Still, what is team water to do against team aether in war when it runs dimsields?
Chysora...
Ice Bolt....
There will be some elements that counter other elements. Thats not a bad thing, it just shows the importance of synergy.
Some things it has going for it...
Flooding will limit aether to just 5 creatures.
Permafrost Shield means theres just a 17% chance of all of the creatures getting through without being frozen. The 2 damage it reduces also essentialy means that only 4 creatures even attacked (and thats assuming you are using dragons which only do a minuscule 10 dmg each).
Even if didnt freeze anyone that turn, according to the law of probabilities you have a 49 % chance a creature to freeze them.
Lets say though, the opposing team was smart, and knew they were facing water. They put 5 psions in their deck. Well, they should also put 5 quints in to protect them. You have good CC. Ice bolt, and puffer fish can both dmg them (albeit you would need
mark to be able to run the inflate ability.) Thats also a 2 card combo which would take them several turns to not only get the 7
for each psion (not even talking about dim shields aether cost), but would also take a long time to get the 10 required cards to get a full field. Then you get a grand total of 25 dmg output.
Aethers biggest drawback is that it is either slow and defensive, or fast and frail. Phase recluses are great for rushing, but against CC they fall too easily.
Now dont get me wrong, im not saying that water>aether, im just saying that it isnt nearly as hopeless as you are making it seem.