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Offline Zawadx

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1119970#msg1119970
« Reply #588 on: January 08, 2014, 04:10:29 am »
Yeah, you can beat some of the level 50-ish AIs with ease just by modding your starter deck (and more importantly, knowing what you are doing :P)
I do not believe that that means you are required to fight against things of your level. To the best of my understanding, you should be able to go basically anywhere on the map (and fight opponents of any level) any time you feel like. The comment you quoted was him explaining the approximate strengths of the various NPC levels at various locations on the map, not the opponents you will be required to face when you are at those levels.

I know that, but the problem is whether the newbies will know that as well. I mean if they are labeled as Level 0, they might be afraid to venture out into even a level 5 area. So it should be configured such that Newbies know that they can beat even level 30 with a little modification from their starter decks. At least the basics of deckbuilding should be shown to the newbies.
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Offline andretimpa

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1120007#msg1120007
« Reply #589 on: January 08, 2014, 11:59:26 am »
Yeah, you can beat some of the level 50-ish AIs with ease just by modding your starter deck (and more importantly, knowing what you are doing :P)
I do not believe that that means you are required to fight against things of your level. To the best of my understanding, you should be able to go basically anywhere on the map (and fight opponents of any level) any time you feel like. The comment you quoted was him explaining the approximate strengths of the various NPC levels at various locations on the map, not the opponents you will be required to face when you are at those levels.

I know that, but the problem is whether the newbies will know that as well. I mean if they are labeled as Level 0, they might be afraid to venture out into even a level 5 area. So it should be configured such that Newbies know that they can beat even level 30 with a little modification from their starter decks. At least the basics of deckbuilding should be shown to the newbies.

Maybe some new quests would push the noobs away from the level 0 comfort zone (more or less like the sequence of AI0 - AI1 - AI2 - score quests do in the current version)
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Offline yee

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1121211#msg1121211
« Reply #590 on: January 15, 2014, 08:44:10 pm »
Got bored, so I sumbited this deck.

Name: Timemachine
Hp 70
Mark x1
Draw x1
Deck x1

Hover over cards for details, click for permalink
Deck import code : [Select]
5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rh 5rh 5rh 5rh 5rh 5rh 5ri 5ri 5ri 5rj 5rj 5rk 5rk 5rk 5rk 5rk 5rk 5rl 5rl 5rl 5rl 5rm 5rm 5rn 5rn 5ru 5ru 5s4 61r 625 63a 63a 63a 63a 63a 8ps


Text: Something wierd is going around here. You might feel deja vu, when you redraw the crature you just played on the field. It looks like some things happen much faster in hourglass and sometimes your allies are caught in timebubles. Also the Timemachine brings out cratures from old times and you might even meet an ancient god, who can grant immortality.

Offline Essence

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1121947#msg1121947
« Reply #591 on: January 19, 2014, 03:18:15 am »
Dunno if anyone has reported this yet, but I was dinking around and right when I would've finished the 'clear an area' quest, An Elite Elemental Has Arrived!...and the script slowed down so much that an error box popped up and asked me politely to quit the script. Said no five times before I finally said yes and the game crashed to a halt.
If something happens and you think it deserves my attention, feel free to PM me. Other than that, I'm probably here if you want to shoot the breeze.

Offline Naii_the_Baf

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1122298#msg1122298
« Reply #592 on: January 21, 2014, 12:14:44 am »
I don't know why or what, but there's this error I found: I pressed More Coins, All Cards, More Quanta(to max level), Mark level 10, and turned on Chaos Mode. I built a fully upped LS deck, and went against a Fake God. Here comes the error: When it's my turn, I draw a card and automatically pass my turn without doing anything more than discarding. Is this because of the Fake Gods or because of the buttons I pressed? :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :(
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Offline eljoemo

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1122305#msg1122305
« Reply #593 on: January 21, 2014, 01:04:01 am »
I don't know why or what, but there's this error I found: I pressed More Coins, All Cards, More Quanta(to max level), Mark level 10, and turned on Chaos Mode. I built a fully upped LS deck, and went against a Fake God. Here comes the error: When it's my turn, I draw a card and automatically pass my turn without doing anything more than discarding. Is this because of the Fake Gods or because of the buttons I pressed? :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :(

Chaos mode is elements without turns. It is in its nature very chaotic. Once you have full hand you're basically locked into discarding. Basically, don't play chaos mode except for the lulz
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Offline andretimpa

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1122315#msg1122315
« Reply #594 on: January 21, 2014, 01:34:55 am »
Hourglasses and Golden Nymphs + SoR in chaos mode is particularly hilarious.
Every time a graboid evolves, an elemental gets his wings.
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Offline Odii Odsen

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1124049#msg1124049
« Reply #595 on: January 30, 2014, 10:30:31 pm »
Not sure if this already was asked, but will spectator mode get fixed?
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Offline eaglgenes101

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1128508#msg1128508
« Reply #596 on: March 03, 2014, 10:56:29 pm »
Any word on progress?
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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1128521#msg1128521
« Reply #597 on: March 04, 2014, 12:36:59 am »
Zanz last logged in 3 months ago:
December 23, 2013, 09:00:00 PM

His last post was December 15th, to fix the PVP issue

His last post on 1.4 for August 26th, half a year ago.

Offline eaglgenes101

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1128523#msg1128523
« Reply #598 on: March 04, 2014, 12:45:19 am »
Not exactly what I expected, but I guess that answers my question.
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Offline Jangoo

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1128584#msg1128584
« Reply #599 on: March 04, 2014, 07:28:29 pm »

 :(
Here I was hoping to wander those plains some time soon.

 

anything
blarg: