Lawl, I feel salvagers got super-nerfed.
Well, this is what everyone wanted...right?
Right guys?
Well, we never really knew the mechanics of the former salvagers. Depending on what they were, you can argue both buff/nerfs.
Graviton Salvager has seemingly been buffed, now having attack and its ability not being able to be lobotomized.
Phase Salvager, basically has been nerfed. By requiring the hp buff, it's forced into decks with upped entropy, (un/upped) earth, gravity and light (and soon to be SoP). It's not useless but its now basically an upped possibility to a CP TU deck.
And I don't think people wanted these nerfed, at least I didn't. I didn't want them in the game to begin with currently if we're only getting a few new cards this patch. Because if I could get only one of the following:
1) existing card balance
2) the salvagers
3) different, PC related cards,
the salvagers have a 0% vote from me.