Damn, you are right. Shard of Integrity now only costs 1
??
Shard of Bravery is now only 1 
Shard of Focus is down to 4 
Any other quanta cost changes? Can we add these changes to the first post as well?
Wow, interesting... I wasn't able to get into the trainer yet (said it had too many connections for the server to handle :p which i suppose is encouraging) but that will definitely keep shard golem decks alive. They're more a problem in league where reflective shields are banned due to the purify bug, so the best counter to it is unavailable in league play.
Speaking of which, that would be a good thing to look into for v1.32 When purify is cast on a player with reflective/jade shield, one player will see the purify reflect and the other player will not, causing a desync.