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Offline Plantifant

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg405855#msg405855
« Reply #588 on: October 07, 2011, 01:19:03 pm »
I like fate egg + SoR :-)

Offline rickerd

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg405857#msg405857
« Reply #589 on: October 07, 2011, 01:29:33 pm »
almost al cards gain a boost but only SoG became bad that's stupid because it was a cool card in my CCYB :(
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Offline Blues

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg405888#msg405888
« Reply #590 on: October 07, 2011, 04:32:39 pm »
I don't like the new card backgrounds at all.
Just to say.

Offline Higurashi

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg405890#msg405890
« Reply #591 on: October 07, 2011, 04:35:35 pm »
I love all the new backgrounds after getting used to them. Especially purdy if you make a rainbow deck :>
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Offline dragonsdemesne

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg405901#msg405901
« Reply #592 on: October 07, 2011, 05:10:57 pm »
Yeah, I'm pretty happy with the new card frames, too.  I especially like the upped earth/death ones and the unupped darkness one.

Offline bogtro

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg405910#msg405910
« Reply #593 on: October 07, 2011, 05:40:22 pm »
My thoughts:

a) Immolation Nerf - a usable idea, although I really would have preferred Phoenix going to 8.
b) Deflag Nerf - bleh. This hurts every other element much more than it hurts fire (so much for deflag in novabows). Kind of strange change.
c) Ash Nerf - Ok, this makes some sense at least.
d) New backgrounds: <3
e) Stripes: </3. Look really really ugly.
f) Shards: <3 Void, SoG is nice, SoD doesn't seem like much of a change, <3 SoR, </3 SoS, </3 SoSe, not sure about patience yet.
Years ago we had Ronald Reagan, Johnny Cash, Bob Hope, and Steve Jobs. Now we have Obama, no hope, no cash, and no jobs.

Offline Plantifant

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg405920#msg405920
« Reply #594 on: October 07, 2011, 06:11:47 pm »
I think I like the whole update.
The new backgrounds are just AMAZING!

Offline rickerd

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg405924#msg405924
« Reply #595 on: October 07, 2011, 06:16:41 pm »
I think I like the whole update.
The new backgrounds are just AMAZING!
yeah that's for sure  ;)
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Offline Calindu

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg405927#msg405927
« Reply #596 on: October 07, 2011, 06:21:12 pm »
May I ask who is the  :darkness one artist?
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Offline Toxx

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg405940#msg405940
« Reply #597 on: October 07, 2011, 07:08:15 pm »
My only compliant about the new card arts is the leaf and bone art in the backgrounds of  :life and  :death are no longer as visable as they once were, which don't make them look as special or unique to their element. The Dark and Earth backgrounds are definatley better though in look more in their nature.

Anyone else think SoG and SoD should get a little buff or something if you use their corresponding elements ? They aren't much of a benefit or upgrade from the old version as SoR was to time.

How about a new quest when you get to pick a Shard like the quest where you pick a Weapon. Once all the shards are release preferably.

Offline Blues

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg405955#msg405955
« Reply #598 on: October 07, 2011, 07:49:07 pm »
Yeah, I'm pretty happy with the new card frames, too.  I especially like the upped earth/death ones and the unupped darkness one.
I think  :earth cards look like  :gravity cards now, it irritates me every time I look for Basilisk Blood in my deck.

Offline tyranim

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg405956#msg405956
« Reply #599 on: October 07, 2011, 07:49:35 pm »
when you scroll over the opponent's mark, their max health shines through
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