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Offline Atico

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg397767#msg397767
« Reply #192 on: September 23, 2011, 09:15:21 am »
Without banning Shards in Arena Deck Buliding this game has no sense. Sorry, but playing against 12 SoV is stupid and horrible...
Shard for Entropy with SuperNova also isn't so fine, when in Arena Player can have 12 SoSerendipity.

I don't want to know which Shard will be for fire... Probably next mega powerful card for the best element in game...

Offline ralouf

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg397769#msg397769
« Reply #193 on: September 23, 2011, 09:21:14 am »
Shard of entropy is incredibly OP.. draw 3 for 3 random quanta ? humm..
Example : turn 1 :  2 pends SN shard I draw 3 including an other SN then shard draw 3 other SN SN + shard again : I have 8 quanta of each except entropy and 8 cards in hand, after that I play my whole hand.. hand that is with only 3 shards in the 16 firsts cards..
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Offline The_Mormegil

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg397772#msg397772
« Reply #194 on: September 23, 2011, 09:26:00 am »
Mono Other is going to be a very decent strategy, Mark of darkness, 6 Shard of Void, 6 Shard of divitity, 6 Shard of Sacrifice. 6 of some other stalling shard and 6 Quantum towers.
No QTs, I'd rather play Novas. Way faster start. Also, how could you forget SoG?
because sos and sog dont mix
Hm. That much is true. x) So. 6 Shard of Void, 6 Shard of Divinity, 6 Shard of Sacrifice, 4 Quantum Tower, 2 Protect Artifact and 6 Novas?
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Offline oblivion1212

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg397776#msg397776
« Reply #195 on: September 23, 2011, 09:32:41 am »
 :entropy shard.

by random, does it mean cards from your deck? or just plain random cards?

if it's plain random cards, you won't use it to rush... so.. ya, a bummer for people claiming  :entropy shard as OP...

drawing 3 cards from nowhere = excellent XD

Offline dragonsdemesne

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg397782#msg397782
« Reply #196 on: September 23, 2011, 09:46:21 am »
My understanding was the shard of serendipity draws random cards from all of elements, not just your deck.  You might get something you can effectively use, but you might get something like flooding and rustler, too :p

Offline The_Mormegil

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg397787#msg397787
« Reply #197 on: September 23, 2011, 09:55:54 am »
My understanding was the shard of serendipity draws random cards from all of elements, not just your deck.  You might get something you can effectively use, but you might get something like flooding and rustler, too :p
Which is exactly why it is either excellent or absolutely useless. If the average number of useful cards is greater than the average number of useless ones, it's awesome. If it's not, it's useless. Fate Egg, anyone?
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Offline MatrimKK

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg397803#msg397803
« Reply #198 on: September 23, 2011, 10:31:38 am »
My understanding was the shard of serendipity draws random cards from all of elements, not just your deck.  You might get something you can effectively use, but you might get something like flooding and rustler, too :p
Which is exactly why it is either excellent or absolutely useless. If the average number of useful cards is greater than the average number of useless ones, it's awesome. If it's not, it's useless. Fate Egg, anyone?
That kind of card advantage still has the power to be game breaking, even if occasionally you draw a rustler, flooding, or whatever you might consider to be a "dead" card.

Offline Atico

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg397853#msg397853
« Reply #199 on: September 23, 2011, 12:44:55 pm »
SoD gives bonus for Light +3 or +4 HP.
SoR gives bonus for Time + 6-9 attack each turn.
Sorry, but it isn't fair... SoD and SoG needs buff for Light and Life if this game want be fair. Maybe SoD should also purify HP status when mark is Light, or maybe it should heal Light Creatures... Now bonus for SoD and SoG comparing with others bonuses isn't so good.

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg397878#msg397878
« Reply #200 on: September 23, 2011, 01:29:18 pm »
SoD gives bonus for Light +3 or +4 HP.
SoR gives bonus for Time + 6-9 attack each turn.
Sorry, but it isn't fair... SoD and SoG needs buff for Light and Life if this game want be fair. Maybe SoD should also purify HP status when mark is Light, or maybe it should heal Light Creatures... Now bonus for SoD and SoG comparing with others bonuses isn't so good.
I was expecting a bigger nerf to SoG with a larger bonus to :life
With SoD I was expecting a larger bonus for :light
SoR... it makes sense... but it seems quite over powered in certain strategies and will likely see little use outside of this new trend and how it was used before. 

Offline SnoWeb

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg397885#msg397885
« Reply #201 on: September 23, 2011, 01:57:45 pm »
So the negative effect is for all but the positive one is just for water creature.
So basically only water player will use this card. What is the interest of having a  :rainbow cost, then?
Water need more love, not more laugh ...

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg397892#msg397892
« Reply #202 on: September 23, 2011, 02:16:46 pm »
I did ask for something like shard of patience (sometimes you don't want to attack), but as it is, it just clutters up your hand if you don't currently need it. And sundial is just better for most decks.

A permanent that you could activate (preferably multiple times) when you need it would fill the same kind of niche as a shield (can be great against creature decks but useless against momentum or spell decks). So you might chuck a couple in your deck for pvp.

Offline Hyroen

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Re: Elements 1.29 https://elementscommunity.org/forum/index.php?topic=31187.msg397973#msg397973
« Reply #203 on: September 23, 2011, 05:44:14 pm »
Might be a good time to just leave this little link right here...

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