All of the following now in the trainer:
New cards (more might come):
- Mitosis
- Acceleration
- Ghost of the Past
- Shield/Tower Shield
Balance:
- Dagger gains +1 dmg if the owner's mark is darkness or death
- Skull shield now has a small chance (50%/creature HP's) to turn a creature into a skeleton
- Gnome rider unupgraded generates earth quanta, upgraded cost reduced to 0
- Dragonfly unupgraded generates air quanta, upgraded cost reduced to 0
- Titanium shield cost reduced -1/-1
- Flooding maintenance cost reduced to 1
- Ice bolt has a chance to freeze the opponent weapon
- Shockwave can be used on any target now: creatures AND opponent. Destroy weapon if frozen.
- Cloak lasts 3 turns
Bug fix:
- Catapult does not stop sound fx (even if the AI uses it)
- Delayed/frozen weapons do not attack anymore
- Delay and freeze now stack properly (skills can not be used until both effects expire)
- Dagger gains +1 dmg if the owner's mark is darkness or death
--Nice, a lot less expensive than the short sword and can cause 3 damage
- Skull shield now has a small chance (50%/creature HP's) to turn a creature into a skeleton
--This can be good and bad. It has 0-1% effectiveness against gravity but is the bane of Fire/Rush Decks
- Gnome rider unupgraded generates earth quanta, upgraded cost reduced to 0
- Dragonfly unupgraded generates air quanta, upgraded cost reduced to 0
--I still dont know why the same effect doesnt go to Ash Eater and Skeleton
- Titanium shield cost reduced -1/-1
--
- Flooding maintenance cost reduced to 1
--Should be 2
- Ice bolt has a chance to freeze the opponent weapon
- Shockwave can be used on any target now: creatures AND opponent. Destroy weapon if frozen.
--
- Cloak lasts 3 turns
--Doesnt it cost 4 if you add the 0 turn like Dimensional Shield
- Delayed/frozen weapons do not attack anymore
--
Delay and freeze now stack properly (skills can not be used until both effects expire)
--Ok