Yes, with changes.
Air/Life/Light 2: this is better balanced than #1. I would still remove 2 FFQ, and an weapon, possibly MS. Could use some other Life cards, too. I would say Yes, with a few changes. (Well, Yes to this or #1, not both).
Aether/Time/Entropy: Very poor deck. Why so many Phase Spiders? Pharaoh would produce Scarabs to get Gravity from where? 3 QT? In fact, I think to use Mind Gate in a effective way, more QT needed too. I would say No.
Aether/Time/Gravity: Interesting idea, poor construction. The main combo looks like Dune Scorpion + Momentum. Pharaoh adds to the sinergy. But, why so many aether cards? 4 Dim Shields for a lv 3? I cant agree. I could say yes if it was Time and Gravity, but the way it is, I would say No. Has some pontential, however.
Darkness/Life/Earth: earth just to use minor skills (devourer and Gargoyle)? 2 Nymphs? Wow, were AI 3 supposed to have uber rare cards most of us dont have? I disagree and would say No.
Fire/Earth/Light: not having "6 of this, 6 of that" was one of zanz rules. This deck uses 5 of this, 5 of that, and 4 of that. 4 non quanta cards, 3 elements. Too linear (and boring) strategy. I would say No.
Gravity/Air/Aether: Im sure AI cant play this deck. It wont fractal and play sparks, or use wyrm skill just before playing Chimera. So, yeah, I would say No.
Life/light/Gravity: Cant believe. No, enough said.
Time/Death/Gravity 1: Mummy to Pharaoh deck... interesting. Maybe some tweak (like 1 more Hourglass), but would like to see this one alive. I would say Yes.
Time/Death/Gravity 2: same theme, but very direct strategy for a lv 3. I would prefer #1 instead.
Time/Entropy/Life: Hmmm mutating Deja Vus and Fate Eggs is cool! I would like to see this one. However, maybe its better use Mutation instead of the Elf, so no need to Life Pendulum. Chaos Seed, a Maxwell, and a Pandemonium would also be interesting. I would say Yes, with some changes.
Enough for now, mopre comming later.