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Offline omegareaper7

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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg476440#msg476440
« Reply #360 on: March 31, 2012, 10:52:56 pm »
Change nova and supernova? mmmh, bad idea...
No, its a good idea. It'll reduce the frequency of seeing them.
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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg476699#msg476699
« Reply #361 on: April 01, 2012, 12:21:57 pm »
Change nova and supernova? mmmh, bad idea...
No, its a good idea. It'll reduce the frequency of seeing them.
I think the priority is changing devourer/pest, or nightmare, not nova and  supernova or other cards supporting your deck against FG (like hourglasses)

Offline Jenkar

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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg476701#msg476701
« Reply #362 on: April 01, 2012, 12:38:21 pm »
Change nova and supernova? mmmh, bad idea...
No, its a good idea. It'll reduce the frequency of seeing them.
I think the priority is changing devourer/pest, or nightmare, not nova and  supernova or other cards supporting your deck against FG (like hourglasses)
If you don't mind me asking, why those two? Also, nova and supernova are nerfed because of being overwhelming in pvp (supernova is), not because of PvE.
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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg476733#msg476733
« Reply #363 on: April 01, 2012, 03:11:49 pm »
The same should be done with BlackHole. It is OP when Nova was nerfed and it is overused in games, especially with Rainbows.

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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg476741#msg476741
« Reply #364 on: April 01, 2012, 03:38:46 pm »
The same should be done with BlackHole. It is OP when Nova was nerfed and it is overused in games, especially with Rainbows.
No, it was made in response to excessive Rainbow decks and thus promotes, well, non-Rainbow.  Also, with the presence of Sanctuary, Black Hole isn't as OP.  If you have a problem with Black Holes with your Rainbows, try splashing a few Sanctuaries instead.

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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg476762#msg476762
« Reply #365 on: April 01, 2012, 04:34:58 pm »
The same should be done with BlackHole. It is OP when Nova was nerfed and it is overused in games, especially with Rainbows.
black hole is fine, the strength of it came when rainbows became so overused.
just add sanctuaries or play monos or duos where it's close to useles.
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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg476785#msg476785
« Reply #366 on: April 01, 2012, 05:45:28 pm »
Change nova and supernova? mmmh, bad idea...
No, its a good idea. It'll reduce the frequency of seeing them.
I think the priority is changing devourer/pest, or nightmare, not nova and  supernova or other cards supporting your deck against FG (like hourglasses)
CArds are not balanced against anything but pvp. If a card is OP in pvp, then it is nerfed. If it is UP in pvp it is buffed.
If a card is OP against FG's but UP in pvp, then it will be buffed
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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg476829#msg476829
« Reply #367 on: April 01, 2012, 07:27:51 pm »
The same should be done with BlackHole. It is OP when Nova was nerfed and it is overused in games, especially with Rainbows.
black hole is fine, the strength of it came when rainbows became so overused.
just add sanctuaries or play monos or duos where it's close to useles.
You are Master of Gravity, so I understand that You defend this card ;)
BlackHole is OP also against non-rainbows. I didn't play rainbows and BlackHole really hurts me, especially with Quicksand or Discord.
Nova gives 24 quantum, so BlackHole should also destroy 24 quantum and as bonus for defend card gives 24 heal. Then it will be balanced. Or cancel heal bonus... When SoFo come into a game then players can have 12 BlackHoles (24 in Arena!), remember about it.
I want nerf rainbows, buff gravity, but BH is OP.

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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg476832#msg476832
« Reply #368 on: April 01, 2012, 07:29:41 pm »
Hum- what you're suggesting makes it OP. 24 quanta drains kills non-rainbows. Also, If your deck is wrecked by losing three quanta, you don't have enough, simple as that.
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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg476833#msg476833
« Reply #369 on: April 01, 2012, 07:31:08 pm »
Hum- what you're suggesting makes it OP. 24 quanta drains kills non-rainbows. Also, If your deck is wrecked by losing three quanta, you don't have enough, simple as that.
24 as 2x12 of course ;) So absorb 2 quantum for each element.

It isn't only my opinion. In Poll about OP cards BH is one of the most popular (higher are only SoSa - got nerf, Nova - got nerf, Discord - got little nerf and Dim Shield).

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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg476847#msg476847
« Reply #370 on: April 01, 2012, 08:05:23 pm »
When does this new modification take effect?
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Offline omegareaper7

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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg476860#msg476860
« Reply #371 on: April 01, 2012, 08:48:10 pm »
Hum- what you're suggesting makes it OP. 24 quanta drains kills non-rainbows. Also, If your deck is wrecked by losing three quanta, you don't have enough, simple as that.
24 as 2x12 of course ;) So absorb 2 quantum for each element.

It isn't only my opinion. In Poll about OP cards BH is one of the most popular (higher are only SoSa - got nerf, Nova - got nerf, Discord - got little nerf and Dim Shield).
Yes, because so many people used speedbows. It hardly hurts duos at all. Combos don't warrant nerfing of individual cards.
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