I like the shard changes, no more instosis, Pdials and Splat spamming.
As of this post, here is what I find:Still not a fan of dessication, but seeing as how t-storm was buffed, it is better. The problem with quanta gain and acceleration is that it is only really useful early in the game. Later on, it's not as effective.Changing SoP to water but still have it increase HP will probably make fractal sparks broken. Yes, I have been testing it on FGs and it's powerful as hell. Had some 5-6 TTWs. An easy fix would be to cast SoP before the creatures attack or just making it kill the 0 HP creatures.SoD to light I'm ambivalent about. Light has even more healing, but it also stops decks like mono fires from free healing. It can be reduced to 2-1 with the same effect, and it gives more usage possibility yo non mono decks.SoG feels like it's really treading on bond. Already shifting life mark made it too focused in life, an element with plenty of healing, but this change makes it even more so. I think it can be reduced to 2-1 cost for more diversification too. Remember when they were key cards in old FG farmers?SoR loses its more creative uses with cards like steam machine and other mono ability cards. Not sure if that was a good idea if it was just aimed at instant mitosis. There's people saying this actually makes Instosis stronger, as there can be changed 2 SNs for pillars and the quanta doesn't mess up. If this was intended for Instosis nerf, I think it can be done better changing Silurian Dragon for a massive dragon style. I agree this makes it lose creativity in other decks, but if shards are gonna cost its element quanta I am sure this one can be reduced. Nerfed SoSa to 1 . That's fine. The problem is, it still has an elemental punish instead of elemental reward. Agree, buy I don't dislike the mechanic. I even think it can cost more so it can't be Nova'd.SoV to . SoV doesn't really synergize with any darkness cards very well, and it was already a pretty niche card that mainly fit into zen or other stall/stallbreakers.SoSe to 3 might be a pretty big nerf. In a mono or duo entropy deck, random cards won't be much of use. In an SNbow, 3 is probably too much to spare for 3 random cards. Totally agree, it NEEDS TO cost less so it can be used in a easier way. SoSebows are very fun decks and this shard didn't need such a big nerf.SoFo moved into mono gravity. It requires 4 , but it still feels like it might be too powerful. 4 + 1 card + 3 turns = 1 black hole + 3 deflags It stops turn 1 SoFos, that's the important thing. You need 2 SNs to cast them now and that's pretty fine to me.SoBe in fire. Well it certainly nerfed it, stopping nova/immo.SoI nerf is pretty minimal. Most shard golem rush decks can easily get 1 with nova, and even an mark can summon it quickly. I do not think that this nerfed its speed. Agree. A good addition to the card can be to consume the quanta that cost the combining shards.SoW in makes it even more situational and almost forces it to be used either in mono aether, or a complex impractical combo for it to funciton well. Yeah, probably it could cost only 1 upped and unupped, with the upgrade buff as more damage (reducing the unupped one).SoFre to I'm ambivalent about.Can has more PC pls? Soft PC please? There are several incredibly built ideas in the Armory.
Quote from: Fippe94 on December 19, 2012, 09:15:46 pm So, would this change mean that shards will be allowed in the tourneys? I'd still rather not. Even with balancing, something about them just feels...Incredibly un-game like. So SoB costs 1 ? That seems a bit too powerful, 3 cards drawn for 1 quanta. Compare to Precognition, upped costs 1 to draw just 1 card...I suppose the balance is in the fact that you draw cards for your opponent as well, but something about that still just feels off to me.
So, would this change mean that shards will be allowed in the tourneys?
other art upgrades for consideration by zblader and moomoose respectivelySpoiler for Hidden: http://elementscommunity.org/forum/index.php/topic,42954.msg535694.html#msg535694http://elementscommunity.org/forum/index.php/topic,37043.msg1023125.html#msg1023125