I don't really see the point of debate about the Queen. It's really nothing other than a 'new' middle hitter for Water which now actually worth its cost. Yes, she can multiply herself for ~half of her cost (~2/3 if NT, for the cost of a quantum generator) but even with that it doesn't solve any real issue the element has. She's still expensive, slow, and vulnurable to any kind of shield you put in her way, just like Water altogether. The only 'real' buff she got is that she actually survives some CC now. Reducing her attack by 1 makes her too similar to other Water creatures, reducing further brings her down to the zone of renundancy again. I've played around with many ideas I already had before, and I haven't found even one really outstanding option that'd make her so-called OP currently.
About the other Nymphs: Most of them really deserved the stat boost, the only concern I have is maybe the Auburn and the Blue one. They already have (one of ) the most powerful abilities, and their stats make them almost insane now. My personal opinion is that the Blue was fine the way she was (upgraded she had a nice attack boost anyway), but right now she can survive 8/9 (!) UGs by herself which is more like an overkill now. For the Auburn I have no solution, but she is (almost) similarly extreme with her toughness paired up with her creature lockdown capabilities.
Also, why is that, when the often noted 'worst element' recieves something many of you cry out in panic about how powerful it will become? Just look at the first few pages of the Flooding topic..
..and another thing: how the hell all this could do *any* harm to PvP?!