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Offline Boingo

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Re: Elements 1.27 https://elementscommunity.org/forum/index.php?topic=20703.msg266245#msg266245
« Reply #60 on: February 07, 2011, 05:40:58 am »
Trainer now has ability to import deck for the AI to play.  Very nice.
Bring back Holy Cow!

Offline jmdt

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Re: Elements 1.27 https://elementscommunity.org/forum/index.php?topic=20703.msg266250#msg266250
« Reply #61 on: February 07, 2011, 06:08:19 am »
There is no massive panic or "huge nerf" from the Buckler by itself--any new card or buff will change the balance of power slightly and that's not a problem.  It disproportionally affects aether more than most other elements, and that by itself is okay.   The point of my original post was the accumulation of recent changes and card additions puts aether in a weaker position overall.  There has been no overhaul for :aether cards like, for example, :light has recently received (crusader (new), solar shield buff, luciferin buff, light nymph buff) to offset some of these changes.

At this point I've stated a case for aether, so I won't belabor this any further.
Aether has pretty strong cards overall.  Yeah this card may nerf them slightly, but either way based on individual cards aether has the most strong individual cards.  Their critters could take some help, but TU also makes strong aether critters an improbibility.


Trainer now has ability to import deck for the AI to play.  Very nice.
This = awesome.

Offline godofdeath500

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Re: Elements 1.27 https://elementscommunity.org/forum/index.php?topic=20703.msg266274#msg266274
« Reply #62 on: February 07, 2011, 07:23:13 am »
Trainer now has ability to import deck for the AI to play.  Very nice.
Off-topic: How do you get that to work? I tried using it, but it read AI mark not found when I put in a deck code.

Back on topic: I love the new cards and all, but I agree with the group;  :aether has been on the receiving end of a whole lot of nerfs, both direct and indirect.
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Re: Elements 1.27 https://elementscommunity.org/forum/index.php?topic=20703.msg266277#msg266277
« Reply #63 on: February 07, 2011, 07:37:06 am »
I think it's enough adding cards , look how many cards added and almost people didn't find nice decks using them, so stop flooding people with cards let us use them wisely after this add other cards.
I think zanzarino must work now on new quests not on new cards, like level 8 quest

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Re: Elements 1.27 https://elementscommunity.org/forum/index.php?topic=20703.msg266286#msg266286
« Reply #64 on: February 07, 2011, 08:08:50 am »
Trainer now has ability to import deck for the AI to play.  Very nice.
Off-topic: How do you get that to work? I tried using it, but it read AI mark not found when I put in a deck code.
You need to put in a mark code as well.
In other words, the mark is now part of the deck code, and you need to include it when importing an AI deck.

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Re: Elements 1.27 https://elementscommunity.org/forum/index.php?topic=20703.msg266295#msg266295
« Reply #65 on: February 07, 2011, 08:53:53 am »
Trainer now has ability to import deck for the AI to play.  Very nice.
Off-topic: How do you get that to work? I tried using it, but it read AI mark not found when I put in a deck code.
You need to put in a mark code as well.
In other words, the mark is now part of the deck code, and you need to include it when importing an AI deck.
YAY!!! Finally all those dozens, if not hundreds, requests for those 2 things are added! This version is going to be pure gold. Thank you Zanz! :D

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Re: Elements 1.27 https://elementscommunity.org/forum/index.php?topic=20703.msg266924#msg266924
« Reply #66 on: February 08, 2011, 08:49:23 am »
Anyone know if there will be any change in AI decks ?

I would love to see former decks added to elders or, even better,  new ones.

Offline willng3

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Re: Elements 1.27 https://elementscommunity.org/forum/index.php?topic=20703.msg267062#msg267062
« Reply #67 on: February 08, 2011, 04:18:09 pm »
Anyone know if there will be any change in AI decks ?

I would love to see former decks added to elders or, even better,  new ones.
As far as we know there will only be 4 FGs added in the future.
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Re: Elements 1.27 https://elementscommunity.org/forum/index.php?topic=20703.msg268101#msg268101
« Reply #68 on: February 10, 2011, 12:27:13 pm »
The only thing that im not sure about the new card is the shield... The skull shield now become useless...

Oups..sorry..didn't see the skull shield update!

Offline Jappert

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Re: Elements 1.27 https://elementscommunity.org/forum/index.php?topic=20703.msg268103#msg268103
« Reply #69 on: February 10, 2011, 12:46:18 pm »
The only thing that im not sure about the new card is the shield... The skull shield now become useless...
Skull Shield is being changed also.


- Skull shield now has a small chance (50%/creature HP's) to turn a creature into a skeleton
Not useless at all!

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Re: Elements 1.27 https://elementscommunity.org/forum/index.php?topic=20703.msg268312#msg268312
« Reply #70 on: February 10, 2011, 09:29:26 pm »
Quote
Balance:
- Skull shield now has a small chance (50%/creature HP's) to turn a creature into a skeleton
- Gnome rider unupgraded generates earth quanta, upgraded cost reduced to 0
- Dragonfly unupgraded generates air quanta, upgraded cost reduced to 0
OK, let me begin. New cards look great :D. These three I'd like to comment on.

Skull Shield: Looks great. I was thinking that tower shield (new other shield) was the = of upgraded tower shield, but for any quanta, and that really just made it crap, but this changes things. It looks more balanced now.

ignore lol... thanks essence xP
Gnome Rider and Dragonfly:
-Unupped photon doesn't produce light quanta. Somehow, I think this is slightly unbalanced.
I realize that unupped photon producing :light would be Hope abused. But, my suggestion is make unupped not produce quanta, but keep the cost the same. I'd like to know what other people think on this. Change? Stay?

Offline Essence

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Re: Elements 1.27 https://elementscommunity.org/forum/index.php?topic=20703.msg268321#msg268321
« Reply #71 on: February 10, 2011, 09:40:13 pm »
Umm...Nadrin, I suggest you read the changes more carefully.  That last entry didn't make any sense at all given what was actually changed.
If something happens and you think it deserves my attention, feel free to PM me. Other than that, I'm probably here if you want to shoot the breeze.

 

anything
blarg: