How about a new quest when you get to pick a Shard like the quest where you pick a Weapon. Once all the shards are release preferably.
For the SoR thing, maybe just making it so you can't use the ability on the first turn after playing SoR would be enough? That would slow down the SoR/deja vu deck by a turn, and give a chance to kill it before it divides into 3.
No, because time creatures would still be able to use their abilities twice, just not until the turn after you play SoR. (unless the creatuer was already in play to start the turn, and then you could use it immediately as normal)
Quote from: ToxxHow about a new quest when you get to pick a Shard like the quest where you pick a Weapon. Once all the shards are release preferably.I totally support this idea. Shards are a better reward than weapons, but not as good as nymphs or marks, which shouldn´t be quest rewards. A shard reward would also introduce new players into the rare system of shards. All we need is a good quest task for players.
or maybe a repeatable quest?
I love all the new backgrounds after getting used to them. Especially purdy if you make a rainbow deck :>