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Offline Drake_XIV

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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg476865#msg476865
« Reply #372 on: April 01, 2012, 08:58:45 pm »
Hum- what you're suggesting makes it OP. 24 quanta drains kills non-rainbows. Also, If your deck is wrecked by losing three quanta, you don't have enough, simple as that.
24 as 2x12 of course ;) So absorb 2 quantum for each element.

It isn't only my opinion. In Poll about OP cards BH is one of the most popular (higher are only SoSa - got nerf, Nova - got nerf, Discord - got little nerf and Dim Shield).
Like Omega says, it doesn't warrant a nerf.  It just means have counters.  Which it does.  Unlike SoSa, who only got a counter in the form of Purify and, let's face it, no one really uses Holy Light, and Nova still has no real counter except, wait for it, Black Hole, but is still viable.  And Black Hole doesn't have that wide of a range to be considered OP.  It's like saying Steal and Deflag are OP since it screws up MonoAether.  Or Purify is because it screws up Poison decks.

Offline Newbiecake

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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg476866#msg476866
« Reply #373 on: April 01, 2012, 09:01:20 pm »
Hum- what you're suggesting makes it OP. 24 quanta drains kills non-rainbows. Also, If your deck is wrecked by losing three quanta, you don't have enough, simple as that.
24 as 2x12 of course ;) So absorb 2 quantum for each element.

It isn't only my opinion. In Poll about OP cards BH is one of the most popular (higher are only SoSa - got nerf, Nova - got nerf, Discord - got little nerf and Dim Shield).
Like Omega says, it doesn't warrant a nerf.  It just means have counters.  Which it does.  Unlike SoSa, who only got a counter in the form of Purify and, let's face it, no one really uses Holy Light, and Nova still has no real counter except, wait for it, Black Hole, but is still viable.  And Black Hole doesn't have that wide of a range to be considered OP.  It's like saying Steal and Deflag are OP since it screws up MonoAether.  Or Purify is because it screws up Poison decks.
^That. Blackhole has a wide range of counters: playing a non-Rainbow deck, Sanctuary, and other forms of denial against it. While SoSac on the other hand, has too small a niche of counters, which deems it OP.
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Offline n00b

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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg476867#msg476867
« Reply #374 on: April 01, 2012, 09:02:32 pm »
What Drake said. Hell, if you look at this thread (http://elementscommunity.org/forum/index.php/topic,31708.0.html), you'll see how someone says a card is OP because a 4-card combo may make it seem OP. Or even SoR, where many of those who dislike it is because they have gotten OTK'd by Instosis. Besides something like Pests, which won't work too great anyways versus Supernova unless you have quite a few out, BH is Super/nova's main counter.
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Offline Newbiecake

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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg476868#msg476868
« Reply #375 on: April 01, 2012, 09:04:15 pm »
By the way, why is this patch taking so long? It's been out for weeks and people should have more than enough time to test/give feedback on the new cards. Just curious.
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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg476872#msg476872
« Reply #376 on: April 01, 2012, 09:14:54 pm »
By the way, why is this patch taking so long? It's been out for weeks and people should have more than enough time to test/give feedback on the new cards. Just curious.
The Purify buff has been a chain of changes.  Since then, Afla gets a buff, which means Grey Nymph needs a buff.  And perhaps some things to fix with those FGs with Supernovas.

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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg476881#msg476881
« Reply #377 on: April 01, 2012, 09:32:41 pm »
Hum- what you're suggesting makes it OP. 24 quanta drains kills non-rainbows. Also, If your deck is wrecked by losing three quanta, you don't have enough, simple as that.
24 as 2x12 of course ;) So absorb 2 quantum for each element.

It isn't only my opinion. In Poll about OP cards BH is one of the most popular (higher are only SoSa - got nerf, Nova - got nerf, Discord - got little nerf and Dim Shield).
Like Omega says, it doesn't warrant a nerf.  It just means have counters.  Which it does.  Unlike SoSa, who only got a counter in the form of Purify and, let's face it, no one really uses Holy Light, and Nova still has no real counter except, wait for it, Black Hole, but is still viable.  And Black Hole doesn't have that wide of a range to be considered OP.  It's like saying Steal and Deflag are OP since it screws up MonoAether.  Or Purify is because it screws up Poison decks.
^That. Blackhole has a wide range of counters: playing a non-Rainbow deck, Sanctuary, and other forms of denial against it. While SoSac on the other hand, has too small a niche of counters, which deems it OP.
Sanctuary is first and the last counter for BH. So I didn't see possibility to avoid BH effect without Sanctuary.
Counter =/= counter and counter against Aflatoxin isn't so important like against BlackHole. But the problem isn't only in counters. BlackHole gives too big advantage against some decks, especially with Discord or Quicksand. When we nerf Nova we should also change BH (remember about SoFocus and next 6x BH). Aflatoxin never gives huge advantage like BlackHole or SoSa. RageQuit against BH is too often. I didn't like situations, when result of the game is known before the game. Game should be balanced and I prefer situations where strategy (+lucky of course) decide about result of the game. And it is a reason why for me SoSa is still to powerful and Purify as counter didn't change it, because it is only one element which can real counter this card. Playing 80% decks against SoSa = RageQuit. The same is with BH or BH+Discord/Quicksand.

But ok, I see that a lot of You think that BH is normal and not powerful card, so I must accept this ;)

Offline n00b

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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg476882#msg476882
« Reply #378 on: April 01, 2012, 09:34:04 pm »
Tl;dr, but no, we, at least myself, do not think Black Hole is not powerful. It is simply not overpowered.
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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg476887#msg476887
« Reply #379 on: April 01, 2012, 09:41:33 pm »
Also, you can't really equate Black Hole to SoSac.  While "80% of ragequit against it" [where did this statistic come from?], Black Hole only affects, what, less than 10% or so decks?  DiscHole is an annoying strategy, but is also easily avoided by having enough Quanta or PC.

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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg478097#msg478097
« Reply #380 on: April 08, 2012, 07:30:05 pm »
Updated trainer:

Balancing:
Shard of freedom chance increased to 25%
AI does not play more than 6 Shards of Sacrifice in a game

Bugs:
Scarabs swarm bonus is not removed after the first turn anymore
Catapults can kill an opponent
Devour skill does not grant +1/+1 if the creature they are trying to eat evades the attack
Shard of Freedom animation does not trigger if the creatures are not attacking because of sundial

Others:
Added graphic effects to the targeting crosshair: it makes it easier to spot creatures that might evade targeting.

Offline furballdn

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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg478098#msg478098
« Reply #381 on: April 08, 2012, 07:33:07 pm »
Yay! Think I'm most happy about the Arena SoSa nerf though.

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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg478099#msg478099
« Reply #382 on: April 08, 2012, 07:35:36 pm »
SoFree lets you avoid abilities? Awesome
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Offline Newbiecake

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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg478129#msg478129
« Reply #383 on: April 08, 2012, 09:21:26 pm »
Very happy about the Arena SoSac nerf. Now it's not auto quit if you see anyone plays Bone Towers or have a Mark of Death. A potential 24 turns stalling is too OP if one's deck lacks a proper counter.
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