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Offline zanzarinoTopic starter

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg398791#msg398791
« Reply #264 on: September 24, 2011, 11:20:04 pm »
Oh lol, I forgot to remove the max hp number. I added it to test the shard; I am going to fix it with the next patch.

Offline Rutarete

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg398792#msg398792
« Reply #265 on: September 24, 2011, 11:24:15 pm »
Are there going to be fortunes for the Shards once the whole set is done?
It is the greatest mystery of all...
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Offline ddevans96

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg398796#msg398796
« Reply #266 on: September 24, 2011, 11:29:01 pm »
Oh lol, I forgot to remove the max hp number. I added it to test the shard; I am going to fix it with the next patch.
Aw, I was hoping it was intentional. Math it is then!
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suxerz

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg398798#msg398798
« Reply #267 on: September 24, 2011, 11:34:26 pm »
Yeah, the max HP indicator is pretty handy.

I'm pretty sure this is a bug - when AI plays SoV, it will reduce his own max HP.  (this is with custom AI, btw) >.<

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg398826#msg398826
« Reply #268 on: September 25, 2011, 12:42:17 am »
Oh lol, I forgot to remove the max hp number. I added it to test the shard; I am going to fix it with the next patch.
Leave it IMO, it's nice.

Still, I wonder what AI is going to get to compensate for all of these shards. FGs are a joke now and the lower AIs are just trash with these shards, and there's still more to come. Arena will also be absolutely awful for anyone playing against it. Instead of the top 10 - 25 decks running around with 0 losses it will be the top 100 - 250 after a month when everyone has 12 of every shard.

Offline Xenocidius

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg398839#msg398839
« Reply #269 on: September 25, 2011, 01:03:22 am »


Looks nice. Time to test it.
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Offline bripod

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg398863#msg398863
« Reply #270 on: September 25, 2011, 02:25:19 am »
PLEASE LEAVE THE MAX HP COUNTER!!!

It's awesome!!!  ;D

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg398873#msg398873
« Reply #271 on: September 25, 2011, 03:14:43 am »
is SoV is a bit overpowered?

I feel bad about it.. SoV will create a deck with "last hit kill". Just wait your opp hp to decrease to certain amount, then KabooM., such as spamming dragon blitz... It means that playing SoV is better than putting your creature on the field, because putting your creature on the field is risky..
It also means that there should be more permanent control..!! (why only deflag, steal, and pulvy... So many great Permanent cards goes to the field with less weakness and also cheap...)

I also think that there is no problem if flooding is only last for 3/4 turns rather than "permanently forever"..
And, the cost of deflag/explosion should be more!! Not fair if it is only 2/1 cost. 3/2 is better.

Offline markilleruk

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg398886#msg398886
« Reply #272 on: September 25, 2011, 03:41:55 am »
SoV doesn't lower player HP when used by AI - IE is broken when used by AI

Also +1 for keep maxHP on!

[edit - why dosnt SoV kill?]

[edit 2 - Ha ha, just noticed that SoV always targets the AI HP. so when they play it it kills THEM not you!]

Offline Xenocidius

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg398893#msg398893
« Reply #273 on: September 25, 2011, 03:49:41 am »
I'm also a fan of keeping the max HP number.
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Offline rosutosefi

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg398894#msg398894
« Reply #274 on: September 25, 2011, 03:51:50 am »
Decay stole my SoV and kept damaging himself.  :))
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Offline markilleruk

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg398918#msg398918
« Reply #275 on: September 25, 2011, 04:34:14 am »
Cant wait til we get these cards in the main game - I'm gonna be grinding whatever decks have SoS til i drop

 

anything
blarg: