- I love the new version of
Shard of Patience. The buff is great without making it too strong. Its use is still tricky and requires skills now. It is very nice. I might even start to play again with water.
- I love the buff on purify too which coupled with the modification of SoP create the required nerf on the Shard of Sacrifice. Me gusta.
- I am really looking forward a "little modification which changes everything" for
Shard of Void. But again the solution might lie in another MaxHP-reducing card.
- The reduction of the
league requirements for the special spin is nice, too. It makes the leagues more attractive. Also with the arrival of such a big amount of rare cards, I can only appreciate.
- The new design of the
Deck building page is not much clearer and I don't feel the difference in the loading time. I wonder what was the need here. I mean, it is still nice but I don't really see the point.
- Concerning
Seraph, I understand that it is a flavour card and all. I will not say again what I said in the appropriate topic. I just find it meh. This said, the art is great. Btw, the art made by VRT for
Psion(ist) is one of his best IMO. I see that the presence of new artists in the place emulated his creativity.
- I still have to test the new shards to fix my opinion. I just tried
Shard of Integrity because I was waiting for it so much. Here I have the inverse feeling that for Seraph. IMO needed a new tricky mecanic whereas earth didn't. This one is so complicate that I haven't found yet how to use it. I hope it will not end up in my "funny but not for great deck card" drawer.
- I think that all shards should be limited to 6 in an arena deck not only SoSa.
All in all a great upgrade. Thanks Zanz.