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Offline Chapuz

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg395868#msg395868
« Reply #84 on: September 19, 2011, 11:40:43 pm »
Yeah well, i think the color stuff on the rare cards isn't cool... Maybe, if you (Zanzarino) want to make a distinction, you can put a little simbol on a corner on at the picture's corner, as the pokemon TCG.

And of course SoS and SoR were made unbalanced by Zanz intentionally.
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Offline MartyrX

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg395870#msg395870
« Reply #85 on: September 19, 2011, 11:45:38 pm »
Sweet.  I am always looking forward to new changes.  Awesome work Zanz 8)

Offline artimies7

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg395871#msg395871
« Reply #86 on: September 19, 2011, 11:50:29 pm »
Epicboosteryah. The text, though odd, does bring a bit of color to the 'Other' cards. Which isn't bad. Just needs some getting used to.
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suxerz

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg395874#msg395874
« Reply #87 on: September 20, 2011, 12:05:26 am »
In this version the health loss from SoS is more of a quickly repaid investment than an actual sacrifice. I think it would be more balanced if it took away as much hp AND reduced the player's max hp by the same amount at the end of *each* turn that it was in effect.

The colored text I find looks great on some elements (e.g. other), but not so great at all on some of the rest (e.g. death).
I like this idea particularly reducing the max HP. Though I'm not quite sure if reducing more HP would be wise along with this. I think it could make the card too UP.

Regarding the text colour; yeah, I'm not a fan of it either. I think the problem is that there's no colour left to choose. I think zanz idea is to give the distinction even when the cards are displayed in the deck/bazaar/upgrades. I don't think using symbols would work, because some cards have long names (e.g. shards and nymphs). Unless the names are shortened and/or changed, but I think that will be more confusing. Another option that I could think of right now is to change the border for rares and legendary cards, though that might be too much. All in all, the coloured text is just a cosmetic change. Probably we just need time to get used to it.

Offline furballdn

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg395909#msg395909
« Reply #88 on: September 20, 2011, 01:33:20 am »
SoS certainly seems overpowered haha.

Anyways, the colored text change will take a little getting used to, but I find it fairly helpful since it tells you where your rares are.

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg395916#msg395916
« Reply #89 on: September 20, 2011, 02:06:22 am »
Shard of Sacrifice.. What exactly are you sacrificing? 8 hp? It's not a sacrifice if you get it back + more.

Not a fan of the colors either, but that's why this is a beta, for people to complain and for zanz to change things based on those complaints, good job with the rest of the changes. :3

Offline rosutosefi

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg395928#msg395928
« Reply #90 on: September 20, 2011, 02:41:56 am »
the text colors for unupped cards look perfect, but the upped ones look rather weird...
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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg395954#msg395954
« Reply #91 on: September 20, 2011, 03:37:44 am »
Hover over cards for details, click for permalink
Deck import code : [Select]
4vj 4vj 4vj 6rq 6rq 6rq 6rq 7jq 7jq 7jq 7k1 7k2 7k2 7k3 7k3 7k3 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q1 7q1 7q1 7q1 7q1 7qb 7qb 8ps



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Offline bored_ninja777

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg395971#msg395971
« Reply #92 on: September 20, 2011, 04:10:02 am »
Hover over cards for details, click for permalink
Deck import code : [Select]
4vj 4vj 4vj 6rq 6rq 6rq 6rq 7jq 7jq 7jq 7k1 7k2 7k2 7k3 7k3 7k3 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q1 7q1 7q1 7q1 7q1 7qb 7qb 8ps



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Offline zanzarinoTopic starter

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg395992#msg395992
« Reply #93 on: September 20, 2011, 05:46:58 am »
Ok, the colored text on some cards just looks ugly; I decided to use bands instead becuase they represent absolutely nothing but they look much better and are easy to spot in the deck building/bazaar.

I also changed the card background texture for a few elements with something more smooth.

SoS HP cost increased to 30/24.

Updated OP with the new details.
Thank you for the feedback, keep testing!

Offline Xenocidius

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg395993#msg395993
« Reply #94 on: September 20, 2011, 05:48:53 am »
Ok, the colored text on some cards just looks ugly; I decided to use bands instead becuase they represent absolutely nothing but they look much better and are easy to spot in the deck building/bazaar.

I also changed the card background texture for a few elements with something more smooth.

SoS HP cost increased to 30/24.

Updated OP with the new details.
Thank you for the feedback, keep testing!
Sounds good. Keep up the good work!

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg395994#msg395994
« Reply #95 on: September 20, 2011, 05:53:51 am »
Vamp stilletto has 3 bands.



Invoke, Stream of Conciousness.
(Wishing the upped darkness cards had the white bands too, it looks really good)
Life, Water, Darkness and Air look sweeeht with the bands.
Little hard to see the bands on unupped entropy, might have made those black.
Also, good move making earth and time less similar.
Silence looks good. SoS looks good. Sanctuary looks good. Yusss for better looking things! Even in low and med quality! Hoorray for metaphorical plastic surgery! (Updates)

 

anything
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