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Offline Xenocidius

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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg469415#msg469415
« Reply #204 on: March 10, 2012, 09:50:30 pm »
Shard of Integrity (former Fertility) now in the trainer, have fun and give me some feedback, the art is temporary, balancing will follow.
Singularity should now properly duplicate when in the opponent field.
Woo! I can't wait to try this! Thanks, Zanz!

EDIT: Ooh, and placeholders for Shard of Justice and Shard of Freedom.
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Offline furballdn

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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg469416#msg469416
« Reply #205 on: March 10, 2012, 09:59:56 pm »
Shard of Integrity (former Fertility) now in the trainer, have fun and give me some feedback, the art is temporary, balancing will follow.
Singularity should now properly duplicate when in the opponent field.
Testing! It's pretty awesome.

Offline zanzarinoTopic starter

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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg469417#msg469417
« Reply #206 on: March 10, 2012, 10:01:51 pm »
And now we also have the final art fort the golem. Enjoy!

Offline Dm

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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg469426#msg469426
« Reply #207 on: March 10, 2012, 10:22:19 pm »
Gee, zanz, full work ahead, huh?

Nice art. I'll b' having fun messing with this too.

Offline Jenkar

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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg469430#msg469430
« Reply #208 on: March 10, 2012, 10:46:42 pm »
Sometimes, i do not have to discard with 8 cards in hand - no idea what causes it.
The madness is in each of us. Close your eyes, sing, and open your webbed wings to the silent winds.
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Offline zanzarinoTopic starter

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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg469431#msg469431
« Reply #209 on: March 10, 2012, 10:51:25 pm »
I had justice and freedom inverted for the shard golem. Now fixed.
Edit: The "not having to discard" problem should also be fixed now.

Offline moomoose

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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg469444#msg469444
« Reply #210 on: March 10, 2012, 11:39:13 pm »
first impression is its pretty fun.

as for the :earth golem, having guard being one of the abilities (for 4x earth or 5x earth) seems a little odd given that it is given to the "higher ranking" shard combinations, which have higher attack, and using the ability essentially nixes that down to 0, while a low cost base creature would fill those shoes just as well.

and adrenaline on the higher atk :life golems seems incredibly irrelevant :)

gravity ones (1-4x) are a bit on the less fun side as well.
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Offline Rutarete

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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg469463#msg469463
« Reply #211 on: March 11, 2012, 12:19:48 am »
Shard of Integrity is my new favorite card, I think :D
It is the greatest mystery of all...
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Offline eaglgenes101

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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg469496#msg469496
« Reply #212 on: March 11, 2012, 02:49:53 am »
Can you put up shard of justice and freedom in the suitable places? What are they?
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Offline darkrobe

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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg469497#msg469497
« Reply #213 on: March 11, 2012, 02:53:38 am »
currently extremely sad that i gave up playing elements for lent.........

Offline Absol

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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg469511#msg469511
« Reply #214 on: March 11, 2012, 03:36:56 am »
Went to sleep and i missed many things. Huh.
Will mess around in the trainer again.
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Offline Mathematistic

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Re: Elements 1.30 https://elementscommunity.org/forum/index.php?topic=35190.msg469518#msg469518
« Reply #215 on: March 11, 2012, 03:52:21 am »
Can we have the stats of each shard to shard golem? Like how each constituent affects it.

Off-topic: I hope that shard of freedom as something to do with airborne. Also, singularities look like too much of a punishment (can't immolate!!!). Instead of the infinite buffs, why not just make it a negative quantum tower that absorbs a few random quanta from you?
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
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anything
blarg: