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Offline PlayerOa

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Re: Elements 1.25 https://elementscommunity.org/forum/index.php?topic=10878.msg140030#msg140030
« Reply #216 on: August 16, 2010, 07:31:25 pm »
Am I the only one who liked the "old" QT art?
But new one is even better!
Thanks vrt ;)
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Re: Elements 1.25 https://elementscommunity.org/forum/index.php?topic=10878.msg140113#msg140113
« Reply #217 on: August 16, 2010, 09:57:44 pm »
I found an Easter Egg.

Actually, it's a change in the Fate Egg.

It no longer behaves like this post.

Fate Egg has been removed from the Hatch/Mutation list!

Stand-alone creatures not in the Hatch/Mutation list: Chimera, Fate Egg, Devonian Dragon, Scarab, and Immortal.

Offline Dragoon1140

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Re: Elements 1.25 https://elementscommunity.org/forum/index.php?topic=10878.msg140139#msg140139
« Reply #218 on: August 16, 2010, 10:34:02 pm »
I found an Easter Egg.

Actually, it's a change in the Fate Egg.

It no longer behaves like this post.

Fate Egg has been removed from the Hatch/Mutation list!

Stand-alone creatures not in the Hatch/Mutation list: Chimera, Fate Egg, Devonian Dragon, Scarab, and Immortal.
I thought it was common knowledge, but yea, no more Fate Egg hatching a Fate Egg.
Else known as "JonTheBon"

I also make videos and stuff.

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Re: Elements 1.25 https://elementscommunity.org/forum/index.php?topic=10878.msg140163#msg140163
« Reply #219 on: August 16, 2010, 11:01:28 pm »
I thought it was common knowledge, but yea, no more Fate Egg hatching a Fate Egg.
Ah well, I'm not in the chat.  I didn't know everyone else was, either.

eirwen

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Re: Elements 1.25 https://elementscommunity.org/forum/index.php?topic=10878.msg140185#msg140185
« Reply #220 on: August 16, 2010, 11:20:08 pm »
ooooh.  like the new pillars for the quantum towers.

Offline Marvaddin

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Re: Elements 1.25 https://elementscommunity.org/forum/index.php?topic=10878.msg140228#msg140228
« Reply #221 on: August 17, 2010, 12:07:01 am »
Too bad we cant have mutated Chimeras. Those would be good cards to reverse with Eternity, and then play, killing the opponent.

I also dont understand why Devonian Dragon and Immortal cant be in the list.

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Re: Elements 1.25 https://elementscommunity.org/forum/index.php?topic=10878.msg140237#msg140237
« Reply #222 on: August 17, 2010, 12:15:32 am »
Too bad we cant have mutated Chimeras. Those would be good cards to reverse with Eternity, and then play, killing the opponent.

I also dont understand why Devonian Dragon and Immortal cant be in the list.
The Chimera's skill is passive, so it would automatically combine its stats and remove all creatures as soon as it was hatched or mutated.

The Scarab has the 'swarm' passive, but unless that is bugged, I don't see why that couldn't be included, as well.

I can see no reason why Devonian Dragon and Immortal are not on the list, either.

Offline Dragoon1140

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Re: Elements 1.25 https://elementscommunity.org/forum/index.php?topic=10878.msg140269#msg140269
« Reply #223 on: August 17, 2010, 12:49:04 am »
I thought it was common knowledge, but yea, no more Fate Egg hatching a Fate Egg.
Ah well, I'm not in the chat.  I didn't know everyone else was, either.
Perhaps I should have phrased that incorrectly.  I thought everybody in the forum knew as well as the chat.  It is no biggie though, and it isn't game breaking anyway.
Else known as "JonTheBon"

I also make videos and stuff.

Offline ddevans96

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Re: Elements 1.25 https://elementscommunity.org/forum/index.php?topic=10878.msg140295#msg140295
« Reply #224 on: August 17, 2010, 01:17:47 am »
I thought it was common knowledge, but yea, no more Fate Egg hatching a Fate Egg.
Ah well, I'm not in the chat.  I didn't know everyone else was, either.
Perhaps I should have phrased that incorrectly.  I thought everybody in the forum knew as well as the chat.  It is no biggie though, and it isn't game breaking anyway.
...what? (Yes I know what you mean, but pointing out typos is fun :D)

Anyways, has anyone seen the desynch warning yet?
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Offline Dragoon1140

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Re: Elements 1.25 https://elementscommunity.org/forum/index.php?topic=10878.msg140297#msg140297
« Reply #225 on: August 17, 2010, 01:19:21 am »
I thought it was common knowledge, but yea, no more Fate Egg hatching a Fate Egg.
Ah well, I'm not in the chat.  I didn't know everyone else was, either.
Perhaps I should have phrased that incorrectly.  I thought everybody in the forum knew as well as the chat.  It is no biggie though, and it isn't game breaking anyway.
...what? (Yes I know what you mean, but pointing out typos is fun :D)

Anyways, has anyone seen the desynch warning yet?
Wow, epic typo fail in on my part.

Actually, I didn't run into it yet.  I wonder what's up.
Else known as "JonTheBon"

I also make videos and stuff.

Hodari

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Re: Elements 1.25 https://elementscommunity.org/forum/index.php?topic=10878.msg140377#msg140377
« Reply #226 on: August 17, 2010, 03:03:34 am »
Anyways, has anyone seen the desynch warning yet?
I was getting it in perhaps as many as half my pvp games a couple days ago

Re: Elements 1.25 https://elementscommunity.org/forum/index.php?topic=10878.msg140776#msg140776
« Reply #227 on: August 17, 2010, 07:54:21 pm »
Am I the only one that noticed that the new QT art doesn't change between upgraded and unupgraded versions.

 

anything
blarg: