Development Bugs and Annotations
- Some arrows of hexagons are missing, when the player moves to the southern borders of the world (e.g. 86.6;106.2). They work, but are not displayed.
- When I played against Akebono Minions, I won. Then I played against Akebono and lost. I somehow came into a loop, where I always played against Akebono Minion and werent able to go back to the map, I always got that minion again.
- Low-level enemies cost less than 5

and give back 5

as a reward for voting. Should the rating system be implemented in real game, this is a possible exploit (play-lose-vote-play-lose-vote...)
- Rewards dont seem to be balanced, yet. There are e.g enemies with <50 HP - quite easy to defeat. And they give upgraded spins. Even 1 upgraded spin is too much.
Halfbloods could be somehow compared to 1 upgraded spin, 2 unupgraded.